Various files which should have been checked in earlier but were missed...
VisualStudio files for flt loader, and header files or Image and Texture for new osg::Texture::CLAMP_TO_EDGE and osg::Image::dirty.
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@@ -109,7 +109,7 @@ class OSGUTIL_EXPORT SceneView : public osg::Referenced
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{
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MONO,
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QUAD_BUFFER_STEREO,
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RED_GREEN_STEREO,
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ANAGLYPHIC_STEREO,
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HORIZONTAL_SPLIT_STEREO,
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VERTICAL_SPLIT_STEREO
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};
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