Added suprression of the reflection of osgViewer::Scene to avoid build

issues associated with the class.
This commit is contained in:
Robert Osfield
2007-09-26 10:46:30 +00:00
parent 92092d6996
commit 1e9b4f7855
3 changed files with 4 additions and 76 deletions

View File

@@ -25,7 +25,6 @@
#include <osgGA/MatrixManipulator>
#include <osgUtil/LineSegmentIntersector>
#include <osgUtil/SceneView>
#include <osgViewer/Scene>
#include <osgViewer/View>
// Must undefine IN and OUT macros defined in Windows headers
@@ -104,12 +103,12 @@ BEGIN_OBJECT_REFLECTOR(osgViewer::View)
__C5_osg_FrameStamp_P1__getFrameStamp,
"",
"");
I_Method0(osgViewer::Scene *, getScene,
I_Method0(Scene *, getScene,
Properties::NON_VIRTUAL,
__Scene_P1__getScene,
"",
"");
I_Method0(const osgViewer::Scene *, getScene,
I_Method0(const Scene *, getScene,
Properties::NON_VIRTUAL,
__C5_Scene_P1__getScene,
"",
@@ -342,7 +341,7 @@ BEGIN_OBJECT_REFLECTOR(osgViewer::View)
I_SimpleProperty(float, FusionDistanceValue,
__float__getFusionDistanceValue,
0);
I_SimpleProperty(osgViewer::Scene *, Scene,
I_SimpleProperty(Scene *, Scene,
__Scene_P1__getScene,
0);
I_SimpleProperty(osg::Node *, SceneData,