First batch of changes required for MacOS X build. Orignal submission from
Phil Atkin, merged by Robert Osfield.
This commit is contained in:
@@ -9,7 +9,7 @@
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// non windows, doesn't require nonsense as seen below :-)
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#ifndef __gl_h_
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#ifdef __APPLE_CC__
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#ifdef __DARWIN_OSX__
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#include <OpenGL/gl.h>
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#else
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#include <GL/gl.h>
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@@ -5,7 +5,7 @@
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#ifndef OSG_GLU
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#define OSG_GLU 1
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#ifdef __APPLE_CC__
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#ifdef __DARWIN_OSX__
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#include <OpenGL/glu.h>
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#else
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#include <GL/glu.h>
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@@ -33,7 +33,7 @@ class SG_EXPORT Timer {
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Timer();
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~Timer() {}
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#if defined __APPLE__ || defined macintosh
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#if defined __DARWIN_OSX__ || defined macintosh
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// PJA MAC OSX - inline Tick() pollutes namespace so badly
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// we cant compile, due to Carbon.h ...
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Timer_t tick();
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@@ -150,7 +150,7 @@ namespace osg{
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}
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};
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#elif !defined (__APPLE_CC__) && !defined (macintosh)
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#elif !defined (__DARWIN_OSX__) && !defined (macintosh)
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// no choice, always use std::clock()
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@@ -56,6 +56,7 @@ public:
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virtual int getAscender() const;
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int getPointSize(void) const { return _pointSize; }
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int getTextureSize(void) const { return _textureSize; }
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const std::string& getFontName();
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FTFont* getFont(void) { return _font; }
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@@ -77,6 +78,7 @@ protected:
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std::string _fontName;
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int _pointSize;
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int _res;
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int _textureSize;
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};
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// Font
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///////////////////////////////////////////////////////////////////////////////
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@@ -167,6 +169,10 @@ public:
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TextureFont(const std::string& font,
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int point_size);
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TextureFont(const std::string& font,
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int point_size,
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int textureSize );
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META_Object(TextureFont);
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