Added setting of default backgroud colour of View's master colour to be
consistent with the previous default colour used by SceneView
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@@ -170,7 +170,6 @@ int main( int argc, char **argv )
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if (apm.valid()) viewer.setCameraManipulator(apm.get());
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if (apm.valid()) viewer.setCameraManipulator(apm.get());
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else viewer.setCameraManipulator( new osgGA::TrackballManipulator() );
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else viewer.setCameraManipulator( new osgGA::TrackballManipulator() );
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viewer.getCamera()->setClearColor(osg::Vec4f(0.6f,0.6f,0.8f,1.0f));
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#if 0
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#if 0
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@@ -187,7 +186,7 @@ int main( int argc, char **argv )
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viewer.realize();
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viewer.realize();
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bool limitNumberOfFrames = true;
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bool limitNumberOfFrames = false;
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unsigned int numFrames = 0;
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unsigned int numFrames = 0;
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unsigned int maxFrames = 10;
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unsigned int maxFrames = 10;
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@@ -20,11 +20,8 @@ View::View()
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// osg::notify(osg::NOTICE)<<"Constructing osg::View"<<std::endl;
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// osg::notify(osg::NOTICE)<<"Constructing osg::View"<<std::endl;
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setCamera(new osg::Camera);
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setCamera(new osg::Camera);
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#if 0
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_camera->setProjectionMatrixAsPerspective(50.0f,1.4f,1.0f,10000.0f);
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#else
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_camera->setProjectionMatrixAsFrustum(-0.325, 0.325, -0.26, 0.26, 1.0f,10000.0f);
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_camera->setProjectionMatrixAsFrustum(-0.325, 0.325, -0.26, 0.26, 1.0f,10000.0f);
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#endif
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_camera->setClearColor(osg::Vec4f(0.2f, 0.2f, 0.4f, 1.0f));
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}
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}
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View::~View()
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View::~View()
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