Ran script to remove trailing spaces and tabs

This commit is contained in:
Robert Osfield
2012-03-21 17:36:20 +00:00
parent 1e35f8975d
commit 14a563dc9f
1495 changed files with 21873 additions and 21873 deletions

View File

@@ -1,13 +1,13 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
@@ -141,12 +141,12 @@ void TextBase::setLineSpacing(float lineSpacing)
_lineSpacing = lineSpacing;
computeGlyphRepresentation();
}
void TextBase::setText(const String& text)
{
if (_text==text) return;
_text = text;
computeGlyphRepresentation();
}
@@ -160,7 +160,7 @@ void TextBase::setText(const std::string& text,String::Encoding encoding)
{
setText(String(text,encoding));
}
void TextBase::setText(const wchar_t* text)
{
@@ -178,7 +178,7 @@ void TextBase::setPosition(const osg::Vec3& pos)
void TextBase::setAlignment(AlignmentType alignment)
{
if (_alignment==alignment) return;
_alignment = alignment;
computeGlyphRepresentation();
}
@@ -191,19 +191,19 @@ void TextBase::setAxisAlignment(AxisAlignment axis)
{
case XZ_PLANE:
setAutoRotateToScreen(false);
setRotation(osg::Quat(osg::inDegrees(90.0f),osg::Vec3(1.0f,0.0f,0.0f)));
setRotation(osg::Quat(osg::inDegrees(90.0f),osg::Vec3(1.0f,0.0f,0.0f)));
break;
case REVERSED_XZ_PLANE:
setAutoRotateToScreen(false);
setRotation(osg::Quat(osg::inDegrees(180.0f),osg::Vec3(0.0f,1.0f,0.0f))*
osg::Quat(osg::inDegrees(90.0f),osg::Vec3(1.0f,0.0f,0.0f)));
osg::Quat(osg::inDegrees(90.0f),osg::Vec3(1.0f,0.0f,0.0f)));
break;
case YZ_PLANE:
case YZ_PLANE:
setAutoRotateToScreen(false);
setRotation(osg::Quat(osg::inDegrees(90.0f),osg::Vec3(1.0f,0.0f,0.0f))*
osg::Quat(osg::inDegrees(90.0f),osg::Vec3(0.0f,0.0f,1.0f)));
break;
case REVERSED_YZ_PLANE:
case REVERSED_YZ_PLANE:
setAutoRotateToScreen(false);
setRotation(osg::Quat(osg::inDegrees(180.0f),osg::Vec3(0.0f,1.0f,0.0f))*
osg::Quat(osg::inDegrees(90.0f),osg::Vec3(1.0f,0.0f,0.0f))*
@@ -235,7 +235,7 @@ void TextBase::setRotation(const osg::Quat& quat)
void TextBase::setAutoRotateToScreen(bool autoRotateToScreen)
{
if (_autoRotateToScreen==autoRotateToScreen) return;
_autoRotateToScreen = autoRotateToScreen;
computePositions();
}
@@ -250,8 +250,8 @@ void TextBase::setLayout(Layout layout)
}
void TextBase::setDrawMode(unsigned int mode)
{
void TextBase::setDrawMode(unsigned int mode)
{
if (_drawMode==mode) return;
_drawMode=mode;
@@ -317,14 +317,14 @@ osg::BoundingBox TextBase::computeBound() const
void TextBase::computePositions()
{
unsigned int size = osg::maximum(osg::DisplaySettings::instance()->getMaxNumberOfGraphicsContexts(),_autoTransformCache.size());
// FIXME: OPTIMIZE: This would be one of the ideal locations to
// call computeAverageGlyphWidthAndHeight(). It is out of the contextID loop
// so the value would be computed fewer times. But the code will need changes
// to get the value down to the locations it is needed. (Either pass through parameters
// or member variables, but we would need a system to know if the values are stale.)
for(unsigned int i=0;i<size;++i)
{
computePositions(i);