Fixed Glyph::TextureInfo assignment bug
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@@ -638,7 +638,6 @@ void Text::computeGlyphRepresentation()
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const Glyph::TextureInfo* info = glyph->getOrCreateTextureInfo(_shaderTechnique);
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if (info)
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{
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// Adjust coordinates and texture coordinates to avoid
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// clipping the edges of antialiased characters.
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osg::Vec2 mintc = info->minTexCoord;
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