Added check against null SceneData to prevent crash with empty models

This commit is contained in:
Robert Osfield
2006-11-14 09:54:21 +00:00
parent ad1c9964e0
commit 1bb7da6085

View File

@@ -165,7 +165,7 @@ void SimpleViewer::frameEventTraversal()
bool handled = false;
if (_eventVisitor.valid())
if (_eventVisitor.valid() && getSceneData())
{
_eventVisitor->reset();
_eventVisitor->addEvent( event );