Changed the naming and calling convention of the new Drawable::AttributeFunctor
and have updated GeoSet to use mutable values for the _numverts etc, allowing osg::GeoSet::computeNumVerts() to be a const operation. osg::GeoSet::getNumVerts is now a const once more, so avoiding compilation problems. Also chaned the new osgconv orientation code to use a Drawable::AttributeFunctor so it can work on other Drawables other than just GeoSets.
This commit is contained in:
@@ -4,6 +4,46 @@
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using namespace osg;
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class TransformFunctor : public osg::Drawable::AttributeFunctor
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{
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public:
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osg::Matrix _m;
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TransformFunctor(const osg::Matrix& m):
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AttributeFunctor(osg::Drawable::COORDS|osg::Drawable::NORMALS),
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_m(m) {}
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virtual ~TransformFunctor() {}
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virtual bool apply(osg::Drawable::AttributeBitMask abm,osg::Vec3* begin,osg::Vec3* end)
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{
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if (abm == osg::Drawable::COORDS)
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{
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for (osg::Vec3* itr=begin;itr<end;++itr)
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{
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(*itr) = (*itr)*_m;
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}
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return true;
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}
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else if (abm == osg::Drawable::NORMALS)
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{
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for (osg::Vec3* itr=begin;itr<end;++itr)
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{
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// note post mult rather than pre mult of value.
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(*itr) = osg::Matrix::transform3x3(_m,(*itr));
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(*itr).normalize();
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}
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return true;
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}
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return false;
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}
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};
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OrientationConverter::OrientationConverter( void )
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{
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}
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@@ -29,15 +69,19 @@ void OrientationConverter::convert( Node &node )
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void OrientationConverter::ConvertVisitor::apply( Geode &geode )
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{
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int numdrawables = geode.getNumDrawables();
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TransformFunctor tf(_mat);
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// We assume all Drawables are GeoSets ?!!?
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for( int i = 0; i < numdrawables; i++ )
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{
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geode.getDrawable(i)->applyAttributeOperation(tf);
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/*
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GeoSet *gset = dynamic_cast<GeoSet *>(geode.getDrawable(i));
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if( gset == NULL )
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continue;
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int numcoords = gset->getNumCoords();
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Vec3 *vertex = gset->getCoords();
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@@ -54,5 +98,6 @@ void OrientationConverter::ConvertVisitor::apply( Geode &geode )
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Vec3 vv = normals[i];
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normals[i] = vv * _mat;
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}
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*/
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}
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}
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@@ -14,7 +14,7 @@ TARGET_BIN_FILES = sgv
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#note, standard library list.
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LIBS = -losgGLUT -losgUtil -losgDB -losg $(GLUTLIB) -lGLU -lGL -lm -lXmu -lX11 -lXi
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C++FLAGS += -I../../../include
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C++FLAGS += -I../../../include -g
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LDFLAGS += -L../../../lib
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include ../../../Make/makerules
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@@ -2,6 +2,8 @@
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#include <mcheck.h>
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#endif
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#include <osg/Transform>
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#include <osg/Geode>
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#include <osg/Group>
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#include <osg/Notify>
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@@ -18,6 +20,173 @@
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#include <osgUtil/OptimizeStateVisitor>
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class TransformFunctor : public osg::Drawable::AttributeFunctor
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{
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public:
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osg::Matrix _m;
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TransformFunctor(const osg::Matrix& m):
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AttributeFunctor(osg::Drawable::COORDS|osg::Drawable::NORMALS),
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_m(m) {}
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virtual ~TransformFunctor() {}
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virtual bool apply(osg::Drawable::AttributeBitMask abm,osg::Vec3* begin,osg::Vec3* end)
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{
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if (abm == osg::Drawable::COORDS)
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{
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for (osg::Vec3* itr=begin;itr<end;++itr)
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{
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(*itr) = (*itr)*_m;
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}
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return true;
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}
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else if (abm == osg::Drawable::NORMALS)
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{
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for (osg::Vec3* itr=begin;itr<end;++itr)
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{
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// note post mult rather than pre mult of value.
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(*itr) = osg::Matrix::transform3x3(_m,(*itr));
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(*itr).normalize();
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}
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return true;
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}
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return false;
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}
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};
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class FlattenStaticTransformsVisitor : public osg::NodeVisitor
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{
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public:
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typedef std::vector<osg::Matrix> MatrixStack;
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MatrixStack _matrixStack;
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typedef std::set<osg::Transform*> TransformList;
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TransformList _transformList;
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FlattenStaticTransformsVisitor():NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN) {}
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virtual void apply(osg::Geode& geode)
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{
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if (!_matrixStack.empty())
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{
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TransformFunctor tf(_matrixStack.back());
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for(int i=0;i<geode.getNumDrawables();++i)
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{
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geode.getDrawable(i)->applyAttributeOperation(tf);
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}
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}
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}
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virtual void apply(osg::Transform& transform)
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{
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if (_matrixStack.empty())
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{
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_matrixStack.push_back(transform.getMatrix());
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}
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else
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{
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_matrixStack.push_back(transform.getMatrix()*_matrixStack.back());
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}
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traverse(transform);
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_transformList.insert(&transform);
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// reset the matrix to identity.
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transform.getMatrix().makeIdent();
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_matrixStack.pop_back();
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}
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void removeTransforms()
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{
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for(TransformList::iterator itr=_transformList.begin();
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itr!=_transformList.end();
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++itr)
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{
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osg::ref_ptr<osg::Transform> transform = *itr;
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osg::ref_ptr<osg::Group> group = new osg::Group;
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int i;
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for(i=0;i<transform->getNumChildren();++i)
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{
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for(int j=0;j<transform->getNumParents();++j)
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{
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group->addChild(transform->getChild(i));
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}
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}
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for(i=transform->getNumParents()-1;i>=0;--i)
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{
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transform->getParent(i)->replaceChild(transform.get(),group.get());
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}
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}
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_transformList.clear();
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}
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};
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class RemoveRedundentNodesVisitor : public osg::NodeVisitor
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{
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public:
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typedef std::set<osg::Node*> NodeList;
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NodeList _redundentNodeList;
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RemoveRedundentNodesVisitor():NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN) {}
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virtual void apply(osg::Group& group)
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{
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if (typeid(group)==typeid(osg::Group))
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{
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if (group.getNumParents()>0 && group.getNumChildren()<=1)
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{
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_redundentNodeList.insert(&group);
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}
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}
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traverse(group);
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}
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void removeRedundentNodes()
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{
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for(NodeList::iterator itr=_redundentNodeList.begin();
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itr!=_redundentNodeList.end();
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++itr)
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{
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osg::ref_ptr<osg::Group> group = dynamic_cast<osg::Group*>(*itr);
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if (group.valid())
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{
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for(int j=group->getNumParents()-1;j>=0;--j)
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{
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for(int i=0;i<group->getNumChildren();++i)
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{
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group->getParent(j)->addChild(group->getChild(i));
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}
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group->getParent(j)->removeChild(group.get());
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}
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}
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}
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_redundentNodeList.clear();
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}
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};
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/*
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* Function to read several files (typically one) as specified on the command
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* line, and return them in an osg::Node
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@@ -141,8 +310,15 @@ int main( int argc, char **argv )
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osv.optimize();
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#endif
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/*
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FlattenStaticTransformsVisitor fstv;
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rootnode->accept(fstv);
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fstv.removeTransforms();
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RemoveRedundentNodesVisitor rrnv;
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rootnode->accept(rrnv);
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rrnv.removeRedundentNodes();
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*/
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// initialize the viewer.
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osgGLUT::Viewer viewer;
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viewer.addViewport( rootnode );
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@@ -129,7 +129,7 @@ void GeoSet::drawImmediateMode(State&)
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draw_alternate_path();
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}
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void GeoSet::computeNumVerts()
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void GeoSet::computeNumVerts() const
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{
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int i;
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int numverts=0;
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@@ -294,9 +294,7 @@ const bool GeoSet::computeBound() const
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if( _numcoords == 0 )
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{
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// a dirty hack to cast away constness of this..
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GeoSet* gset = const_cast<GeoSet*>(this);
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gset->computeNumVerts();
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computeNumVerts();
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}
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if( _numcoords == 0 )
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@@ -645,16 +643,17 @@ void GeoSet::setInterleavedArray( const InterleaveArrayType format, float *ia, I
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set_fast_path();
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}
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Drawable::AttributeBitMask GeoSet::suppportsAttributeUpdate() const
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Drawable::AttributeBitMask GeoSet::suppportsAttributeOperation() const
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{
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// we do support coords,normals,texcoords and colors so return true.
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return COORDS | NORMALS | COLORS | TEXTURE_COORDS;
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}
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Drawable::AttributeBitMask GeoSet::applyAttributeUpdate(AttributeBitMask amb,AttributeUpdateFunctor& auf)
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Drawable::AttributeBitMask GeoSet::applyAttributeOperation(AttributeFunctor& auf)
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{
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computeNumVerts();
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if (_numcoords == 0) computeNumVerts();
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AttributeBitMask amb = auf.getAttributeBitMask();
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AttributeBitMask ramb = 0;
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if ((amb & COORDS) && _coords && _numcoords)
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@@ -671,12 +670,12 @@ Drawable::AttributeBitMask GeoSet::applyAttributeUpdate(AttributeBitMask amb,Att
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if (auf.apply(NORMALS,_normals,_normals+_numnormals)) ramb = NORMALS;
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}
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if ((amb & COLORS) && _colors)
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if ((amb & COLORS) && _colors && _numcolors)
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{
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if (auf.apply(COLORS,_colors,_colors+_numcolors)) ramb = COLORS;
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}
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if ((amb & TEXTURE_COORDS) && _tcoords)
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if ((amb & TEXTURE_COORDS) && _tcoords && _numtcoords)
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{
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if (auf.apply(TEXTURE_COORDS,_tcoords,_tcoords+_numtcoords)) ramb = TEXTURE_COORDS;
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}
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