Ran script to remove trailing spaces and tabs
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@@ -59,7 +59,7 @@ _styleManager (new StyleManager()) {
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// Setup our picking debug (is debug the right word here?) Window...
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if(_flags & WM_PICK_DEBUG) {
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_pickWindow = new Box("PickWindow", Box::VERTICAL);
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Label* label = new Label("PickLabel");
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label->setFontSize(13);
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@@ -113,7 +113,7 @@ WindowManager::WindowManager(const WindowManager& wm, const osg::CopyOp& co):
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WindowManager::~WindowManager()
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{
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if(_flags & WM_USE_LUA) _lua->close();
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if(_flags & WM_USE_PYTHON) _python->close();
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}
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@@ -152,7 +152,7 @@ bool WindowManager::_handleMousePushed(float x, float y, bool& down) {
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Window* topmostWindow = ev._window->getTopmostParent();
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setFocused(topmostWindow);
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if(ev._widget) topmostWindow->setFocused(ev._widget);
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}
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@@ -271,7 +271,7 @@ void WindowManager::childInserted(unsigned int i) {
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_styleManager->applyStyles(window);
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}
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void WindowManager::childRemoved(unsigned int start, unsigned int numChildren) {
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for (unsigned int i = start; i < start+numChildren; i++)
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{
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@@ -280,7 +280,7 @@ void WindowManager::childRemoved(unsigned int start, unsigned int numChildren) {
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if(!window) continue;
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if(_remove(window)) {
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window->_index = 0;
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window->unmanaged(this);
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}
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@@ -343,7 +343,7 @@ bool WindowManager::pickAtXY(float x, float y, WidgetList& wl) {
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}
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if(_flags & WM_PICK_DEBUG) _updatePickWindow(0, x, y);
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return false;
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}
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@@ -383,7 +383,7 @@ bool WindowManager::pickAtXY(float x, float y, WidgetList& wl) {
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for(WindowVector::iterator i = windows.begin(); i != windows.end(); i++) {
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warn() << "- " << i->get()->getName() << " " << i->get()->getOrCreateStateSet()->getBinNumber() << std::endl;
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}
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warn() << std::endl;
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return false;
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@@ -394,7 +394,7 @@ bool WindowManager::setFocused(Window* window) {
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Event ev(this);
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ev._window = window;
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// Inform the previously focused Window that it is going to be unfocused.
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if(_focused.valid()) _focused->callMethodAndCallbacks(ev.makeType(EVENT_UNFOCUS));
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@@ -414,7 +414,7 @@ bool WindowManager::setFocused(Window* window) {
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if(w->getStrata() == Window::STRATA_FOREGROUND) fg.push_back(w);
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else if(w->getStrata() == Window::STRATA_BACKGROUND) bg.push_back(w);
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else focusable.push_back(w);
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}
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@@ -450,14 +450,14 @@ bool WindowManager::setFocused(Window* window) {
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// Handled our special BACKGROUND Windows.
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for(Iterator w = bg.begin(); w != bg.end(); w++) w->get()->_z = -zRange * i;
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// Handle our special FOREGOUND Windows.
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for(Iterator w = fg.begin(); w != fg.end(); w++) w->get()->_z = -zRange;
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// Update every window, regardless.
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for(Iterator w = begin(); w != end(); w++) {
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Window* win = w->get();
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win->_zRange = zRange;
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win->update();
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@@ -477,7 +477,7 @@ void WindowManager::setPointerXY(float x, float y) {
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// If ydiff isn't NEAR 0 (floating point booleans aren't 100% reliable, but that
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// doesn't matter in our case), assume we have either up or down movement.
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if(ydiff != 0.0f) _lastVertical = ydiff > 0.0f ? PD_UP : PD_DOWN;
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else _lastVertical = PD_NONE;
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// If xdiff isn't 0, assume we have either left or right movement.
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@@ -508,7 +508,7 @@ void WindowManager::setStyleManager(StyleManager* sm) {
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void WindowManager::resizeAllWindows(bool visible) {
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for(Iterator i = begin(); i != end(); i++) if(i->valid()) {
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if(visible && !getValue(i->get()->_index)) continue;
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i->get()->resize();
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}
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}
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@@ -556,7 +556,7 @@ bool WindowManager::pointerMove(float x, float y) {
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Event evLeave(this);
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evLeave.makeMouse(x, y, EVENT_MOUSE_LEAVE);
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setEventFromInterface(evLeave, _lastEvent);
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_lastEvent->callMethodAndCallbacks(evLeave);
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