Fixed crash on exit issues with osgFX, osgParticle, osgSim and the osgforest example

This commit is contained in:
Robert Osfield
2019-01-07 17:46:02 +00:00
parent 5e9be10da6
commit 1c65815f4e
11 changed files with 150 additions and 16 deletions

View File

@@ -240,6 +240,10 @@ public:
/** recompute the primitives rendering meshes/lines thtat represent the sphere segment.*/
void updatePrimitives();
virtual void resizeGLObjectBuffers(unsigned int maxSize);
virtual void releaseGLObjects(osg::State* state = 0) const;
virtual osg::BoundingSphere computeBound() const;
private: