Ran script to remove trailing spaces and tabs

This commit is contained in:
Robert Osfield
2012-03-21 17:36:20 +00:00
parent 1e35f8975d
commit 14a563dc9f
1495 changed files with 21873 additions and 21873 deletions

View File

@@ -1,13 +1,13 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osg/MatrixTransform>
@@ -21,10 +21,10 @@ TransformCallback::TransformCallback(const osg::Vec3& pivot,const osg::Vec3& axi
_pivot = pivot;
_axis = axis;
_angular_velocity = angularVelocity;
_previousTraversalNumber = osg::UNINITIALIZED_FRAME_NUMBER;
_previousTime = -1.0;
_pause = false;
}
@@ -33,10 +33,10 @@ void TransformCallback::operator() (osg::Node* node, osg::NodeVisitor* nv)
osg::MatrixTransform* transform = dynamic_cast<osg::MatrixTransform*>(node);
if (nv && transform)
{
const osg::FrameStamp* fs = nv->getFrameStamp();
if (!fs) return; // not frame stamp, no handle on the time so can't move.
double newTime = fs->getSimulationTime();
// ensure that we do not operate on this node more than
@@ -53,11 +53,11 @@ void TransformCallback::operator() (osg::Node* node, osg::NodeVisitor* nv)
// update the specified transform
transform->preMult(mat);
_previousTraversalNumber = nv->getTraversalNumber();
}
_previousTime = newTime;
_previousTime = newTime;
}