From Marcus Hein, Added support for OpenGL SSBO and SSBB via osg::ShaderStorageBufferObject and osg::ShaderStorageBufferBinding to core OSG library, and added new osgSSBO example
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14599 16af8721-9629-0410-8352-f15c8da7e697
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@@ -199,6 +199,8 @@ class OSG_EXPORT StateAttribute : public Object
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VERTEX_ATTRIB_DIVISOR,
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SHADERSTORAGEBUFFERBINDING,
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CAPABILITY = 100
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};
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