From Marco Jez (with tweaks by Robert Osfield) : clean up of inheritance from std::vector<> classes

This commit is contained in:
Robert Osfield
2005-07-20 19:42:59 +00:00
parent b9e651baf1
commit 1e9fb4ab03
7 changed files with 90 additions and 152 deletions

View File

@@ -71,69 +71,16 @@ public:
virtual void end() = 0;
};
#ifndef _MSC_VER
typedef std::vector<GLsizei> VectorSizei;
typedef std::vector<GLubyte> VectorUByte;
typedef std::vector<GLushort> VectorUShort;
typedef std::vector<GLuint> VectorUInt;
#else // _MSC_VER
// Following Vector wrapper classes are work arounds for MS linker problems with
// multiply implemented methods.
//
// An alternative, sent in by Clay Fowler, is workaround in VS to prevent the problem:
// the following changes have to be made to the project to make it compile,
// but NO changes are required to the actual source code:
// In the osgUtil project, go to the project properties, select the Linker/Command Line property page,
// and add the following switch in the "Additional Options" field:
// FORCE:MULTIPLE
class VectorSizei: public std::vector<GLsizei> {
typedef std::vector<value_type> inherited;
public:
VectorSizei(): inherited() {}
explicit VectorSizei(size_type n): inherited(n) {}
VectorSizei(const VectorSizei &copy): inherited(copy) {}
//VectorSizei(value_type *beg_, value_type *end_): inherited(beg_, end_) {}
template<class InputIterator>
VectorSizei(InputIterator beg_, InputIterator end_): inherited(beg_, end_) {}
};
class VectorUByte: public std::vector<GLubyte> {
typedef std::vector<value_type> inherited;
public:
VectorUByte(): inherited() {}
explicit VectorUByte(size_type n): inherited(n) {}
VectorUByte(const VectorUByte &copy): inherited(copy) {}
//VectorUByte(value_type *beg_, value_type *end_): inherited(beg_, end_) {}
template<class InputIterator>
VectorUByte(InputIterator beg_, InputIterator end_): inherited(beg_, end_) {}
};
class VectorUShort: public std::vector<GLushort> {
typedef std::vector<value_type> inherited;
public:
VectorUShort(): inherited() {}
explicit VectorUShort(size_type n): inherited(n) {}
VectorUShort(const VectorUShort &copy): inherited(copy) {}
//VectorUShort(value_type *beg_, value_type *end_): inherited(beg_, end_) {}
template<class InputIterator>
VectorUShort(InputIterator beg_, InputIterator end_): inherited(beg_, end_) {}
};
class VectorUInt: public std::vector<GLuint> {
typedef std::vector<value_type> inherited;
public:
VectorUInt(): inherited() {}
explicit VectorUInt(size_type n): inherited(n) {}
VectorUInt(const VectorUInt &copy): inherited(copy) {}
//VectorUInt(value_type *beg_, value_type *end_): inherited(beg_, end_) {}
template<class InputIterator>
VectorUInt(InputIterator beg_, InputIterator end_): inherited(beg_, end_) {}
};
// export template instances that are used as base classes
#ifdef _MSC_VER
template class __declspec(dllexport) std::allocator<GLsizei>;
template class __declspec(dllexport) std::vector<GLsizei, std::allocator<GLsizei> >;
template class __declspec(dllexport) std::allocator<GLubyte>;
template class __declspec(dllexport) std::vector<GLubyte, std::allocator<GLubyte> >;
template class __declspec(dllexport) std::allocator<GLushort>;
template class __declspec(dllexport) std::vector<GLushort, std::allocator<GLushort> >;
template class __declspec(dllexport) std::allocator<GLuint>;
template class __declspec(dllexport) std::vector<GLuint, std::allocator<GLuint> >;
#endif
@@ -289,7 +236,7 @@ class OSG_EXPORT DrawArrays : public PrimitiveSet
GLsizei _count;
};
class OSG_EXPORT DrawArrayLengths : public PrimitiveSet, public VectorSizei
class OSG_EXPORT DrawArrayLengths : public PrimitiveSet, public std::vector<GLsizei>
{
public:
@@ -299,22 +246,22 @@ class OSG_EXPORT DrawArrayLengths : public PrimitiveSet, public VectorSizei
DrawArrayLengths(const DrawArrayLengths& dal,const CopyOp& copyop=CopyOp::SHALLOW_COPY):
PrimitiveSet(dal,copyop),
VectorSizei(dal),
std::vector<GLsizei>(dal),
_first(dal._first) {}
DrawArrayLengths(GLenum mode, GLint first, unsigned int no, GLsizei* ptr) :
PrimitiveSet(DrawArrayLengthsPrimitiveType,mode),
VectorSizei(ptr,ptr+no),
std::vector<GLsizei>(ptr,ptr+no),
_first(first) {}
DrawArrayLengths(GLenum mode,GLint first, unsigned int no) :
PrimitiveSet(DrawArrayLengthsPrimitiveType,mode),
VectorSizei(no),
std::vector<GLsizei>(no),
_first(first) {}
DrawArrayLengths(GLenum mode,GLint first) :
PrimitiveSet(DrawArrayLengthsPrimitiveType,mode),
VectorSizei(),
std::vector<GLsizei>(),
_first(first) {}
@@ -362,24 +309,26 @@ class OSG_EXPORT DrawArrayLengths : public PrimitiveSet, public VectorSizei
GLint _first;
};
class OSG_EXPORT DrawElementsUByte : public PrimitiveSet, public VectorUByte
class OSG_EXPORT DrawElementsUByte : public PrimitiveSet, public std::vector<GLubyte>
{
public:
typedef std::vector<GLubyte> vector_type;
DrawElementsUByte(GLenum mode=0):
PrimitiveSet(DrawElementsUBytePrimitiveType,mode) {}
DrawElementsUByte(const DrawElementsUByte& array,const CopyOp& copyop=CopyOp::SHALLOW_COPY):
PrimitiveSet(array,copyop),
VectorUByte(array) {}
vector_type(array) {}
DrawElementsUByte(GLenum mode,unsigned int no,GLubyte* ptr) :
PrimitiveSet(DrawElementsUBytePrimitiveType,mode),
VectorUByte(ptr,ptr+no) {}
vector_type(ptr,ptr+no) {}
DrawElementsUByte(GLenum mode,unsigned int no) :
PrimitiveSet(DrawElementsUBytePrimitiveType,mode),
VectorUByte(no) {}
vector_type(no) {}
virtual Object* cloneType() const { return new DrawElementsUByte(); }
virtual Object* clone(const CopyOp& copyop) const { return new DrawElementsUByte(*this,copyop); }
@@ -409,29 +358,31 @@ class OSG_EXPORT DrawElementsUByte : public PrimitiveSet, public VectorUByte
};
class OSG_EXPORT DrawElementsUShort : public PrimitiveSet, public VectorUShort
class OSG_EXPORT DrawElementsUShort : public PrimitiveSet, public std::vector<GLushort>
{
public:
typedef std::vector<GLushort> vector_type;
DrawElementsUShort(GLenum mode=0):
PrimitiveSet(DrawElementsUShortPrimitiveType,mode) {}
DrawElementsUShort(const DrawElementsUShort& array,const CopyOp& copyop=CopyOp::SHALLOW_COPY):
PrimitiveSet(array,copyop),
VectorUShort(array) {}
vector_type(array) {}
DrawElementsUShort(GLenum mode,unsigned int no,GLushort* ptr) :
PrimitiveSet(DrawElementsUShortPrimitiveType,mode),
VectorUShort(ptr,ptr+no) {}
vector_type(ptr,ptr+no) {}
DrawElementsUShort(GLenum mode,unsigned int no) :
PrimitiveSet(DrawElementsUShortPrimitiveType,mode),
VectorUShort(no) {}
vector_type(no) {}
template <class InputIterator>
DrawElementsUShort(GLenum mode, InputIterator first,InputIterator last) :
PrimitiveSet(DrawElementsUShortPrimitiveType,mode),
VectorUShort(first,last) {}
vector_type(first,last) {}
virtual Object* cloneType() const { return new DrawElementsUShort(); }
virtual Object* clone(const CopyOp& copyop) const { return new DrawElementsUShort(*this,copyop); }
@@ -460,29 +411,31 @@ class OSG_EXPORT DrawElementsUShort : public PrimitiveSet, public VectorUShort
virtual ~DrawElementsUShort();
};
class OSG_EXPORT DrawElementsUInt : public PrimitiveSet, public VectorUInt
class OSG_EXPORT DrawElementsUInt : public PrimitiveSet, public std::vector<GLuint>
{
public:
typedef std::vector<GLuint> vector_type;
DrawElementsUInt(GLenum mode=0):
PrimitiveSet(DrawElementsUIntPrimitiveType,mode) {}
DrawElementsUInt(const DrawElementsUInt& array,const CopyOp& copyop=CopyOp::SHALLOW_COPY):
PrimitiveSet(array,copyop),
VectorUInt(array) {}
vector_type(array) {}
DrawElementsUInt(GLenum mode,unsigned int no,GLuint* ptr) :
PrimitiveSet(DrawElementsUIntPrimitiveType,mode),
VectorUInt(ptr,ptr+no) {}
vector_type(ptr,ptr+no) {}
DrawElementsUInt(GLenum mode,unsigned int no) :
PrimitiveSet(DrawElementsUIntPrimitiveType,mode),
VectorUInt(no) {}
vector_type(no) {}
template <class InputIterator>
DrawElementsUInt(GLenum mode, InputIterator first,InputIterator last) :
PrimitiveSet(DrawElementsUIntPrimitiveType,mode),
VectorUInt(first,last) {}
vector_type(first,last) {}
virtual Object* cloneType() const { return new DrawElementsUInt(); }
virtual Object* clone(const CopyOp& copyop) const { return new DrawElementsUInt(*this,copyop); }

View File

@@ -25,71 +25,60 @@ namespace osgText {
class Text;
#ifndef _MSC_VER
typedef std::vector<unsigned int> VectorUInt;
#else // _MSC_VER
class VectorUInt: public std::vector<unsigned int> {
typedef std::vector<value_type> inherited;
public:
VectorUInt(): inherited() {}
explicit VectorUInt(size_type n): inherited(n) {}
VectorUInt(const VectorUInt &copy): inherited(copy) {}
//VectorUInt(value_type *beg_, value_type *end_): inherited(beg_, end_) {}
template<class InputIterator>
VectorUInt(InputIterator beg_, InputIterator end_): inherited(beg_, end_) {}
};
// export template instances that are used as base classes
#ifdef _MSC_VER
template class __declspec(dllexport) std::allocator<unsigned int>;
template class __declspec(dllexport) std::vector<unsigned int, std::allocator<unsigned int> >;
#endif
class OSGTEXT_EXPORT String : public osg::Referenced, public VectorUInt
class OSGTEXT_EXPORT String : public osg::Referenced, public std::vector<unsigned int>
{
public:
public:
/**
* Types of string encodings supported
*/
enum Encoding
{
ENCODING_UNDEFINED, /// not using Unicode
ENCODING_ASCII = ENCODING_UNDEFINED,/// unsigned char ASCII
ENCODING_UTF8, /// 8-bit unicode transformation format
ENCODING_UTF16, /// 16-bit signature
ENCODING_UTF16_BE, /// 16-bit big-endian
ENCODING_UTF16_LE, /// 16-bit little-endian
ENCODING_UTF32, /// 32-bit signature
ENCODING_UTF32_BE, /// 32-bit big-endian
ENCODING_UTF32_LE, /// 32-bit little-endian
ENCODING_SIGNATURE /// detect encoding from signature
};
typedef std::vector<unsigned int> vector_type;
/**
* Types of string encodings supported
*/
enum Encoding
{
ENCODING_UNDEFINED, /// not using Unicode
ENCODING_ASCII = ENCODING_UNDEFINED,/// unsigned char ASCII
ENCODING_UTF8, /// 8-bit unicode transformation format
ENCODING_UTF16, /// 16-bit signature
ENCODING_UTF16_BE, /// 16-bit big-endian
ENCODING_UTF16_LE, /// 16-bit little-endian
ENCODING_UTF32, /// 32-bit signature
ENCODING_UTF32_BE, /// 32-bit big-endian
ENCODING_UTF32_LE, /// 32-bit little-endian
ENCODING_SIGNATURE /// detect encoding from signature
};
String() {}
String(const String& str);
String(const std::string& str) { set(str); }
String(const wchar_t* text) { set(text); }
String(const std::string& text,Encoding encoding) { set(text,encoding); }
String() {}
String(const String& str);
String(const std::string& str) { set(str); }
String(const wchar_t* text) { set(text); }
String(const std::string& text,Encoding encoding) { set(text,encoding); }
virtual ~String() {} // public temporily while osgText is still in flux.
virtual ~String() {} // public temporily while osgText is still in flux.
String& operator = (const String& str);
String& operator = (const String& str);
void set(const std::string& str);
void set(const std::string& str);
/** Set the text using a wchar_t string,
* which is converted to an internal TextString.*/
void set(const wchar_t* text);
/** Set the text using a wchar_t string,
* which is converted to an internal TextString.*/
void set(const wchar_t* text);
/** Set the text using a Unicode encoded std::string, which is converted to an internal TextString.
* The encoding parameter specificies which Unicode encodeding is used in the std::string. */
void set(const std::string& text,Encoding encoding);
/** Set the text using a Unicode encoded std::string, which is converted to an internal TextString.
* The encoding parameter specificies which Unicode encodeding is used in the std::string. */
void set(const std::string& text,Encoding encoding);
/** returns a UTF8 encoded version of this osgText::String.*/
std::string createUTF8EncodedString() const;
/** returns a UTF8 encoded version of this osgText::String.*/
std::string createUTF8EncodedString() const;
protected:
protected:
};