From Don Tidrow, Added support for locally referenced origins.
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@@ -1122,7 +1122,6 @@ void* geomRead::Parse(trpgToken /*tok*/,trpgReadBuffer &buf)
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osg::ref_ptr<osg::Geometry> geometry;
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// Get texture coordinates
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;
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int num_tex;
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geom.GetNumTexCoordSets(num_tex);
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std::vector< osg::ref_ptr<osg::Vec2Array> > tex_coords(num_tex);
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