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@@ -84,8 +84,8 @@ class SG_EXPORT TextureRectangle : public Texture
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SubloadCallback* getSubloadCallback() { return _subloadCallback.get(); }
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const SubloadCallback* getSubloadCallback() const { return _subloadCallback.get(); }
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/** On first apply (unless already compiled), create the minmapped
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* texture and bind it, subsequent apply will simple bind to texture.*/
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/** On first apply (unless already compiled), create and bind the
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* texture, subsequent apply will simple bind to texture.*/
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virtual void apply(State& state) const;
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protected :
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@@ -94,7 +94,9 @@ class SG_EXPORT TextureRectangle : public Texture
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virtual void computeInternalFormat() const;
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void applyTexImageRectangle(GLenum target, Image* image, State& state, GLsizei& inwidth, GLsizei& inheight) const;
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void applyTexParameters(GLenum target, State& state) const;
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void applyTexImage(GLenum target, Image* image, State& state, GLsizei& inwidth, GLsizei& inheight) const;
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// not ideal that _image is mutable, but its required since
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// Image::ensureDimensionsArePowerOfTwo() can only be called
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