From 21a8149aa53b0dcfe9f92cfce95d9cd8b8de4a38 Mon Sep 17 00:00:00 2001 From: Robert Osfield Date: Wed, 5 Jun 2002 16:11:57 +0000 Subject: [PATCH] Removed out of date comment on calling dirtyTransform() which no longer exist in osg::Camera. --- include/osg/Camera | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/include/osg/Camera b/include/osg/Camera index 7be0fff80..ff33be29a 100644 --- a/include/osg/Camera +++ b/include/osg/Camera @@ -215,9 +215,7 @@ class SG_EXPORT Camera: public osg::Referenced * If modelTransfor is NULL then do not use any model transform - just use the * basic LookAt values. * note: Camera internals maintains the both EYE_TO_MODEL and MODEL_TO_EYE - * internally and ensures that they are the inverse of one another. However, - * if you modify the attached transform then you must call dirtyTransform, to - * allow the OSG to update matrices accordingly.*/ + * internally and ensures that they are the inverse of one another.*/ void attachTransform(const TransformMode mode, Matrix* modelTransform=0); Matrix* getTransform(const TransformMode mode);