From Marcus Hein, Added support for OpenGL SSBO and SSBB via osg::ShaderStorageBufferObject and osg::ShaderStorageBufferBinding to core OSG library, and added new osgSSBO example
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14599 16af8721-9629-0410-8352-f15c8da7e697
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@@ -97,6 +97,7 @@ IF(DYNAMIC_OPENSCENEGRAPH)
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ADD_SUBDIRECTORY(osgpresentation)
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ADD_SUBDIRECTORY(osgreflect)
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ADD_SUBDIRECTORY(osgrobot)
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ADD_SUBDIRECTORY(osgSSBO)
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ADD_SUBDIRECTORY(osgscalarbar)
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ADD_SUBDIRECTORY(osgscribe)
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ADD_SUBDIRECTORY(osgsequence)
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