Added SmokeTrailEffect which renders created particles as single quad or line
strip, in the case of the quad strip the strip is aligned to the be orthogonal with the eye point.
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@@ -16,7 +16,7 @@
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#include <osg/Polytope>
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#include <osg/ShadowVolumeOccluder>
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#include <osg/Referenced>
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#include <osg/Viewport>
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#include <math.h>
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@@ -328,7 +328,10 @@ class OSG_EXPORT CullingSet : public Referenced
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void popOccludersCurrentMask(NodePath& nodePath);
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static osg::Vec4 computePixelSizeVector(const Viewport& W, const Matrix& P, const Matrix& M);
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virtual ~CullingSet();
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protected:
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