Ran script to remove trailing spaces and tabs
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@@ -1,13 +1,13 @@
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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@@ -78,7 +78,7 @@ TerrainTile::TerrainTile(const TerrainTile& terrain,const osg::CopyOp& copyop):
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_treatBoundariesToValidDataAsDefaultValue(terrain._treatBoundariesToValidDataAsDefaultValue),
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_blendingPolicy(terrain._blendingPolicy)
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{
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if (terrain.getTerrainTechnique())
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if (terrain.getTerrainTechnique())
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{
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setTerrainTechnique(dynamic_cast<TerrainTechnique*>(terrain.getTerrainTechnique()->cloneType()));
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}
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@@ -97,9 +97,9 @@ TerrainTile::~TerrainTile()
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void TerrainTile::setTerrain(Terrain* ts)
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{
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if (_terrain == ts) return;
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if (_terrain) _terrain->unregisterTerrainTile(this);
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_terrain = ts;
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if (_terrain) _terrain->registerTerrainTile(this);
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@@ -131,7 +131,7 @@ void TerrainTile::traverse(osg::NodeVisitor& nv)
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++itr)
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{
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osgTerrain::Terrain* ts = dynamic_cast<Terrain*>(*itr);
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if (ts)
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if (ts)
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{
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OSG_INFO<<"Assigning terrain system "<<ts<<std::endl;
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setTerrain(ts);
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@@ -169,7 +169,7 @@ void TerrainTile::init(int dirtyMask, bool assumeMultiThreaded)
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if (!_terrainTechnique)
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{
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if (_terrain && _terrain->getTerrainTechniquePrototype())
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{
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{
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osg::ref_ptr<osg::Object> object = _terrain->getTerrainTechniquePrototype()->clone(osg::CopyOp::DEEP_COPY_ALL);
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setTerrainTechnique(dynamic_cast<TerrainTechnique*>(object.get()));
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}
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@@ -187,23 +187,23 @@ void TerrainTile::init(int dirtyMask, bool assumeMultiThreaded)
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void TerrainTile::setTerrainTechnique(TerrainTechnique* terrainTechnique)
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{
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if (_terrainTechnique == terrainTechnique) return;
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if (_terrainTechnique == terrainTechnique) return;
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int dirtyDelta = (_dirtyMask==NOT_DIRTY) ? 0 : -1;
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if (_terrainTechnique.valid())
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if (_terrainTechnique.valid())
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{
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_terrainTechnique->setTerrainTile(0);
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}
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_terrainTechnique = terrainTechnique;
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if (_terrainTechnique.valid())
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if (_terrainTechnique.valid())
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{
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_terrainTechnique->setTerrainTile(this);
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++dirtyDelta;
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++dirtyDelta;
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}
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if (dirtyDelta>0) setDirtyMask(ALL_DIRTY);
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else if (dirtyDelta<0) setDirtyMask(NOT_DIRTY);
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}
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@@ -248,14 +248,14 @@ void TerrainTile::setElevationLayer(Layer* layer)
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void TerrainTile::setColorLayer(unsigned int i, Layer* layer)
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{
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if (_colorLayers.size() <= i) _colorLayers.resize(i+1);
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_colorLayers[i] = layer;
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}
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osg::BoundingSphere TerrainTile::computeBound() const
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{
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osg::BoundingSphere bs;
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if (_elevationLayer.valid())
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{
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bs.expandBy(_elevationLayer->computeBound(true));
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@@ -269,7 +269,7 @@ osg::BoundingSphere TerrainTile::computeBound() const
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if (itr->valid()) bs.expandBy((*itr)->computeBound(false));
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}
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}
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return bs;
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}
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@@ -300,7 +300,7 @@ bool WhiteListTileLoadedCallback::layerAcceptable(const std::string& setname) co
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bool WhiteListTileLoadedCallback::readImageLayer(osgTerrain::ImageLayer* imageLayer, const osgDB::ReaderWriter::Options* options) const
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{
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if (!imageLayer->getImage() &&
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if (!imageLayer->getImage() &&
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!imageLayer->getFileName().empty())
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{
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if (layerAcceptable(imageLayer->getSetName()))
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@@ -340,8 +340,8 @@ void WhiteListTileLoadedCallback::loaded(osgTerrain::TerrainTile* tile, const os
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if (imageLayer)
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{
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if (readImageLayer(imageLayer, options))
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{
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// replace SwitchLayer by
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{
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// replace SwitchLayer by
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if (_replaceSwitchLayer) tile->setColorLayer(i, imageLayer);
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else if (switchLayer->getActiveLayer()<0) switchLayer->setActiveLayer(si);
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