Updated wrappers
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@@ -10,14 +10,14 @@
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#include <osgIntrospection/Attributes>
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#include <osg/Array>
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#include <osg/CopyOp>
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#include <osg/Drawable>
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#include <osg/Matrixd>
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#include <osg/Node>
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#include <osg/NodeVisitor>
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#include <osg/Object>
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#include <osg/Vec3>
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#include <osg/Vec4>
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#include <osg/test/CopyOp>
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#include <osg/test/Drawable>
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#include <osg/test/Vec3>
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#include <osg/test/Vec4>
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#include <osgSim/SphereSegment>
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// Must undefine IN and OUT macros defined in Windows headers
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@@ -87,6 +87,13 @@ BEGIN_OBJECT_REFLECTOR(osgSim::SphereSegment)
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END_REFLECTOR
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BEGIN_VALUE_REFLECTOR(osg::ref_ptr< osg::Vec3Array >)
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I_Constructor0();
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I_Constructor1(IN, osg::Vec3Array *, ptr);
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I_Constructor1(IN, const osg::ref_ptr< osg::Vec3Array > &, rp);
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I_Method0(osg::Vec3Array *, get);
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I_Method0(bool, valid);
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I_Method0(osg::Vec3Array *, release);
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I_Method1(void, swap, IN, osg::ref_ptr< osg::Vec3Array > &, rp);
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I_Constructor0();
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I_Constructor1(IN, osg::Vec3Array *, ptr);
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I_Constructor1(IN, const osg::ref_ptr< osg::Vec3Array > &, rp);
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