Added check against null SceneData to prevent crash with empty models
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@@ -165,7 +165,7 @@ void SimpleViewer::frameEventTraversal()
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bool handled = false;
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if (_eventVisitor.valid())
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if (_eventVisitor.valid() && getSceneData())
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{
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_eventVisitor->reset();
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_eventVisitor->addEvent( event );
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