Further work on improving stereo support in the OSG.

Renamed the osg::VisualsSettings to osg::DisplaySettings, and
osgUtil::VisualsRequirementsVisitor to osgUtil::DisplayRequirementsVisitor.

Added support for OSG_SCREEN_HEIGHT into osg::DisplaySettings, and added
a DisplaySettings* to the constructors of osg::SceneView and osg::Camera.
This commit is contained in:
Robert Osfield
2001-12-21 22:48:19 +00:00
parent 734be18471
commit 19c99dc94c
18 changed files with 212 additions and 150 deletions

View File

@@ -266,38 +266,38 @@ bool DriveManipulator::handle(const GUIEventAdapter& ea,GUIActionAdapter& us)
addMouseEvent(ea);
us.requestContinuousUpdate(true);
if (calcMovement()) us.requestRedraw();
return true;
}
return true;
case(GUIEventAdapter::RELEASE):
{
addMouseEvent(ea);
us.requestContinuousUpdate(true);
if (calcMovement()) us.requestRedraw();
return true;
}
return true;
case(GUIEventAdapter::DRAG):
{
addMouseEvent(ea);
us.requestContinuousUpdate(true);
if (calcMovement()) us.requestRedraw();
return true;
}
return true;
case(GUIEventAdapter::MOVE):
{
addMouseEvent(ea);
us.requestContinuousUpdate(true);
if (calcMovement()) us.requestRedraw();
return true;
}
return true;
case(GUIEventAdapter::KEYBOARD):
{
if (ea.getKey()==' ')
{
flushMouseEventStack();
@@ -316,18 +316,33 @@ bool DriveManipulator::handle(const GUIEventAdapter& ea,GUIActionAdapter& us)
_speedMode = USE_MOUSE_BUTTONS_FOR_SPEED;
return true;
}
else if (ea.getKey()=='+')
{
_camera->setFusionDistanceRatio(_camera->getFusionDistanceRatio()*1.25f);
return true;
}
else if (ea.getKey()=='-')
{
_camera->setFusionDistanceRatio(_camera->getFusionDistanceRatio()/1.25f);
return true;
}
return false;
}
case(GUIEventAdapter::FRAME):
{
addMouseEvent(ea);
if (calcMovement()) us.requestRedraw();
return true;
}
case(GUIEventAdapter::RESIZE):
{
init(ea,us);
us.requestRedraw();
return true;
}
return true;
default:
return false;
}
@@ -350,11 +365,11 @@ void DriveManipulator::addMouseEvent(const GUIEventAdapter& ea)
bool DriveManipulator::calcMovement()
{
_camera->setFusionDistanceMode(osg::Camera::PROPORTIONAL_TO_SCREEN_DISTANCE);
// return if less then two events have been added.
if (_ga_t0.get()==NULL || _ga_t1.get()==NULL) return false;
_camera->setFusionDistanceFunction(osg::Camera::PROPORTIONAL_TO_SCREEN_DISTANCE,1.0f);
float dt = _ga_t0->time()-_ga_t1->time();
if (dt<0.0f)