#if 0'd out debugging timing code for detecting deadlocks

This commit is contained in:
Robert Osfield
2010-06-18 09:48:55 +00:00
parent 98203252dc
commit 208b2fc3d0

View File

@@ -1684,6 +1684,7 @@ bool DatabasePager::requiresUpdateSceneGraph() const
void DatabasePager::updateSceneGraph(const osg::FrameStamp& frameStamp)
{
#if 0
{
// check threads to see which are active and how long the active ones have been working in their current iteration.
@@ -1723,7 +1724,7 @@ void DatabasePager::updateSceneGraph(const osg::FrameStamp& frameStamp)
}
}
}
#endif
#if UPDATE_TIMING
osg::ElapsedTime timer;