Added Node::asDrawable() and Node::asGeometry() methods to provide a low cost way of casting a node to Drawable and Geoemtry.

Changed the Group::computeBound() method so that it takes account of the a Drawable's BoundingBox.
This commit is contained in:
Robert Osfield
2014-05-15 09:26:59 +00:00
parent afcf54b108
commit 20b9f3ff88
4 changed files with 35 additions and 19 deletions

View File

@@ -34,6 +34,8 @@ namespace osg {
// forcing declare classes to enable declaration of as*() methods.
class NodeVisitor;
class Drawable;
class Geometry;
class Group;
class Transform;
class Node;
@@ -132,6 +134,20 @@ class OSG_EXPORT Node : public Object
/** return the name of the node's class type.*/
virtual const char* className() const { return "Node"; }
/** convert 'this' into a Drawable pointer if Node is a Drawable, otherwise return 0.
* Equivalent to dynamic_cast<Group*>(this).*/
virtual Drawable* asDrawable() { return 0; }
/** convert 'const this' into a const Drawable pointer if Node is a Drawable, otherwise return 0.
* Equivalent to dynamic_cast<const Group*>(this).*/
virtual const Drawable* asDrawable() const { return 0; }
/** convert 'this' into a Geometry pointer if Node is a Geometry, otherwise return 0.
* Equivalent to dynamic_cast<Group*>(this).*/
virtual Geometry* asGeometry() { return 0; }
/** convert 'const this' into a const Geometry pointer if Node is a Geometry, otherwise return 0.
* Equivalent to dynamic_cast<const Group*>(this).*/
virtual const Geometry* asGeometry() const { return 0; }
/** convert 'this' into a Group pointer if Node is a Group, otherwise return 0.
* Equivalent to dynamic_cast<Group*>(this).*/
virtual Group* asGroup() { return 0; }