Added suprression of the reflection of osgViewer::Scene to avoid build
issues associated with the class.
This commit is contained in:
@@ -1,72 +0,0 @@
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// ***************************************************************************
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//
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// Generated automatically by genwrapper.
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// Please DO NOT EDIT this file!
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//
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// ***************************************************************************
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#include <osgIntrospection/ReflectionMacros>
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#include <osgIntrospection/TypedMethodInfo>
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#include <osgIntrospection/StaticMethodInfo>
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#include <osgIntrospection/Attributes>
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#include <osg/Node>
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#include <osgDB/DatabasePager>
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#include <osgViewer/Scene>
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// Must undefine IN and OUT macros defined in Windows headers
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#ifdef IN
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#undef IN
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#endif
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#ifdef OUT
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#undef OUT
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#endif
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BEGIN_OBJECT_REFLECTOR(osgViewer::Scene)
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I_DeclaringFile("osgViewer/Scene");
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I_BaseType(osg::Referenced);
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I_Method1(void, setSceneData, IN, osg::Node *, node,
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Properties::NON_VIRTUAL,
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__void__setSceneData__osg_Node_P1,
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"",
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"");
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I_Method0(osg::Node *, getSceneData,
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Properties::NON_VIRTUAL,
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__osg_Node_P1__getSceneData,
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"",
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"");
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I_Method0(const osg::Node *, getSceneData,
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Properties::NON_VIRTUAL,
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__C5_osg_Node_P1__getSceneData,
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"",
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"");
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I_Method1(void, setDatabasePager, IN, osgDB::DatabasePager *, dp,
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Properties::NON_VIRTUAL,
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__void__setDatabasePager__osgDB_DatabasePager_P1,
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"",
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"");
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I_Method0(osgDB::DatabasePager *, getDatabasePager,
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Properties::NON_VIRTUAL,
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__osgDB_DatabasePager_P1__getDatabasePager,
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"",
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"");
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I_Method0(const osgDB::DatabasePager *, getDatabasePager,
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Properties::NON_VIRTUAL,
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__C5_osgDB_DatabasePager_P1__getDatabasePager,
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"",
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"");
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I_StaticMethod1(osgViewer::Scene *, getScene, IN, osg::Node *, node,
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__Scene_P1__getScene__osg_Node_P1_S,
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"Get the Scene object that has the specified node assigned to it. ",
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"return 0 if no Scene has yet been assigned the specified node. ");
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I_ProtectedConstructor0(____Scene,
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"",
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"");
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I_SimpleProperty(osgDB::DatabasePager *, DatabasePager,
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__osgDB_DatabasePager_P1__getDatabasePager,
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__void__setDatabasePager__osgDB_DatabasePager_P1);
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I_SimpleProperty(osg::Node *, SceneData,
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__osg_Node_P1__getSceneData,
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__void__setSceneData__osg_Node_P1);
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END_REFLECTOR
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