Implemented basic frame graphic

This commit is contained in:
Robert Osfield
2014-05-30 16:44:36 +00:00
parent 189c0b3477
commit 199506296a
6 changed files with 158 additions and 18 deletions

View File

@@ -81,15 +81,29 @@ void PushButton::createGraphicsImplementation()
float withFocus = 0.8;
float pressed = 0.5;
_buttonSwitch->addChild(style->createPanel(_extents, osg::Vec4(unFocused, unFocused,unFocused, 1.0)));
_buttonSwitch->addChild(style->createPanel(_extents, osg::Vec4(withFocus,withFocus,withFocus,1.0)));
_buttonSwitch->addChild(style->createPanel(_extents, osg::Vec4(pressed,pressed,pressed,1.0)));
osg::Vec4 frameColor(0.75f,0.75f,0.75f,1.0f);
osg::BoundingBox extents(_extents);
bool requiresFrame = (getFrameSettings() && getFrameSettings()->getShape()!=osgUI::FrameSettings::NO_FRAME);
if (requiresFrame)
{
group->addChild(style->createFrame(_extents, getFrameSettings(), frameColor));
extents.xMin() += getFrameSettings()->getLineWidth();
extents.xMax() -= getFrameSettings()->getLineWidth();
extents.yMin() += getFrameSettings()->getLineWidth();
extents.yMax() -= getFrameSettings()->getLineWidth();
}
_buttonSwitch->addChild(style->createPanel(extents, osg::Vec4(unFocused, unFocused,unFocused, 1.0)));
_buttonSwitch->addChild(style->createPanel(extents, osg::Vec4(withFocus,withFocus,withFocus,1.0)));
_buttonSwitch->addChild(style->createPanel(extents, osg::Vec4(pressed,pressed,pressed,1.0)));
_buttonSwitch->setSingleChildOn(0);
group->addChild(_buttonSwitch.get());
// create label.
osg::ref_ptr<Node> node = style->createText(_extents, getAlignmentSettings(), getTextSettings(), _text);
osg::ref_ptr<Node> node = style->createText(extents, getAlignmentSettings(), getTextSettings(), _text);
_textDrawable = dynamic_cast<osgText::Text*>(node.get());
_textDrawable->setDataVariance(osg::Object::DYNAMIC);