Ran script to remove trailing spaces and tabs

This commit is contained in:
Robert Osfield
2012-03-21 17:36:20 +00:00
parent 1e35f8975d
commit 14a563dc9f
1495 changed files with 21873 additions and 21873 deletions

View File

@@ -1,14 +1,14 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
* Copyright (C) 2010 Tim Moore
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
@@ -98,7 +98,7 @@ struct GeometryArrayGatherer
(*itr)->accept(av);
}
}
ArrayList _arrayList;
// True if geometry contains bindings that are compatible with
// DrawElements.
@@ -113,7 +113,7 @@ struct VertexAttribComparitor : public GeometryArrayGatherer
: GeometryArrayGatherer(geometry)
{
}
bool operator() (unsigned int lhs, unsigned int rhs) const
{
for(ArrayList::const_iterator itr=_arrayList.begin();
@@ -125,7 +125,7 @@ struct VertexAttribComparitor : public GeometryArrayGatherer
if (compare==1) return false;
}
return false;
}
}
int compare(unsigned int lhs, unsigned int rhs)
{
@@ -141,7 +141,7 @@ struct VertexAttribComparitor : public GeometryArrayGatherer
}
protected:
VertexAttribComparitor& operator = (const VertexAttribComparitor&) { return *this; }
VertexAttribComparitor& operator = (const VertexAttribComparitor&) { return *this; }
};
@@ -150,9 +150,9 @@ class RemapArray : public osg::ArrayVisitor
{
public:
RemapArray(const IndexList& remapping):_remapping(remapping) {}
const IndexList& _remapping;
template<class T>
inline void remap(T& array)
{
@@ -165,7 +165,7 @@ class RemapArray : public osg::ArrayVisitor
}
array.erase(array.begin()+_remapping.size(),array.end());
}
virtual void apply(osg::Array&) {}
virtual void apply(osg::ByteArray& array) { remap(array); }
virtual void apply(osg::ShortArray& array) { remap(array); }
@@ -179,12 +179,12 @@ class RemapArray : public osg::ArrayVisitor
virtual void apply(osg::Vec2Array& array) { remap(array); }
virtual void apply(osg::Vec3Array& array) { remap(array); }
virtual void apply(osg::Vec4Array& array) { remap(array); }
virtual void apply(osg::Vec4ubArray& array) { remap(array); }
virtual void apply(osg::Vec2bArray& array) { remap(array); }
virtual void apply(osg::Vec3bArray& array) { remap(array); }
virtual void apply(osg::Vec4bArray& array) { remap(array); }
virtual void apply(osg::Vec2bArray& array) { remap(array); }
virtual void apply(osg::Vec3bArray& array) { remap(array); }
virtual void apply(osg::Vec4bArray& array) { remap(array); }
virtual void apply(osg::Vec2sArray& array) { remap(array); }
virtual void apply(osg::Vec3sArray& array) { remap(array); }
@@ -193,7 +193,7 @@ class RemapArray : public osg::ArrayVisitor
virtual void apply(osg::Vec2dArray& array) { remap(array); }
virtual void apply(osg::Vec3dArray& array) { remap(array); }
virtual void apply(osg::Vec4dArray& array) { remap(array); }
virtual void apply(osg::MatrixfArray& array) { remap(array); }
protected:
@@ -236,7 +236,7 @@ void IndexMeshVisitor::makeMesh(Geometry& geom)
if (geom.getColorBinding()==osg::Geometry::BIND_PER_PRIMITIVE ||
geom.getColorBinding()==osg::Geometry::BIND_PER_PRIMITIVE_SET) return;
if (geom.getSecondaryColorBinding()==osg::Geometry::BIND_PER_PRIMITIVE ||
geom.getSecondaryColorBinding()==osg::Geometry::BIND_PER_PRIMITIVE_SET) return;
@@ -275,7 +275,7 @@ void IndexMeshVisitor::makeMesh(Geometry& geom)
|| type == PrimitiveSet::DrawElementsUIntPrimitiveType))
numNonIndexedPrimitives++;
}
// nothing to index
if (!numSurfacePrimitives || !numNonIndexedPrimitives) return;
@@ -289,7 +289,7 @@ void IndexMeshVisitor::makeMesh(Geometry& geom)
// compute duplicate vertices
typedef std::vector<unsigned int> IndexList;
unsigned int numVertices = geom.getVertexArray()->getNumElements();
IndexList indices(numVertices);
@@ -298,7 +298,7 @@ void IndexMeshVisitor::makeMesh(Geometry& geom)
{
indices[i] = i;
}
VertexAttribComparitor arrayComparitor(geom);
std::sort(indices.begin(),indices.end(),arrayComparitor);
@@ -311,7 +311,7 @@ void IndexMeshVisitor::makeMesh(Geometry& geom)
lastUnique = i;
++numUnique;
}
}
IndexList remapDuplicatesToOrignals(numVertices);
lastUnique = 0;
@@ -332,7 +332,7 @@ void IndexMeshVisitor::makeMesh(Geometry& geom)
}
lastUnique = i;
}
}
unsigned int min_index = indices[lastUnique];
for(j=lastUnique+1;j<i;++j)
@@ -345,30 +345,30 @@ void IndexMeshVisitor::makeMesh(Geometry& geom)
}
// copy the arrays.
// copy the arrays.
IndexList finalMapping(numVertices);
IndexList copyMapping;
copyMapping.reserve(numUnique);
unsigned int currentIndex=0;
for(i=0;i<numVertices;++i)
{
if (remapDuplicatesToOrignals[i]==i)
if (remapDuplicatesToOrignals[i]==i)
{
finalMapping[i] = currentIndex;
copyMapping.push_back(i);
currentIndex++;
}
}
for(i=0;i<numVertices;++i)
{
if (remapDuplicatesToOrignals[i]!=i)
if (remapDuplicatesToOrignals[i]!=i)
{
finalMapping[i] = finalMapping[remapDuplicatesToOrignals[i]];
}
}
MyTriangleIndexFunctor taf;
taf._remapIndices.swap(finalMapping);
@@ -838,7 +838,7 @@ void VertexCacheVisitor::doVertexOptimization(Geometry& geom,
}
assert(triToAdd != 0 && triToAdd->score > 0.0);
// Add triangle vertices, and remove triangle from the
// vertices that use it.
// vertices that use it.
triToAdd->score = -1.0f;
unsigned triToAddIdx = triToAdd - &triangles[0];
for (unsigned i = 0; i < 3; ++i)
@@ -1055,12 +1055,12 @@ public:
virtual void apply(osg::Vec2Array& array) { remap(array); }
virtual void apply(osg::Vec3Array& array) { remap(array); }
virtual void apply(osg::Vec4Array& array) { remap(array); }
virtual void apply(osg::Vec4ubArray& array) { remap(array); }
virtual void apply(osg::Vec2bArray& array) { remap(array); }
virtual void apply(osg::Vec3bArray& array) { remap(array); }
virtual void apply(osg::Vec4bArray& array) { remap(array); }
virtual void apply(osg::Vec2bArray& array) { remap(array); }
virtual void apply(osg::Vec3bArray& array) { remap(array); }
virtual void apply(osg::Vec4bArray& array) { remap(array); }
virtual void apply(osg::Vec2sArray& array) { remap(array); }
virtual void apply(osg::Vec3sArray& array) { remap(array); }
@@ -1069,7 +1069,7 @@ public:
virtual void apply(osg::Vec2dArray& array) { remap(array); }
virtual void apply(osg::Vec3dArray& array) { remap(array); }
virtual void apply(osg::Vec4dArray& array) { remap(array); }
virtual void apply(osg::MatrixfArray& array) { remap(array); }
};
@@ -1081,10 +1081,10 @@ struct VertexReorderOperator
unsigned seq;
vector<unsigned> remap;
VertexReorderOperator() : seq(0)
VertexReorderOperator() : seq(0)
{
}
void inline doVertex(unsigned v)
{
if (remap[v] == Remapper::invalidIndex)
@@ -1104,7 +1104,7 @@ struct VertexReorder : public TriangleIndexFunctor<VertexReorderOperator>
{
remap.resize(numVerts, Remapper::invalidIndex);
}
};
}