Ran script to remove trailing spaces and tabs

This commit is contained in:
Robert Osfield
2012-03-21 17:36:20 +00:00
parent 1e35f8975d
commit 14a563dc9f
1495 changed files with 21873 additions and 21873 deletions

View File

@@ -1,13 +1,13 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osgUtil/IntersectVisitor>
@@ -87,9 +87,9 @@ Hit& Hit::operator = (const Hit& hit)
const osg::Vec3 Hit::getWorldIntersectNormal() const
{
if (_inverse.valid())
if (_inverse.valid())
{
osg::Vec3 norm = osg::Matrix::transform3x3(*_inverse,_intersectNormal);
osg::Vec3 norm = osg::Matrix::transform3x3(*_inverse,_intersectNormal);
norm.normalize();
return norm;
}
@@ -154,7 +154,7 @@ void IntersectVisitor::IntersectState::addLineSegment(osg::LineSegment* seg)
// create a new segment transformed to local coordintes.
LineSegment* ns = new LineSegment;
if (_model_inverse.valid())
if (_model_inverse.valid())
{
if (_view_inverse.valid())
{
@@ -162,7 +162,7 @@ void IntersectVisitor::IntersectState::addLineSegment(osg::LineSegment* seg)
ns->mult(*seg,matrix);
}
else
{
{
ns->mult(*seg,*(_model_inverse));
}
}
@@ -174,7 +174,7 @@ void IntersectVisitor::IntersectState::addLineSegment(osg::LineSegment* seg)
{
*ns = *seg;
}
_segList.push_back(LineSegmentPair(seg,ns));
}
@@ -184,7 +184,7 @@ IntersectVisitor::IntersectVisitor()
// override the default node visitor mode.
setTraversalMode(NodeVisitor::TRAVERSE_ACTIVE_CHILDREN);
// Initialize eyepoint to 0,0,0
setEyePoint(Vec3(0.0f,0.0f,0.0f));
@@ -244,11 +244,11 @@ osg::Vec3 IntersectVisitor::getEyePoint() const
const IntersectState* cis = _intersectStateStack.empty() ? 0 : _intersectStateStack.back().get();
if (cis && (cis->_model_inverse.valid() || cis->_view_inverse.valid()))
{
osg::Vec3 eyePoint = _pseudoEyePoint;
if (cis->_view_inverse.valid()) eyePoint = eyePoint * (*(cis->_view_inverse));
if (cis->_model_inverse.valid()) eyePoint = eyePoint * (*(cis->_model_inverse));
//OSG_NOTICE<<"IntersectVisitor::getEyePoint()"<<eyePoint<<std::endl;
return eyePoint;
@@ -262,16 +262,16 @@ osg::Vec3 IntersectVisitor::getEyePoint() const
void IntersectVisitor::addLineSegment(LineSegment* seg)
{
if (!seg) return;
if (!seg->valid())
{
OSG_WARN<<"Warning: invalid line segment passed to IntersectVisitor::addLineSegment(..)"<<std::endl;
OSG_WARN<<" "<<seg->start()<<" "<<seg->end()<<" segment ignored.."<< std::endl;
return;
}
IntersectState* cis = _intersectStateStack.back().get();
if (cis->_segList.size()>=32)
{
OSG_WARN<<"Warning: excessive number of line segmenets passed to IntersectVisitor::addLineSegment(..), maximum permitted is 32 line segments."<<std::endl;
@@ -305,7 +305,7 @@ void IntersectVisitor::pushMatrix(RefMatrix* matrix, osg::Transform::ReferenceFr
// share the original view matrix
nis->_view_matrix = cis->_view_matrix;
nis->_view_inverse = cis->_view_inverse;
// set up new model matrix
nis->_model_matrix = matrix;
if (cis->_model_matrix.valid())
@@ -372,11 +372,11 @@ bool IntersectVisitor::enterNode(Node& node)
else
{
IntersectState* cis = _intersectStateStack.back().get();
if (!cis->_segmentMaskStack.empty())
if (!cis->_segmentMaskStack.empty())
cis->_segmentMaskStack.push_back(cis->_segmentMaskStack.back());
else
cis->_segmentMaskStack.push_back(0xffffffff);
return true;
}
}
@@ -406,20 +406,20 @@ struct TriangleHit
_index(index),
_normal(normal),
_r1(r1),
_v1(v1),
_v1(v1),
_r2(r2),
_v2(v2),
_v2(v2),
_r3(r3),
_v3(v3) {}
unsigned int _index;
const osg::Vec3 _normal;
float _r1;
const osg::Vec3* _v1;
const osg::Vec3* _v1;
float _r2;
const osg::Vec3* _v2;
const osg::Vec3* _v2;
float _r3;
const osg::Vec3* _v3;
const osg::Vec3* _v3;
protected:
@@ -439,11 +439,11 @@ struct TriangleIntersect
int _index;
float _ratio;
bool _hit;
typedef std::multimap<float,TriangleHit> TriangleHitList;
TriangleHitList _thl;
TriangleIntersect():
@@ -458,7 +458,7 @@ struct TriangleIntersect
{
set(seg,ratio);
}
void set(const LineSegment& seg,float ratio=FLT_MAX)
{
_seg=new LineSegment(seg);
@@ -523,18 +523,18 @@ struct TriangleIntersect
if (ds31>0.0f) return;
if (ds31<d231) return;
}
float r3;
if (ds12==0.0f) r3=0.0f;
else if (d312!=0.0f) r3 = ds12/d312;
else return; // the triangle and the line must be parallel intersection.
float r1;
if (ds23==0.0f) r1=0.0f;
else if (d123!=0.0f) r1 = ds23/d123;
else return; // the triangle and the line must be parallel intersection.
float r2;
if (ds31==0.0f) r2=0.0f;
else if (d231!=0.0f) r2 = ds31/d231;
@@ -549,7 +549,7 @@ struct TriangleIntersect
r2 *= inv_total_r;
r3 *= inv_total_r;
}
Vec3 in = v1*r1+v2*r2+v3*r3;
if (!in.valid())
{
@@ -569,7 +569,7 @@ struct TriangleIntersect
float r = d/_length;
if (treatVertexDataAsTemporary)
{
_thl.insert(std::pair<const float,TriangleHit>(r,TriangleHit(_index-1,normal,r1,0,r2,0,r3,0)));
@@ -604,15 +604,15 @@ bool IntersectVisitor::intersect(Drawable& drawable)
drawable.accept(ti);
if (ti._hit)
{
osg::Geometry* geometry = drawable.asGeometry();
for(TriangleIntersect::TriangleHitList::iterator thitr=ti._thl.begin();
thitr!=ti._thl.end();
++thitr)
{
Hit hit;
hit._nodePath = _nodePath;
hit._matrix = cis->_model_matrix;
@@ -622,7 +622,7 @@ bool IntersectVisitor::intersect(Drawable& drawable)
else hit._geode = dynamic_cast<Geode*>(_nodePath.back());
TriangleHit& triHit = thitr->second;
hit._ratio = thitr->first;
hit._primitiveIndex = triHit._index;
hit._originalLineSegment = sitr->first;
@@ -632,7 +632,7 @@ bool IntersectVisitor::intersect(Drawable& drawable)
sitr->second->end()*hit._ratio;
hit._intersectNormal = triHit._normal;
if (geometry)
{
osg::Vec3Array* vertices = dynamic_cast<osg::Vec3Array*>(geometry->getVertexArray());
@@ -644,7 +644,7 @@ bool IntersectVisitor::intersect(Drawable& drawable)
if (triHit._v3) hit._vecIndexList.push_back(triHit._v3-first);
}
}
_segHitList[sitr->first.get()].push_back(hit);
@@ -669,7 +669,7 @@ void IntersectVisitor::apply(Geode& geode)
{
intersect(*geode.getDrawable(i));
}
leaveNode();
}
@@ -746,8 +746,8 @@ PickVisitor::PickVisitor(const osg::Viewport* viewport, const osg::Matrixd& proj
{
setLODSelectionMode(USE_SEGMENT_START_POINT_AS_EYE_POINT_FOR_LOD_LEVEL_SELECTION);
if (viewport &&
mx >= static_cast<float>(viewport->x()) &&
if (viewport &&
mx >= static_cast<float>(viewport->x()) &&
my >= static_cast<float>(viewport->y()) &&
mx < static_cast<float>(viewport->x()+viewport->width()) &&
my < static_cast<float>(viewport->y()+viewport->height()))
@@ -777,7 +777,7 @@ PickVisitor::PickVisitor(const osg::Viewport* viewport, const osg::Matrixd& proj
{
OSG_NOTICE<<"Warning: PickVisitor not set up correctly, picking errors likely"<<std::endl;
}
addLineSegment(lineSegment);
}
@@ -804,8 +804,8 @@ void PickVisitor::runNestedPickVisitor(osg::Node& node, const osg::Viewport* vie
void PickVisitor::apply(osg::Projection& projection)
{
runNestedPickVisitor( projection,
_lastViewport.get(),
runNestedPickVisitor( projection,
_lastViewport.get(),
projection.getMatrix(),
_lastViewMatrix,
_mx, _my );
@@ -821,7 +821,7 @@ void PickVisitor::apply(osg::Camera& camera)
{
runNestedPickVisitor( camera,
camera.getViewport() ? camera.getViewport() : _lastViewport.get(),
_lastProjectionMatrix * camera.getProjectionMatrix(),
_lastProjectionMatrix * camera.getProjectionMatrix(),
_lastViewMatrix * camera.getViewMatrix(),
_mx, _my );
}
@@ -829,7 +829,7 @@ void PickVisitor::apply(osg::Camera& camera)
{
runNestedPickVisitor( camera,
camera.getViewport() ? camera.getViewport() : _lastViewport.get(),
camera.getProjectionMatrix() * _lastProjectionMatrix,
camera.getProjectionMatrix() * _lastProjectionMatrix,
camera.getViewMatrix() * _lastViewMatrix,
_mx, _my );
}
@@ -838,7 +838,7 @@ void PickVisitor::apply(osg::Camera& camera)
{
runNestedPickVisitor( camera,
camera.getViewport() ? camera.getViewport() : _lastViewport.get(),
camera.getProjectionMatrix(),
camera.getProjectionMatrix(),
camera.getViewMatrix(),
_mx, _my );
}