Added 1D texture support to .ive plugin. (Fixed a couple of misspellings
as well).
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@@ -20,6 +20,7 @@
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#include "CullFace.h"
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#include "PolygonOffset.h"
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#include "ShadeModel.h"
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#include "Texture1D.h"
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#include "Texture2D.h"
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#include "TextureCubeMap.h"
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#include "TexEnv.h"
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@@ -131,7 +132,7 @@ void StateSet::read(DataInputStream* in){
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case 3:
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setRenderBinDetails(num, name, osg::StateSet::ENCLOSE_RENDERBIN_DETAILS);
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break;
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default: throw Exception("Unkown RenderBinMode in StateSet::read()");
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default: throw Exception("Unknown RenderBinMode in StateSet::read()");
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}
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// Read stateset modes.
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