diff --git a/include/osg/Camera b/include/osg/Camera index 7be0fff80..ff33be29a 100644 --- a/include/osg/Camera +++ b/include/osg/Camera @@ -215,9 +215,7 @@ class SG_EXPORT Camera: public osg::Referenced * If modelTransfor is NULL then do not use any model transform - just use the * basic LookAt values. * note: Camera internals maintains the both EYE_TO_MODEL and MODEL_TO_EYE - * internally and ensures that they are the inverse of one another. However, - * if you modify the attached transform then you must call dirtyTransform, to - * allow the OSG to update matrices accordingly.*/ + * internally and ensures that they are the inverse of one another.*/ void attachTransform(const TransformMode mode, Matrix* modelTransform=0); Matrix* getTransform(const TransformMode mode);