Ran script to remove trailing spaces and tabs

This commit is contained in:
Robert Osfield
2012-03-21 17:36:20 +00:00
parent 1e35f8975d
commit 14a563dc9f
1495 changed files with 21873 additions and 21873 deletions

View File

@@ -1,13 +1,13 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
@@ -51,7 +51,7 @@ void Locator::setTransformAsExtents(double minX, double minY, double maxX, doubl
_transform.set(maxX-minX, 0.0, 0.0, 0.0,
0.0, maxY-minY, 0.0, 0.0,
0.0, 0.0, 1.0, 0.0,
minX, minY, 0.0, 1.0);
minX, minY, 0.0, 1.0);
_inverse.invert(_transform);
}
@@ -101,7 +101,7 @@ bool Locator::computeLocalBounds(Locator& source, osg::Vec3d& bottomLeft, osg::V
topRight.x() = osg::maximum( topRight.x(), itr->x());
topRight.y() = osg::maximum( topRight.y(), itr->y());
}
return true;
}
@@ -117,22 +117,22 @@ bool Locator::convertLocalToModel(const osg::Vec3d& local, osg::Vec3d& world) co
case(GEOCENTRIC):
{
osg::Vec3d geographic = local * _transform;
_ellipsoidModel->convertLatLongHeightToXYZ(geographic.y(), geographic.x(), geographic.z(),
world.x(), world.y(), world.z());
return true;
return true;
}
case(GEOGRAPHIC):
{
{
world = local * _transform;
return true;
return true;
}
case(PROJECTED):
{
{
world = local * _transform;
return true;
return true;
}
}
}
return false;
}
@@ -142,7 +142,7 @@ bool Locator::convertModelToLocal(const osg::Vec3d& world, osg::Vec3d& local) co
switch(_coordinateSystemType)
{
case(GEOCENTRIC):
{
{
double longitude, latitude, height;
_ellipsoidModel->convertXYZToLatLongHeight(world.x(), world.y(), world.z(),
@@ -150,20 +150,20 @@ bool Locator::convertModelToLocal(const osg::Vec3d& world, osg::Vec3d& local) co
local = osg::Vec3d(longitude, latitude, height) * _inverse;
return true;
return true;
}
case(GEOGRAPHIC):
{
{
local = world * _inverse;
return true;
return true;
}
case(PROJECTED):
{
{
local = world * _inverse;
return true;
return true;
}
}
}
return false;
}