Implemented support for float x and y mouse positions, and normalization of

mouse coords in osgGA::GUIEventAdapter, and ported osgGA camera manaipulators
to use the new normalized values.

Moved osgProducer across to tracking the window dimensions and ensure that the
internals values in osgProducer::EventAdapter are kept consistent.  Moved
the warp pointer in Viewer across to using KeyboardMouse::positionPointer().
This commit is contained in:
Robert Osfield
2003-04-04 19:10:37 +00:00
parent fb49e5a60f
commit 169bf25f77
13 changed files with 150 additions and 259 deletions

View File

@@ -1,11 +1,7 @@
#include <osg/Math>
#include <osgProducer/KeyboardMouseCallback>
#ifdef WIN32
#include <windows.h>
#else
#include <X11/keysym.h>
#endif
#include <float.h>
using namespace osgProducer;
@@ -15,8 +11,7 @@ void KeyboardMouseCallback::buttonPress( float mx, float my, unsigned int mbutto
_my = my;
_mbutton |= (1<<(mbutton-1));
osg::ref_ptr<EventAdapter> event = new EventAdapter;
osg::ref_ptr<EventAdapter> event = createEventAdapter();
event->adaptButtonPress(getTime(),mx,my,mbutton);
_eventQueueMutex.lock();
@@ -30,8 +25,7 @@ void KeyboardMouseCallback::buttonRelease( float mx, float my, unsigned int mbut
_my = my;
_mbutton &= ~(1<<(mbutton-1));
osg::ref_ptr<EventAdapter> event = new EventAdapter;
osg::ref_ptr<EventAdapter> event = createEventAdapter();
event->adaptButtonRelease(getTime(),mx,my,mbutton);
_eventQueueMutex.lock();
@@ -45,8 +39,7 @@ void KeyboardMouseCallback::doubleButtonPress( float mx, float my, unsigned int
_my = my;
_mbutton |= (1<<(mbutton-1));
osg::ref_ptr<EventAdapter> event = new EventAdapter;
osg::ref_ptr<EventAdapter> event = createEventAdapter();
event->adaptButtonPress(getTime(),mx,my,mbutton);
_eventQueueMutex.lock();
@@ -57,16 +50,9 @@ void KeyboardMouseCallback::doubleButtonPress( float mx, float my, unsigned int
void KeyboardMouseCallback::keyPress( Producer::KeyCharacter key )
{
osg::ref_ptr<EventAdapter> event = new EventAdapter;
osg::ref_ptr<EventAdapter> event = createEventAdapter();
event->adaptKeyPress(getTime(),key);
//
// #ifdef WIN32
// if (_escapeKeySetsDone &&
// event->getKey()==VK_ESCAPE) _done = true;
// #endif
// check against adapted key symbol.
if (_escapeKeySetsDone &&
event->getKey()==osgGA::GUIEventAdapter::KEY_Escape) _done = true;
@@ -80,7 +66,7 @@ void KeyboardMouseCallback::keyPress( Producer::KeyCharacter key )
void KeyboardMouseCallback::keyRelease( Producer::KeyCharacter key )
{
osg::ref_ptr<EventAdapter> event = new EventAdapter;
osg::ref_ptr<EventAdapter> event = createEventAdapter();
event->adaptKeyRelease(getTime(),key);
_eventQueueMutex.lock();
@@ -92,15 +78,9 @@ void KeyboardMouseCallback::specialKeyPress( Producer::KeyCharacter key )
{
osg::ref_ptr<EventAdapter> event = new EventAdapter;
osg::ref_ptr<EventAdapter> event = createEventAdapter();
event->adaptKeyPress(getTime(),key);
// #ifdef WIN32
// if (_escapeKeySetsDone &&
// event->getKey()==VK_ESCAPE) _done = true;
// #endif
// check against adapted key symbol.
if (_escapeKeySetsDone &&
event->getKey()==osgGA::GUIEventAdapter::KEY_Escape) _done = true;
@@ -114,7 +94,7 @@ void KeyboardMouseCallback::specialKeyPress( Producer::KeyCharacter key )
void KeyboardMouseCallback::specialKeyRelease( Producer::KeyCharacter key )
{
osg::ref_ptr<EventAdapter> event = new EventAdapter;
osg::ref_ptr<EventAdapter> event = createEventAdapter();
event->adaptKeyRelease(getTime(),key);
_eventQueueMutex.lock();
@@ -127,7 +107,7 @@ void KeyboardMouseCallback::mouseMotion( float mx, float my)
_mx = mx;
_my = my;
osg::ref_ptr<EventAdapter> event = new EventAdapter;
osg::ref_ptr<EventAdapter> event = createEventAdapter();
event->adaptMouseMotion(getTime(),mx,my);
_eventQueueMutex.lock();
@@ -141,7 +121,7 @@ void KeyboardMouseCallback::passiveMouseMotion( float mx, float my)
_mx = mx;
_my = my;
osg::ref_ptr<EventAdapter> event = new EventAdapter;
osg::ref_ptr<EventAdapter> event = createEventAdapter();
event->adaptMouseMotion(getTime(),mx,my);
_eventQueueMutex.lock();
@@ -158,3 +138,44 @@ void KeyboardMouseCallback::getEventQueue(EventQueue& queue)
_eventQueueMutex.unlock();
}
EventAdapter* KeyboardMouseCallback::createEventAdapter()
{
EventAdapter* ea = new EventAdapter;
Producer::InputArea* ia = _keyboardMouse->getInputArea();
Producer::RenderSurface* rs = _keyboardMouse->getRenderSurface();
if (ia)
{
float minX = FLT_MAX;
float minY = FLT_MAX;
float maxX = -FLT_MAX;
float maxY = -FLT_MAX;
int numInputRectangle = ia->getNumInputRectangle();
for (int i=0;i<numInputRectangle;++i)
{
Producer::InputRectangle* ir = ia->getInputRectangle(i);
minX = osg::minimum(minX,ir->left());
minX = osg::minimum(minX,ir->left()+ir->width());
minY = osg::minimum(minY,ir->bottom());
minY = osg::minimum(minY,ir->bottom()+ir->height());
maxX = osg::maximum(maxX,ir->left());
maxX = osg::maximum(maxX,ir->left()+ir->width());
maxY = osg::maximum(maxY,ir->bottom());
maxY = osg::maximum(maxY,ir->bottom()+ir->height());
}
ea->setWindowSize(minX,minY,maxX,maxY);
}
else if (rs)
{
float xMin,yMin,xMax,yMax;
rs->getWindowRect(xMin,xMax,yMin,yMax);
ea->setWindowSize(xMin,yMin,xMax,yMax);
}
return ea;
}