From Marco Jez (with tweaks by Robert Osfield) : clean up of inheritance from std::vector<> classes
This commit is contained in:
@@ -71,69 +71,16 @@ public:
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virtual void end() = 0;
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};
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#ifndef _MSC_VER
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typedef std::vector<GLsizei> VectorSizei;
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typedef std::vector<GLubyte> VectorUByte;
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typedef std::vector<GLushort> VectorUShort;
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typedef std::vector<GLuint> VectorUInt;
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#else // _MSC_VER
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// Following Vector wrapper classes are work arounds for MS linker problems with
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// multiply implemented methods.
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//
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// An alternative, sent in by Clay Fowler, is workaround in VS to prevent the problem:
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// the following changes have to be made to the project to make it compile,
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// but NO changes are required to the actual source code:
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// In the osgUtil project, go to the project properties, select the Linker/Command Line property page,
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// and add the following switch in the "Additional Options" field:
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// FORCE:MULTIPLE
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class VectorSizei: public std::vector<GLsizei> {
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typedef std::vector<value_type> inherited;
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public:
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VectorSizei(): inherited() {}
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explicit VectorSizei(size_type n): inherited(n) {}
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VectorSizei(const VectorSizei ©): inherited(copy) {}
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//VectorSizei(value_type *beg_, value_type *end_): inherited(beg_, end_) {}
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template<class InputIterator>
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VectorSizei(InputIterator beg_, InputIterator end_): inherited(beg_, end_) {}
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};
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class VectorUByte: public std::vector<GLubyte> {
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typedef std::vector<value_type> inherited;
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public:
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VectorUByte(): inherited() {}
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explicit VectorUByte(size_type n): inherited(n) {}
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VectorUByte(const VectorUByte ©): inherited(copy) {}
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//VectorUByte(value_type *beg_, value_type *end_): inherited(beg_, end_) {}
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template<class InputIterator>
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VectorUByte(InputIterator beg_, InputIterator end_): inherited(beg_, end_) {}
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};
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class VectorUShort: public std::vector<GLushort> {
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typedef std::vector<value_type> inherited;
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public:
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VectorUShort(): inherited() {}
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explicit VectorUShort(size_type n): inherited(n) {}
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VectorUShort(const VectorUShort ©): inherited(copy) {}
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//VectorUShort(value_type *beg_, value_type *end_): inherited(beg_, end_) {}
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template<class InputIterator>
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VectorUShort(InputIterator beg_, InputIterator end_): inherited(beg_, end_) {}
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};
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class VectorUInt: public std::vector<GLuint> {
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typedef std::vector<value_type> inherited;
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public:
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VectorUInt(): inherited() {}
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explicit VectorUInt(size_type n): inherited(n) {}
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VectorUInt(const VectorUInt ©): inherited(copy) {}
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//VectorUInt(value_type *beg_, value_type *end_): inherited(beg_, end_) {}
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template<class InputIterator>
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VectorUInt(InputIterator beg_, InputIterator end_): inherited(beg_, end_) {}
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};
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// export template instances that are used as base classes
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#ifdef _MSC_VER
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template class __declspec(dllexport) std::allocator<GLsizei>;
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template class __declspec(dllexport) std::vector<GLsizei, std::allocator<GLsizei> >;
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template class __declspec(dllexport) std::allocator<GLubyte>;
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template class __declspec(dllexport) std::vector<GLubyte, std::allocator<GLubyte> >;
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template class __declspec(dllexport) std::allocator<GLushort>;
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template class __declspec(dllexport) std::vector<GLushort, std::allocator<GLushort> >;
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template class __declspec(dllexport) std::allocator<GLuint>;
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template class __declspec(dllexport) std::vector<GLuint, std::allocator<GLuint> >;
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#endif
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@@ -289,7 +236,7 @@ class OSG_EXPORT DrawArrays : public PrimitiveSet
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GLsizei _count;
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};
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class OSG_EXPORT DrawArrayLengths : public PrimitiveSet, public VectorSizei
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class OSG_EXPORT DrawArrayLengths : public PrimitiveSet, public std::vector<GLsizei>
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{
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public:
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@@ -299,22 +246,22 @@ class OSG_EXPORT DrawArrayLengths : public PrimitiveSet, public VectorSizei
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DrawArrayLengths(const DrawArrayLengths& dal,const CopyOp& copyop=CopyOp::SHALLOW_COPY):
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PrimitiveSet(dal,copyop),
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VectorSizei(dal),
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std::vector<GLsizei>(dal),
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_first(dal._first) {}
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DrawArrayLengths(GLenum mode, GLint first, unsigned int no, GLsizei* ptr) :
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PrimitiveSet(DrawArrayLengthsPrimitiveType,mode),
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VectorSizei(ptr,ptr+no),
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std::vector<GLsizei>(ptr,ptr+no),
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_first(first) {}
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DrawArrayLengths(GLenum mode,GLint first, unsigned int no) :
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PrimitiveSet(DrawArrayLengthsPrimitiveType,mode),
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VectorSizei(no),
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std::vector<GLsizei>(no),
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_first(first) {}
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DrawArrayLengths(GLenum mode,GLint first) :
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PrimitiveSet(DrawArrayLengthsPrimitiveType,mode),
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VectorSizei(),
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std::vector<GLsizei>(),
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_first(first) {}
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@@ -362,24 +309,26 @@ class OSG_EXPORT DrawArrayLengths : public PrimitiveSet, public VectorSizei
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GLint _first;
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};
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class OSG_EXPORT DrawElementsUByte : public PrimitiveSet, public VectorUByte
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class OSG_EXPORT DrawElementsUByte : public PrimitiveSet, public std::vector<GLubyte>
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{
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public:
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typedef std::vector<GLubyte> vector_type;
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DrawElementsUByte(GLenum mode=0):
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PrimitiveSet(DrawElementsUBytePrimitiveType,mode) {}
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DrawElementsUByte(const DrawElementsUByte& array,const CopyOp& copyop=CopyOp::SHALLOW_COPY):
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PrimitiveSet(array,copyop),
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VectorUByte(array) {}
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vector_type(array) {}
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DrawElementsUByte(GLenum mode,unsigned int no,GLubyte* ptr) :
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PrimitiveSet(DrawElementsUBytePrimitiveType,mode),
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VectorUByte(ptr,ptr+no) {}
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vector_type(ptr,ptr+no) {}
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DrawElementsUByte(GLenum mode,unsigned int no) :
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PrimitiveSet(DrawElementsUBytePrimitiveType,mode),
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VectorUByte(no) {}
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vector_type(no) {}
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virtual Object* cloneType() const { return new DrawElementsUByte(); }
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virtual Object* clone(const CopyOp& copyop) const { return new DrawElementsUByte(*this,copyop); }
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@@ -409,29 +358,31 @@ class OSG_EXPORT DrawElementsUByte : public PrimitiveSet, public VectorUByte
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};
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class OSG_EXPORT DrawElementsUShort : public PrimitiveSet, public VectorUShort
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class OSG_EXPORT DrawElementsUShort : public PrimitiveSet, public std::vector<GLushort>
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{
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public:
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typedef std::vector<GLushort> vector_type;
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DrawElementsUShort(GLenum mode=0):
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PrimitiveSet(DrawElementsUShortPrimitiveType,mode) {}
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DrawElementsUShort(const DrawElementsUShort& array,const CopyOp& copyop=CopyOp::SHALLOW_COPY):
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PrimitiveSet(array,copyop),
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VectorUShort(array) {}
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vector_type(array) {}
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DrawElementsUShort(GLenum mode,unsigned int no,GLushort* ptr) :
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PrimitiveSet(DrawElementsUShortPrimitiveType,mode),
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VectorUShort(ptr,ptr+no) {}
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vector_type(ptr,ptr+no) {}
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DrawElementsUShort(GLenum mode,unsigned int no) :
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PrimitiveSet(DrawElementsUShortPrimitiveType,mode),
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VectorUShort(no) {}
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vector_type(no) {}
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template <class InputIterator>
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DrawElementsUShort(GLenum mode, InputIterator first,InputIterator last) :
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PrimitiveSet(DrawElementsUShortPrimitiveType,mode),
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VectorUShort(first,last) {}
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vector_type(first,last) {}
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virtual Object* cloneType() const { return new DrawElementsUShort(); }
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virtual Object* clone(const CopyOp& copyop) const { return new DrawElementsUShort(*this,copyop); }
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@@ -460,29 +411,31 @@ class OSG_EXPORT DrawElementsUShort : public PrimitiveSet, public VectorUShort
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virtual ~DrawElementsUShort();
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};
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class OSG_EXPORT DrawElementsUInt : public PrimitiveSet, public VectorUInt
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class OSG_EXPORT DrawElementsUInt : public PrimitiveSet, public std::vector<GLuint>
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{
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public:
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typedef std::vector<GLuint> vector_type;
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DrawElementsUInt(GLenum mode=0):
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PrimitiveSet(DrawElementsUIntPrimitiveType,mode) {}
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DrawElementsUInt(const DrawElementsUInt& array,const CopyOp& copyop=CopyOp::SHALLOW_COPY):
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PrimitiveSet(array,copyop),
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VectorUInt(array) {}
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vector_type(array) {}
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DrawElementsUInt(GLenum mode,unsigned int no,GLuint* ptr) :
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PrimitiveSet(DrawElementsUIntPrimitiveType,mode),
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VectorUInt(ptr,ptr+no) {}
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vector_type(ptr,ptr+no) {}
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DrawElementsUInt(GLenum mode,unsigned int no) :
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PrimitiveSet(DrawElementsUIntPrimitiveType,mode),
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VectorUInt(no) {}
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vector_type(no) {}
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template <class InputIterator>
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DrawElementsUInt(GLenum mode, InputIterator first,InputIterator last) :
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PrimitiveSet(DrawElementsUIntPrimitiveType,mode),
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VectorUInt(first,last) {}
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vector_type(first,last) {}
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virtual Object* cloneType() const { return new DrawElementsUInt(); }
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virtual Object* clone(const CopyOp& copyop) const { return new DrawElementsUInt(*this,copyop); }
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@@ -25,71 +25,60 @@ namespace osgText {
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class Text;
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#ifndef _MSC_VER
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typedef std::vector<unsigned int> VectorUInt;
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#else // _MSC_VER
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class VectorUInt: public std::vector<unsigned int> {
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typedef std::vector<value_type> inherited;
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public:
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VectorUInt(): inherited() {}
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explicit VectorUInt(size_type n): inherited(n) {}
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VectorUInt(const VectorUInt ©): inherited(copy) {}
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//VectorUInt(value_type *beg_, value_type *end_): inherited(beg_, end_) {}
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template<class InputIterator>
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VectorUInt(InputIterator beg_, InputIterator end_): inherited(beg_, end_) {}
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};
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// export template instances that are used as base classes
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#ifdef _MSC_VER
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template class __declspec(dllexport) std::allocator<unsigned int>;
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template class __declspec(dllexport) std::vector<unsigned int, std::allocator<unsigned int> >;
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#endif
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class OSGTEXT_EXPORT String : public osg::Referenced, public VectorUInt
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class OSGTEXT_EXPORT String : public osg::Referenced, public std::vector<unsigned int>
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{
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public:
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public:
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/**
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* Types of string encodings supported
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*/
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enum Encoding
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{
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ENCODING_UNDEFINED, /// not using Unicode
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ENCODING_ASCII = ENCODING_UNDEFINED,/// unsigned char ASCII
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ENCODING_UTF8, /// 8-bit unicode transformation format
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ENCODING_UTF16, /// 16-bit signature
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ENCODING_UTF16_BE, /// 16-bit big-endian
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ENCODING_UTF16_LE, /// 16-bit little-endian
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ENCODING_UTF32, /// 32-bit signature
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ENCODING_UTF32_BE, /// 32-bit big-endian
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ENCODING_UTF32_LE, /// 32-bit little-endian
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ENCODING_SIGNATURE /// detect encoding from signature
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};
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typedef std::vector<unsigned int> vector_type;
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/**
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* Types of string encodings supported
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*/
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enum Encoding
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{
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ENCODING_UNDEFINED, /// not using Unicode
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ENCODING_ASCII = ENCODING_UNDEFINED,/// unsigned char ASCII
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ENCODING_UTF8, /// 8-bit unicode transformation format
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ENCODING_UTF16, /// 16-bit signature
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ENCODING_UTF16_BE, /// 16-bit big-endian
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ENCODING_UTF16_LE, /// 16-bit little-endian
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ENCODING_UTF32, /// 32-bit signature
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ENCODING_UTF32_BE, /// 32-bit big-endian
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ENCODING_UTF32_LE, /// 32-bit little-endian
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ENCODING_SIGNATURE /// detect encoding from signature
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};
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String() {}
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String(const String& str);
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String(const std::string& str) { set(str); }
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String(const wchar_t* text) { set(text); }
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String(const std::string& text,Encoding encoding) { set(text,encoding); }
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String() {}
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String(const String& str);
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String(const std::string& str) { set(str); }
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String(const wchar_t* text) { set(text); }
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String(const std::string& text,Encoding encoding) { set(text,encoding); }
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virtual ~String() {} // public temporily while osgText is still in flux.
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virtual ~String() {} // public temporily while osgText is still in flux.
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String& operator = (const String& str);
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String& operator = (const String& str);
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void set(const std::string& str);
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void set(const std::string& str);
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/** Set the text using a wchar_t string,
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* which is converted to an internal TextString.*/
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void set(const wchar_t* text);
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/** Set the text using a wchar_t string,
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* which is converted to an internal TextString.*/
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void set(const wchar_t* text);
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/** Set the text using a Unicode encoded std::string, which is converted to an internal TextString.
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* The encoding parameter specificies which Unicode encodeding is used in the std::string. */
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void set(const std::string& text,Encoding encoding);
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/** Set the text using a Unicode encoded std::string, which is converted to an internal TextString.
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* The encoding parameter specificies which Unicode encodeding is used in the std::string. */
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void set(const std::string& text,Encoding encoding);
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/** returns a UTF8 encoded version of this osgText::String.*/
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std::string createUTF8EncodedString() const;
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/** returns a UTF8 encoded version of this osgText::String.*/
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std::string createUTF8EncodedString() const;
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protected:
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protected:
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};
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