*** empty log message ***

This commit is contained in:
Don BURNS
2003-06-24 15:40:09 +00:00
parent 5a939f5420
commit 15f88f35b2
91 changed files with 2871 additions and 1937 deletions

View File

@@ -1,77 +1,113 @@
/**********************************************************************
*
* FILE: DataInputStream.cpp
* FILE: DataInputStream.cpp
*
* DESCRIPTION: Implements methods to read simpel datatypes from an
* input stream.
* DESCRIPTION: Implements methods to read simpel datatypes from an
* input stream.
*
* CREATED BY: Rune Schmidt Jensen
* CREATED BY: Rune Schmidt Jensen
*
* HISTORY: Created 11.03.2003
* HISTORY: Created 11.03.2003
*
* Copyright 2003 VR-C
* Copyright 2003 VR-C
**********************************************************************/
#include "DataInputStream.h"
#include "StateSet.h"
#include "BlendFunc.h"
#include "Material.h"
#include "CullFace.h"
#include "PolygonOffset.h"
#include "ShadeModel.h"
#include "Point.h"
#include "Texture2D.h"
#include "TextureCubeMap.h"
#include "TexEnv.h"
#include "TexEnvCombine.h"
#include "TexGen.h"
#include "Group.h"
#include "MatrixTransform.h"
#include "Geode.h"
#include "LightSource.h"
#include "Billboard.h"
#include "Sequence.h"
#include "LOD.h"
//#include "ViewPoint.h"
#include "PositionAttitudeTransform.h"
#include "Transform.h"
#include "Switch.h"
#include "OccluderNode.h"
#include "Impostor.h"
#include "Geometry.h"
#include <osgDB/ReadFile>
using namespace ive;
using namespace std;
DataInputStream::DataInputStream(std::istream* istream){
_istream = istream;
_peeking = false;
_peekValue = 0;
_istream = istream;
_peeking = false;
_peekValue = 0;
if(!istream){
throw Exception("DataInputStream::DataInputStream(): null pointer exception in argument.");
}
if(!istream){
throw Exception("DataInputStream::DataInputStream(): null pointer exception in argument.");
}
_version = readInt();
_version = readInt();
// Are we trying to open a binary .ive file which version are newer than this library.
if(_version>VERSION){
throw Exception("DataInputStream::DataInputStream(): The version found in the file is newer than this library can handle.");
}
// Are we trying to open a binary .ive file which version are newer than this library.
if(_version>VERSION){
throw Exception("DataInputStream::DataInputStream(): The version found in the file is newer than this library can handle.");
}
}
DataInputStream::~DataInputStream(){}
bool DataInputStream::readBool(){
bool b;
_istream->read((char*)&b, BOOLSIZE);
if (_istream->rdstate() & _istream->failbit)
throw Exception("DataInputStream::readBool(): Failed to read boolean value.");
return b;
bool b;
_istream->read((char*)&b, BOOLSIZE);
if (_istream->rdstate() & _istream->failbit)
throw Exception("DataInputStream::readBool(): Failed to read boolean value.");
return b;
}
char DataInputStream::readChar(){
char c;
_istream->read(&c, CHARSIZE);
if (_istream->rdstate() & _istream->failbit)
throw Exception("DataInputStream::readChar(): Failed to read char value.");
return c;
char c;
_istream->read(&c, CHARSIZE);
if (_istream->rdstate() & _istream->failbit)
throw Exception("DataInputStream::readChar(): Failed to read char value.");
return c;
}
unsigned short DataInputStream::readUShort(){
unsigned short s;
_istream->read((char*)&s, SHORTSIZE);
if (_istream->rdstate() & _istream->failbit)
throw Exception("DataInputStream::readUShort(): Failed to read unsigned short value.");
return s;
unsigned short s;
_istream->read((char*)&s, SHORTSIZE);
if (_istream->rdstate() & _istream->failbit)
throw Exception("DataInputStream::readUShort(): Failed to read unsigned short value.");
return s;
}
unsigned int DataInputStream::readUInt(){
unsigned int s;
_istream->read((char*)&s, INTSIZE);
if (_istream->rdstate() & _istream->failbit)
throw Exception("DataInputStream::readUInt(): Failed to read unsigned int value.");
return s;
}
int DataInputStream::readInt(){
if(_peeking){
_peeking = false;
return _peekValue;
}
int i;
_istream->read((char*)&i, INTSIZE);
if (_istream->rdstate() & _istream->failbit)
throw Exception("DataInputStream::readInt(): Failed to read int value.");
return i;
if(_peeking){
_peeking = false;
return _peekValue;
}
int i;
_istream->read((char*)&i, INTSIZE);
if (_istream->rdstate() & _istream->failbit)
throw Exception("DataInputStream::readInt(): Failed to read int value.");
return i;
}
/**
@@ -80,247 +116,476 @@ int DataInputStream::readInt(){
* return the same integer.
*/
int DataInputStream::peekInt(){
if(_peeking){
return _peekValue;
}
_peekValue = readInt();
_peeking = true;
return _peekValue;
if(_peeking){
return _peekValue;
}
_peekValue = readInt();
_peeking = true;
return _peekValue;
}
float DataInputStream::readFloat(){
float f;
_istream->read((char*)&f, FLOATSIZE);
if (_istream->rdstate() & _istream->failbit)
throw Exception("DataInputStream::readFloat(): Failed to read float value.");
return f;
float f;
_istream->read((char*)&f, FLOATSIZE);
if (_istream->rdstate() & _istream->failbit)
throw Exception("DataInputStream::readFloat(): Failed to read float value.");
return f;
}
long DataInputStream::readLong(){
long l;
_istream->read((char*)&l, LONGSIZE);
if (_istream->rdstate() & _istream->failbit)
throw Exception("DataInputStream::readLong(): Failed to read long value.");
return l;
long l;
_istream->read((char*)&l, LONGSIZE);
if (_istream->rdstate() & _istream->failbit)
throw Exception("DataInputStream::readLong(): Failed to read long value.");
return l;
}
double DataInputStream::readDouble(){
double d;
_istream->read((char*)&d, DOUBLESIZE);
if (_istream->rdstate() & _istream->failbit)
throw Exception("DataInputStream::readDouble(): Failed to read double value.");
return d;
double d;
_istream->read((char*)&d, DOUBLESIZE);
if (_istream->rdstate() & _istream->failbit)
throw Exception("DataInputStream::readDouble(): Failed to read double value.");
return d;
}
std::string DataInputStream::readString(){
std::string s;
int size = readInt();
s.resize(size);
_istream->read((char*)s.c_str(), size);
if (_istream->rdstate() & _istream->failbit)
throw Exception("DataInputStream::readString(): Failed to read string value.");
return s;
std::string s;
int size = readInt();
s.resize(size);
_istream->read((char*)s.c_str(), size);
if (_istream->rdstate() & _istream->failbit)
throw Exception("DataInputStream::readString(): Failed to read string value.");
return s;
}
void DataInputStream::readCharArray(char* data, int size){
_istream->read(data, size);
if (_istream->rdstate() & _istream->failbit)
throw Exception("DataInputStream::readCharArray(): Failed to read char value.");
_istream->read(data, size);
if (_istream->rdstate() & _istream->failbit)
throw Exception("DataInputStream::readCharArray(): Failed to read char value.");
}
osg::Vec2 DataInputStream::readVec2(){
osg::Vec2 v;
v.set(readFloat(), readFloat());
return v;
osg::Vec2 v;
v.x()=readFloat();
v.y()=readFloat();
return v;
}
osg::Vec3 DataInputStream::readVec3(){
osg::Vec3 v;
v.set(readFloat(),readFloat(),readFloat());
return v;
osg::Vec3 v;
v.x()=readFloat();
v.y()=readFloat();
v.z()=readFloat();
return v;
}
osg::Vec4 DataInputStream::readVec4(){
osg::Vec4 v;
v.set(readFloat(), readFloat(), readFloat(), readFloat());
return v;
osg::Vec4 v;
v.x()=readFloat();
v.y()=readFloat();
v.z()=readFloat();
v.w()=readFloat();
return v;
}
osg::UByte4 DataInputStream::readUByte4(){
osg::UByte4 v;
v.set(readChar(), readChar(), readChar(), readChar());
return v;
osg::UByte4 v;
v.r()=readChar();
v.g()=readChar();
v.b()=readChar();
v.a()=readChar();
return v;
}
osg::Quat DataInputStream::readQuat(){
osg::Quat q;
q.set(readFloat(), readFloat(), readFloat(), readFloat());
return q;
osg::Quat q;
q.set(readFloat(), readFloat(), readFloat(), readFloat());
return q;
}
/**
*
*/
osg::Image* DataInputStream::readImage(std::string filename){
// If image is already read and in list
// then just return pointer to this.
for(ImageList::iterator mitr=_imageList.begin();
mitr!=_imageList.end(); ++mitr){
if(mitr->first.compare(filename) == 0){
return mitr->second.get();
}
}
// Image is not in list.
// Read it from disk,
osg::Image* image = osgDB::readImageFile(filename.c_str());
// add it to the imageList,
_imageList.push_back(ImagePair(filename, image));
// and return image pointer.
return image;
}
osg::StateSet* DataInputStream::readStateSet(){
// Read statesets unique ID.
int id = readInt();
// See if stateset is already in the list.
for(StateSetList::iterator itr=_statesetList.begin();
itr!=_statesetList.end(); ++itr){
if(itr->first == id){
return itr->second.get();
}
}
// StateSet is not in list.
// Create a new stateset,
osg::StateSet* stateset = new osg::StateSet();
// read its properties from stream
((ive::StateSet*)(stateset))->read(this);
// and add it to the stateset list,
_statesetList.push_back(StateSetPair(id, stateset));
return stateset;
}
osg::Geometry::AttributeBinding DataInputStream::readBinding(){
char c = readChar();
switch((int)c){
case 0: return osg::Geometry::BIND_OFF;
case 1: return osg::Geometry::BIND_OVERALL;
case 2: return osg::Geometry::BIND_PER_PRIMITIVE;
case 3: return osg::Geometry::BIND_PER_PRIMITIVE_SET;
case 4: return osg::Geometry::BIND_PER_VERTEX;
default: throw Exception("Unknown binding type in DataInputStream::readBinding()");
}
char c = readChar();
switch((int)c){
case 0: return osg::Geometry::BIND_OFF;
case 1: return osg::Geometry::BIND_OVERALL;
case 2: return osg::Geometry::BIND_PER_PRIMITIVE;
case 3: return osg::Geometry::BIND_PER_PRIMITIVE_SET;
case 4: return osg::Geometry::BIND_PER_VERTEX;
default: throw Exception("Unknown binding type in DataInputStream::readBinding()");
}
}
osg::Array* DataInputStream::readArray(){
char c = readChar();
switch((int)c){
case 0: return readIntArray();
case 1: return readUByteArray();
case 2: return readUShortArray();
case 3: return readUIntArray();
case 4: return readUByte4Array();
case 5: return readFloatArray();
case 6: return readVec2Array();
case 7: return readVec3Array();
case 8: return readVec4Array();
default: throw Exception("Unknown array type in DataInputStream::readArray()");
}
char c = readChar();
switch((int)c){
case 0: return readIntArray();
case 1: return readUByteArray();
case 2: return readUShortArray();
case 3: return readUIntArray();
case 4: return readUByte4Array();
case 5: return readFloatArray();
case 6: return readVec2Array();
case 7: return readVec3Array();
case 8: return readVec4Array();
default: throw Exception("Unknown array type in DataInputStream::readArray()");
}
}
osg::IntArray* DataInputStream::readIntArray(){
int size = readInt();
osg::IntArray* a = new osg::IntArray();
a->reserve(size);
for(int i =0; i<size;i++){
a->push_back(readInt());
}
return a;
int size = readInt();
osg::IntArray* a = new osg::IntArray(size);
_istream->read((char*)&((*a)[0]), INTSIZE*size);
if (_istream->rdstate() & _istream->failbit)
throw Exception("DataInputStream::readIntArray(): Failed to read Int array.");
// a->reserve(size);
// for(int i =0; i<size;i++){
// a->push_back(readInt());
// }
return a;
}
osg::UByteArray* DataInputStream::readUByteArray(){
int size = readInt();
osg::UByteArray* a = new osg::UByteArray();
a->reserve(size);
for(int i =0; i<size;i++){
a->push_back(readChar());
}
return a;
int size = readInt();
osg::UByteArray* a = new osg::UByteArray(size);
_istream->read((char*)&((*a)[0]), CHARSIZE*size);
if (_istream->rdstate() & _istream->failbit)
throw Exception("DataInputStream::readUByteArray(): Failed to read UByte array.");
// a->reserve(size);
// for(int i =0; i<size;i++){
// a->push_back(readChar());
// }
return a;
}
osg::UShortArray* DataInputStream::readUShortArray(){
int size = readInt();
osg::UShortArray* a = new osg::UShortArray();
a->reserve(size);
for(int i =0; i<size;i++){
a->push_back(readUShort());
}
return a;
int size = readInt();
osg::UShortArray* a = new osg::UShortArray(size);
_istream->read((char*)&((*a)[0]), SHORTSIZE*size);
if (_istream->rdstate() & _istream->failbit)
throw Exception("DataInputStream::readUShortArray(): Failed to read UShort array.");
//
// a->reserve(size);
// for(int i =0; i<size;i++){
// a->push_back(readUShort());
// }
return a;
}
osg::UIntArray* DataInputStream::readUIntArray(){
int size = readInt();
osg::UIntArray* a = new osg::UIntArray();
a->reserve(size);
for(int i =0; i<size;i++){
a->push_back((unsigned int)readInt());
}
return a;
int size = readInt();
osg::UIntArray* a = new osg::UIntArray(size);
_istream->read((char*)&((*a)[0]), INTSIZE*size);
if (_istream->rdstate() & _istream->failbit)
throw Exception("DataInputStream::readUIntArray(): Failed to read UInt array.");
//
// a->reserve(size);
// for(int i =0; i<size;i++){
// a->push_back((unsigned int)readInt());
// }
return a;
}
osg::UByte4Array* DataInputStream::readUByte4Array(){
int size = readInt();
osg::UByte4Array* a = new osg::UByte4Array();
a->reserve(size);
for(int i =0; i<size;i++){
a->push_back(readUByte4());
}
return a;
int size = readInt();
osg::UByte4Array* a = new osg::UByte4Array(size);
_istream->read((char*)&((*a)[0]), INTSIZE*size);
if (_istream->rdstate() & _istream->failbit)
throw Exception("DataInputStream::readUbyte4Array(): Failed to read UByte4 array.");
// a->reserve(size);
// for(int i =0; i<size;i++){
// a->push_back(readUByte4());
// }
return a;
}
osg::FloatArray* DataInputStream::readFloatArray(){
int size = readInt();
osg::FloatArray* a = new osg::FloatArray();
a->reserve(size);
for(int i =0; i<size;i++){
a->push_back(readFloat());
}
return a;
int size = readInt();
osg::FloatArray* a = new osg::FloatArray(size);
_istream->read((char*)&((*a)[0]), FLOATSIZE*size);
if (_istream->rdstate() & _istream->failbit)
throw Exception("DataInputStream::readFloatArray(): Failed to read float array.");
// a->reserve(size);
// for(int i =0; i<size;i++){
// a->push_back(readFloat());
// }
return a;
}
osg::Vec2Array* DataInputStream::readVec2Array(){
int size = readInt();
osg::Vec2Array* a = new osg::Vec2Array(size);
for(int i = 0; i < size; i++){
(*a)[i] = (readVec2());
}
return a;
int size = readInt();
osg::Vec2Array* a = new osg::Vec2Array(size);
_istream->read((char*)&((*a)[0]), FLOATSIZE*2*size);
if (_istream->rdstate() & _istream->failbit)
throw Exception("DataInputStream::readVec2Array(): Failed to read Vec2 array.");
// for(int i = 0; i < size; i++){
// (*a)[i] = (readVec2());
// }
return a;
}
osg::Vec3Array* DataInputStream::readVec3Array(){
int size = readInt();
osg::Vec3Array* a = new osg::Vec3Array(size);
for(int i = 0; i < size; i++){
(*a)[i] = readVec3();
}
return a;
int size = readInt();
osg::Vec3Array* a = new osg::Vec3Array(size);
_istream->read((char*)&((*a)[0]), FLOATSIZE*3*size);
if (_istream->rdstate() & _istream->failbit)
throw Exception("DataInputStream::readVec3Array(): Failed to read Vec3 array.");
// for(int i = 0; i < size; i++){
// (*a)[i] = readVec3();
// }
return a;
}
osg::Vec4Array* DataInputStream::readVec4Array(){
int size = readInt();
osg::Vec4Array* a = new osg::Vec4Array(size);
for(int i = 0; i < size; i++){
(*a)[i] = (readVec4());
}
return a;
int size = readInt();
osg::Vec4Array* a = new osg::Vec4Array(size);
_istream->read((char*)&((*a)[0]), FLOATSIZE*4*size);
if (_istream->rdstate() & _istream->failbit)
throw Exception("DataInputStream::readVec4Array(): Failed to read Vec4 array.");
// for(int i = 0; i < size; i++){
// (*a)[i] = (readVec4());
// }
return a;
}
osg::Matrix DataInputStream::readMatrix(){
osg::Matrix mat;
float* p = mat.ptr();
for(int i=0;i<16;i++){
p[i] = readFloat();
}
return mat;
osg::Matrix mat;
_istream->read((char*)(mat.ptr()), FLOATSIZE*16);
if (_istream->rdstate() & _istream->failbit)
throw Exception("DataInputStream::readMatrix(): Failed to read Matrix array.");
// float* p = mat.ptr();
// for(int i=0;i<16;i++){
// p[i] = readFloat();
// }
return mat;
}
osg::Image* DataInputStream::readImage(std::string filename)
{
// If image is already read and in list
// then just return pointer to this.
ImageMap::iterator mitr=_imageMap.find(filename);
if (mitr!=_imageMap.end()) mitr->second.get();
// Image is not in list.
// Read it from disk,
osg::Image* image = osgDB::readImageFile(filename.c_str());
// add it to the imageList,
_imageMap[filename] = image;
// and return image pointer.
return image;
}
osg::StateSet* DataInputStream::readStateSet()
{
// Read statesets unique ID.
int id = readInt();
// See if stateset is already in the list.
StateSetMap::iterator itr= _statesetMap.find(id);
if (itr!=_statesetMap.end()) return itr->second.get();
// StateSet is not in list.
// Create a new stateset,
osg::StateSet* stateset = new osg::StateSet();
// read its properties from stream
((ive::StateSet*)(stateset))->read(this);
// and add it to the stateset map,
_statesetMap[id] = stateset;
return stateset;
}
osg::StateAttribute* DataInputStream::readStateAttribute()
{
// Read stateattributes unique ID.
int id = readInt();
// See if stateattribute is already in the list.
StateAttributeMap::iterator itr= _stateAttributeMap.find(id);
if (itr!=_stateAttributeMap.end()) return itr->second.get();
// stateattribute is not in list.
// Create a new stateattribute,
osg::StateAttribute* attribute;
int attributeID = peekInt();
if(attributeID == IVEBLENDFUNC){
attribute = new osg::BlendFunc();
((ive::BlendFunc*)(attribute))->read(this);
}
else if(attributeID == IVEMATERIAL){
attribute = new osg::Material();
((ive::Material*)(attribute))->read(this);
}
else if(attributeID == IVECULLFACE){
attribute = new osg::CullFace();
((ive::CullFace*)(attribute))->read(this);
}
else if(attributeID == IVEPOLYGONOFFSET){
attribute = new osg::PolygonOffset();
((ive::PolygonOffset*)(attribute))->read(this);
}
else if(attributeID == IVESHADEMODEL){
attribute = new osg::ShadeModel();
((ive::ShadeModel*)(attribute))->read(this);
}
else if(attributeID == IVEPOINT){
attribute = new osg::Point();
((ive::Point*)(attribute))->read(this);
}
else if(attributeID == IVETEXTURE2D){
attribute = new osg::Texture2D();
((ive::Texture2D*)(attribute))->read(this);
}
else if(attributeID == IVETEXTURECUBEMAP){
attribute = new osg::TextureCubeMap();
((ive::TextureCubeMap*)(attribute))->read(this);
}
else if(attributeID == IVETEXENV){
attribute = new osg::TexEnv();
((ive::TexEnv*)(attribute))->read(this);
}
else if(attributeID == IVETEXENVCOMBINE){
attribute = new osg::TexEnvCombine();
((ive::TexEnvCombine*)(attribute))->read(this);
}
else if(attributeID == IVETEXGEN){
attribute = new osg::TexGen();
((ive::TexGen*)(attribute))->read(this);
}
else{
throw Exception("Unkown StateAttribute in StateSet::read()");
}
// and add it to the stateattribute map,
_stateAttributeMap[id] = attribute;
return attribute;
}
osg::Drawable* DataInputStream::readDrawable()
{
// Read stateattributes unique ID.
int id = readInt();
// See if stateattribute is already in the list.
DrawableMap::iterator itr= _drawableMap.find(id);
if (itr!=_drawableMap.end()) return itr->second.get();
// stateattribute is not in list.
// Create a new stateattribute,
int drawableTypeID = peekInt();
osg::Drawable* drawable;
if(drawableTypeID == IVEGEOMETRY){
drawable = new osg::Geometry();
((Geometry*)(drawable))->read(this);
}
else
throw Exception("Unknown drawable drawableTypeIDentification in Geode::read()");
// and add it to the stateattribute map,
_drawableMap[id] = drawable;
return drawable;
}
osg::Node* DataInputStream::readNode()
{
// Read node unique ID.
int id = readInt();
// See if node is already in the list.
NodeMap::iterator itr= _nodeMap.find(id);
if (itr!=_nodeMap.end()) return itr->second.get();
// stateattribute is not in list.
// Create a new node,
osg::Node* node;
int nodeTypeID= peekInt();
if(nodeTypeID== IVEMATRIXTRANSFORM){
node = new osg::MatrixTransform();
((ive::MatrixTransform*)(node))->read(this);
}
// else if(nodeTypeID== IVEVIEWPOINT){
// node = new osgfIVE::ViewPoint();
// ((ive::ViewPoint*)(node))->read(this);
// }
else if(nodeTypeID== IVEPOSITIONATTITUDETRANSFORM){
node = new osg::PositionAttitudeTransform();
((ive::PositionAttitudeTransform*)(node))->read(this);
}
else if(nodeTypeID== IVETRANSFORM){
node = new osg::Transform();
((ive::Transform*)(node))->read(this);
}
else if(nodeTypeID== IVELIGHTSOURCE){
node = new osg::LightSource();
((ive::LightSource*)(node))->read(this);
}
else if(nodeTypeID== IVESEQUENCE){
node = new osg::Sequence();
((ive::Sequence*)(node))->read(this);
}
else if(nodeTypeID== IVELOD){
node = new osg::LOD();
((ive::LOD*)(node))->read(this);
}
else if(nodeTypeID== IVESWITCH){
node = new osg::Switch();
((ive::Switch*)(node))->read(this);
}
else if(nodeTypeID== IVEIMPOSTOR){
node = new osg::Impostor();
((ive::Impostor*)(node))->read(this);
}
else if(nodeTypeID== IVEOCCLUDERNODE){
node = new osg::OccluderNode();
((ive::OccluderNode*)(node))->read(this);
}
else if(nodeTypeID== IVEGROUP){
node = new osg::Group();
((ive::Group*)(node))->read(this);
}
else if(nodeTypeID== IVEBILLBOARD){
node = new osg::Billboard();
((ive::Billboard*)(node))->read(this);
}
else if(nodeTypeID== IVEGEODE){
node = new osg::Geode();
((ive::Geode*)(node))->read(this);
}
else{
throw Exception("Unknown node identification in DataInputStream::readNode()");
}
// and add it to the stateattribute map,
_nodeMap[id] = node;
return node;
}