Fixes to smoothing visitor and tesselator to handle indexed Geometry.
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@@ -137,11 +137,26 @@ void Tesselator::retesselatePolygons(osg::Geometry& geom)
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Vec3Array* vertices = geom.getVertexArray();
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if (!vertices || vertices->empty() || geom.getPrimitiveSetList().empty()) return;
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// we currently don't handle geometry which use indices...
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if (geom.getVertexIndices() ||
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geom.getNormalIndices() ||
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geom.getColorIndices() ||
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geom.getSecondaryColorIndices() ||
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geom.getFogCoordIndices()) return;
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// not even text coord indices don't handle geometry which use indices...
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for(unsigned int unit=0;unit<geom.getNumTexCoordArrays();++unit)
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{
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if (geom.getTexCoordIndices(unit)) return;
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}
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// process the primitives
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int noPrimitiveAtStart = geom.getPrimitiveSetList().size();
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for(int primNo=0;primNo<noPrimitiveAtStart;++primNo)
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{
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osg::PrimitiveSet* primitive = geom.getPrimitiveSetList()[primNo].get();
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if (primitive->getMode()==osg::PrimitiveSet::POLYGON)
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if (primitive->getMode()==osg::PrimitiveSet::POLYGON && primitive->getNumIndices()>3)
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{
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beginTesselation();
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beginContour();
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@@ -225,6 +240,16 @@ void Tesselator::retesselatePolygons(osg::Geometry& geom)
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arrays.push_back(geom.getColorArray());
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}
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if (geom.getSecondaryColorBinding()==osg::Geometry::BIND_PER_VERTEX)
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{
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arrays.push_back(geom.getSecondaryColorArray());
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}
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if (geom.getFogCoordBinding()==osg::Geometry::BIND_PER_VERTEX)
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{
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arrays.push_back(geom.getFogCoordArray());
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}
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osg::Geometry::TexCoordArrayList& tcal = geom.getTexCoordArrayList();
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for(osg::Geometry::TexCoordArrayList::iterator tcalItr=tcal.begin();
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tcalItr!=tcal.end();
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