Updated wrappers

This commit is contained in:
Robert Osfield
2006-07-18 20:51:28 +00:00
parent dfbc9d0441
commit 1efa9a01d7
211 changed files with 2739 additions and 5375 deletions

View File

@@ -9,12 +9,7 @@
#include <osgIntrospection/TypedMethodInfo>
#include <osgIntrospection/Attributes>
#include <osg/CopyOp>
#include <osg/Fog>
#include <osg/Object>
#include <osg/State>
#include <osg/StateAttribute>
#include <osg/Vec4>
// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
@@ -24,48 +19,11 @@
#undef OUT
#endif
BEGIN_ENUM_REFLECTOR(osg::Fog::Mode)
I_EnumLabel(osg::Fog::LINEAR);
I_EnumLabel(osg::Fog::EXP);
I_EnumLabel(osg::Fog::EXP2);
END_REFLECTOR
BEGIN_ENUM_REFLECTOR(osg::Fog::FogCoordinateSource)
I_EnumLabel(osg::Fog::FOG_COORDINATE);
I_EnumLabel(osg::Fog::FRAGMENT_DEPTH);
END_REFLECTOR
BEGIN_OBJECT_REFLECTOR(osg::Fog)
I_BaseType(osg::StateAttribute);
BEGIN_VALUE_REFLECTOR(osg::Fog)
I_Constructor0();
END_REFLECTOR
BEGIN_VALUE_REFLECTOR(osg::Fog)
I_Constructor0();
I_ConstructorWithDefaults2(IN, const osg::Fog &, fog, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY);
I_Method0(osg::Object *, cloneType);
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop);
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
I_Method0(const char *, libraryName);
I_Method0(const char *, className);
I_Method0(osg::StateAttribute::Type, getType);
I_Method1(int, compare, IN, const osg::StateAttribute &, sa);
I_Method1(bool, getModeUsage, IN, osg::StateAttribute::ModeUsage &, usage);
I_Method1(void, setMode, IN, osg::Fog::Mode, mode);
I_Method0(osg::Fog::Mode, getMode);
I_Method1(void, setDensity, IN, float, density);
I_Method0(float, getDensity);
I_Method1(void, setStart, IN, float, start);
I_Method0(float, getStart);
I_Method1(void, setEnd, IN, float, end);
I_Method0(float, getEnd);
I_Method1(void, setColor, IN, const osg::Vec4 &, color);
I_Method0(const osg::Vec4 &, getColor);
I_Method1(void, setFogCoordinateSource, IN, GLint, source);
I_Method0(GLint, getFogCoordinateSource);
I_Method1(void, apply, IN, osg::State &, state);
I_Property(const osg::Vec4 &, Color);
I_Property(float, Density);
I_Property(float, End);
I_Property(GLint, FogCoordinateSource);
I_Property(osg::Fog::Mode, Mode);
I_Property(float, Start);
I_ReadOnlyProperty(osg::StateAttribute::Type, Type);
END_REFLECTOR