Ran script to remove trailing spaces and tabs

This commit is contained in:
Robert Osfield
2012-03-21 17:36:20 +00:00
parent 1e35f8975d
commit 14a563dc9f
1495 changed files with 21873 additions and 21873 deletions

View File

@@ -1,13 +1,13 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
@@ -39,7 +39,7 @@ GlyphTexture::GlyphTexture():
setWrap(WRAP_T, CLAMP_TO_EDGE);
}
GlyphTexture::~GlyphTexture()
GlyphTexture::~GlyphTexture()
{
}
@@ -56,7 +56,7 @@ bool GlyphTexture::getSpaceForGlyph(Glyph* glyph, int& posX, int& posY)
{
int maxAxis = std::max(glyph->s(), glyph->t());
int margin = _margin + (int)((float)maxAxis * _marginRatio);
int width = glyph->s()+2*margin;
int height = glyph->t()+2*margin;
@@ -68,7 +68,7 @@ bool GlyphTexture::getSpaceForGlyph(Glyph* glyph, int& posX, int& posY)
// record the position in which the texture will be stored.
posX = _partUsedX+margin;
posY = _usedY+margin;
posY = _usedY+margin;
// move used markers on.
_partUsedX += width;
@@ -76,7 +76,7 @@ bool GlyphTexture::getSpaceForGlyph(Glyph* glyph, int& posX, int& posY)
return true;
}
// start an new row.
if (width <= getTextureWidth() &&
height <= (getTextureHeight()-_partUsedY))
@@ -86,7 +86,7 @@ bool GlyphTexture::getSpaceForGlyph(Glyph* glyph, int& posX, int& posY)
_usedY = _partUsedY;
posX = _partUsedX+margin;
posY = _usedY+margin;
posY = _usedY+margin;
// move used markers on.
_partUsedX += width;
@@ -121,7 +121,7 @@ void GlyphTexture::addGlyph(Glyph* glyph, int posX, int posY)
void GlyphTexture::apply(osg::State& state) const
{
// get the contextID (user defined ID of 0 upwards) for the
// get the contextID (user defined ID of 0 upwards) for the
// current OpenGL context.
const unsigned int contextID = state.getContextID();
@@ -152,7 +152,7 @@ void GlyphTexture::apply(osg::State& state) const
// get the texture object for the current contextID.
TextureObject* textureObject = getTextureObject(contextID);
bool newTextureObject = (textureObject == 0);
#if defined(OSG_GLES2_AVAILABLE)
@@ -183,7 +183,7 @@ void GlyphTexture::apply(osg::State& state) const
OSG_WARN<<" Please set OSG_MAX_TEXTURE_SIZE lenvironment variable to "<<maxTextureSize<<" and re-run application."<<std::endl;
return;
}
// being bound for the first time, need to allocate the texture
_textureObjectBuffer[contextID] = textureObject = osg::Texture::generateTextureObject(
@@ -193,7 +193,7 @@ void GlyphTexture::apply(osg::State& state) const
applyTexParameters(GL_TEXTURE_2D,state);
// need to look at generate mip map extension if mip mapping required.
switch(_min_filter)
{
@@ -213,14 +213,14 @@ void GlyphTexture::apply(osg::State& state) const
// not mip mapping so no problems.
break;
}
unsigned int imageDataSize = getTextureHeight()*getTextureWidth();
unsigned char* imageData = new unsigned char[imageDataSize];
for(unsigned int i=0; i<imageDataSize; ++i)
{
imageData[i] = 0;
}
// allocate the texture memory.
glTexImage2D( GL_TEXTURE_2D, 0, GL_ALPHA,
@@ -228,15 +228,15 @@ void GlyphTexture::apply(osg::State& state) const
GL_ALPHA,
GL_UNSIGNED_BYTE,
imageData );
delete [] imageData;
}
else
{
// reuse texture by binding.
textureObject->bind();
if (getTextureParameterDirty(contextID))
{
applyTexParameters(GL_TEXTURE_2D,state);
@@ -244,7 +244,7 @@ void GlyphTexture::apply(osg::State& state) const
}
static const GLubyte* s_renderer = 0;
static bool s_subloadAllGlyphsTogether = false;
if (!s_renderer)
@@ -259,9 +259,9 @@ void GlyphTexture::apply(osg::State& state) const
// subloading bugs by loading all at once.
s_subloadAllGlyphsTogether = true;
}
if (s_renderer &&
((strstr((const char*)s_renderer,"Radeon")!=0) ||
if (s_renderer &&
((strstr((const char*)s_renderer,"Radeon")!=0) ||
(strstr((const char*)s_renderer,"RADEON")!=0) ||
(strstr((const char*)s_renderer,"ALL-IN-WONDER")!=0)))
{
@@ -310,7 +310,7 @@ void GlyphTexture::apply(osg::State& state) const
}
}
else // just subload the new entries.
{
{
// default way of subloading as required.
//std::cout<<"subloading"<<std::endl;
for(GlyphPtrList::iterator itr=glyphsWereSubloading.begin();
@@ -320,10 +320,10 @@ void GlyphTexture::apply(osg::State& state) const
(*itr)->subload();
}
}
// clear the list since we have now subloaded them.
glyphsWereSubloading.clear();
}
else
{
@@ -352,7 +352,7 @@ void GlyphTexture::apply(osg::State& state) const
for( int s = 0; s < (*itr)->s(); s++ )
{
int sindex = (t*(*itr)->s()+s);
int dindex =
int dindex =
((((*itr)->getTexturePositionY()+t) * getTextureWidth()) +
((*itr)->getTexturePositionX()+s));
@@ -368,7 +368,7 @@ void GlyphTexture::apply(osg::State& state) const
glyphsWereSubloading.clear();
// Subload the image once
glTexSubImage2D( GL_TEXTURE_2D, 0, 0, 0,
glTexSubImage2D( GL_TEXTURE_2D, 0, 0, 0,
getTextureWidth(),
getTextureHeight(),
GL_ALPHA, GL_UNSIGNED_BYTE, local_data );
@@ -407,7 +407,7 @@ void GlyphTexture::resizeGLObjectBuffers(unsigned int maxSize)
unsigned int initialSize = _glyphsToSubload.size();
_glyphsToSubload.resize(maxSize);
for(unsigned i=initialSize; i<_glyphsToSubload.size(); ++i)
{
for(GlyphRefList::iterator itr = _glyphs.begin();
@@ -502,7 +502,7 @@ void Glyph::subload() const
}
glPixelStorei(GL_UNPACK_ALIGNMENT,getPacking());
#if !defined(OSG_GLES1_AVAILABLE) && !defined(OSG_GLES2_AVAILABLE)
glPixelStorei(GL_UNPACK_ROW_LENGTH,getRowLength());
#endif
@@ -513,7 +513,7 @@ void Glyph::subload() const
(GLenum)getPixelFormat(),
(GLenum)getDataType(),
data());
errorNo = glGetError();
if (errorNo!=GL_NO_ERROR)
{
@@ -529,7 +529,7 @@ void Glyph::subload() const
"\t 0x"<<(GLenum)getPixelFormat()<<std::endl<<
"\t 0x"<<(GLenum)getDataType()<<std::endl<<
"\t 0x"<<(unsigned long)data()<<");"<<dec<<std::endl;
}
}
}
Glyph3D::Glyph3D(Font* font, unsigned int glyphCode):