Further work osgViewer::Viewer and related classes.
This commit is contained in:
@@ -18,10 +18,21 @@
|
||||
|
||||
using namespace osgViewer;
|
||||
|
||||
class ActionAdapter : public osgGA::GUIActionAdapter
|
||||
{
|
||||
public:
|
||||
virtual ~ActionAdapter() {}
|
||||
|
||||
virtual void requestRedraw() { /*osg::notify(osg::NOTICE)<<"requestRedraw()"<<std::endl;*/ }
|
||||
virtual void requestContinuousUpdate(bool needed=true) { /*osg::notify(osg::NOTICE)<<"requestContinuousUpdate("<<needed<<")"<<std::endl;*/ }
|
||||
virtual void requestWarpPointer(float x,float y) { osg::notify(osg::NOTICE)<<"requestWarpPointer("<<x<<","<<y<<")"<<std::endl; }
|
||||
|
||||
};
|
||||
|
||||
View::View()
|
||||
{
|
||||
// osg::notify(osg::NOTICE)<<"Constructing osgViewer::View"<<std::endl;
|
||||
|
||||
setEventQueue(new osgGA::EventQueue);
|
||||
}
|
||||
|
||||
View::~View()
|
||||
@@ -37,6 +48,20 @@ void View::setSceneData(osg::Node* node)
|
||||
assignSceneDataToCameras();
|
||||
}
|
||||
|
||||
void View::setCameraManipulator(osgGA::MatrixManipulator* manipulator)
|
||||
{
|
||||
_cameraManipulator = manipulator;
|
||||
if (_cameraManipulator.valid() && getSceneData())
|
||||
{
|
||||
_cameraManipulator->setNode(getSceneData());
|
||||
|
||||
osg::ref_ptr<osgGA::GUIEventAdapter> dummyEvent = _eventQueue->createEvent();
|
||||
|
||||
ActionAdapter aa;
|
||||
_cameraManipulator->home(*dummyEvent, aa);
|
||||
}
|
||||
}
|
||||
|
||||
void View::setUpViewAcrossAllScreens()
|
||||
{
|
||||
osg::GraphicsContext::GraphicsContext::WindowingSystemInterface* wsi = osg::GraphicsContext::getWindowingSystemInterface();
|
||||
@@ -86,6 +111,11 @@ void View::setUpViewAcrossAllScreens()
|
||||
else
|
||||
{
|
||||
double rotate_x = - double(numScreens-1) * 0.5 * fovx;
|
||||
|
||||
float inputRangeMinX = 0.0f;
|
||||
float inputRangeMinY = 0.0f;
|
||||
|
||||
float maxHeight = 0.0f;
|
||||
|
||||
for(unsigned int i=0; i<numScreens; ++i, rotate_x += fovx)
|
||||
{
|
||||
@@ -111,6 +141,12 @@ void View::setUpViewAcrossAllScreens()
|
||||
if (gw)
|
||||
{
|
||||
osg::notify(osg::NOTICE)<<" GraphicsWindow has been created successfully."<<gw<<std::endl;
|
||||
|
||||
gw->getEventQueue()->setUseFixedMouseInputRange(true);
|
||||
gw->getEventQueue()->getCurrentEventState()->setInputRange(inputRangeMinX, inputRangeMinY, inputRangeMinX+float(width),inputRangeMinY+float(height) );
|
||||
inputRangeMinX += float(width);
|
||||
|
||||
if (maxHeight < float(height)) maxHeight = float(height);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -122,6 +158,9 @@ void View::setUpViewAcrossAllScreens()
|
||||
addSlave(camera.get(), osg::Matrixd(), osg::Matrixd::rotate( rotate_x, 0.0, 1.0, 0.0));
|
||||
|
||||
}
|
||||
|
||||
getEventQueue()->setUseFixedMouseInputRange(true);
|
||||
getEventQueue()->getCurrentEventState()->setInputRange(0.0f, 0.0, inputRangeMinX, maxHeight);
|
||||
}
|
||||
|
||||
setUpRenderingSupport();
|
||||
@@ -156,6 +195,16 @@ void View::assignSceneDataToCameras()
|
||||
{
|
||||
osg::Node* sceneData = _scene.valid() ? _scene->getSceneData() : 0;
|
||||
|
||||
if (_cameraManipulator.valid())
|
||||
{
|
||||
_cameraManipulator->setNode(sceneData);
|
||||
|
||||
osg::ref_ptr<osgGA::GUIEventAdapter> dummyEvent = _eventQueue->createEvent();
|
||||
|
||||
ActionAdapter aa;
|
||||
_cameraManipulator->home(*dummyEvent, aa);
|
||||
}
|
||||
|
||||
if (_camera.valid())
|
||||
{
|
||||
_camera->removeChildren(0,_camera->getNumChildren());
|
||||
|
||||
@@ -18,7 +18,19 @@
|
||||
|
||||
using namespace osgViewer;
|
||||
|
||||
Viewer::Viewer()
|
||||
class ActionAdapter : public osgGA::GUIActionAdapter
|
||||
{
|
||||
public:
|
||||
virtual ~ActionAdapter() {}
|
||||
|
||||
virtual void requestRedraw() { /*osg::notify(osg::NOTICE)<<"requestRedraw()"<<std::endl;*/ }
|
||||
virtual void requestContinuousUpdate(bool needed=true) { /*osg::notify(osg::NOTICE)<<"requestContinuousUpdate("<<needed<<")"<<std::endl;*/ }
|
||||
virtual void requestWarpPointer(float x,float y) { osg::notify(osg::NOTICE)<<"requestWarpPointer("<<x<<","<<y<<")"<<std::endl; }
|
||||
|
||||
};
|
||||
|
||||
Viewer::Viewer():
|
||||
_firstFrame(true)
|
||||
{
|
||||
}
|
||||
|
||||
@@ -26,6 +38,20 @@ Viewer::~Viewer()
|
||||
{
|
||||
}
|
||||
|
||||
void Viewer::init()
|
||||
{
|
||||
osg::notify(osg::NOTICE)<<"Viewer::init()"<<std::endl;
|
||||
|
||||
osg::ref_ptr<osgGA::GUIEventAdapter> initEvent = _eventQueue->createEvent();
|
||||
initEvent->setEventType(osgGA::GUIEventAdapter::FRAME);
|
||||
|
||||
if (_cameraManipulator.valid())
|
||||
{
|
||||
ActionAdapter aa;
|
||||
_cameraManipulator->init(*initEvent, aa);
|
||||
}
|
||||
}
|
||||
|
||||
void Viewer::realize()
|
||||
{
|
||||
osg::notify(osg::NOTICE)<<"Viewer::realize()"<<std::endl;
|
||||
@@ -49,22 +75,141 @@ void Viewer::realize()
|
||||
|
||||
void Viewer::frame()
|
||||
{
|
||||
osg::notify(osg::NOTICE)<<"Viewer::frame() not implemented yet."<<std::endl;
|
||||
if (_firstFrame)
|
||||
{
|
||||
init();
|
||||
_firstFrame = false;
|
||||
}
|
||||
|
||||
frameEventTraversal();
|
||||
frameUpdateTraversal();
|
||||
frameCullTraversal();
|
||||
frameDrawTraversal();
|
||||
}
|
||||
|
||||
void Viewer::frameAdvance()
|
||||
{
|
||||
osg::notify(osg::NOTICE)<<"Viewer::frameAdvance() not implemented yet."<<std::endl;
|
||||
// osg::notify(osg::NOTICE)<<"Viewer::frameAdvance()."<<std::endl;
|
||||
|
||||
_scene->frameAdvance();
|
||||
}
|
||||
|
||||
void Viewer::frameEventTraversal()
|
||||
{
|
||||
osg::notify(osg::NOTICE)<<"Viewer::frameEventTraversal() not implemented yet."<<std::endl;
|
||||
// osg::notify(osg::NOTICE)<<"Viewer::frameEventTraversal()."<<std::endl;
|
||||
|
||||
// need to copy events from the GraphicsWindow's into local EventQueue;
|
||||
osgGA::EventQueue::Events events;
|
||||
|
||||
if (_camera.valid() && _camera->getGraphicsContext())
|
||||
{
|
||||
osgViewer::GraphicsWindow* gw = dynamic_cast<osgViewer::GraphicsWindow*>(_camera->getGraphicsContext());
|
||||
if (gw)
|
||||
{
|
||||
gw->checkEvents();
|
||||
gw->getEventQueue()->takeEvents(events);
|
||||
}
|
||||
}
|
||||
|
||||
for(unsigned int i=0; i<getNumSlaves(); ++i)
|
||||
{
|
||||
Slave& slave = getSlave(i);
|
||||
if (slave._camera.valid() && slave._camera->getGraphicsContext())
|
||||
{
|
||||
osgViewer::GraphicsWindow* gw = dynamic_cast<osgViewer::GraphicsWindow*>(slave._camera->getGraphicsContext());
|
||||
if (gw)
|
||||
{
|
||||
gw->checkEvents();
|
||||
gw->getEventQueue()->takeEvents(events);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
_eventQueue->frame( _scene->getFrameStamp()->getReferenceTime() );
|
||||
|
||||
_eventQueue->takeEvents(events);
|
||||
|
||||
osgGA::GUIEventAdapter* eventState = getEventQueue()->getCurrentEventState();
|
||||
for(osgGA::EventQueue::Events::iterator itr = events.begin();
|
||||
itr != events.end();
|
||||
++itr)
|
||||
{
|
||||
osgGA::GUIEventAdapter* event = itr->get();
|
||||
event->setInputRange(eventState->getXmin(), eventState->getYmin(), eventState->getXmax(), eventState->getYmax());
|
||||
}
|
||||
|
||||
#if 0
|
||||
// osg::notify(osg::NOTICE)<<"Events "<<events.size()<<std::endl;
|
||||
for(osgGA::EventQueue::Events::iterator itr = events.begin();
|
||||
itr != events.end();
|
||||
++itr)
|
||||
{
|
||||
osgGA::GUIEventAdapter* event = itr->get();
|
||||
switch(event->getEventType())
|
||||
{
|
||||
case(osgGA::GUIEventAdapter::PUSH):
|
||||
osg::notify(osg::NOTICE)<<" PUSH "<<event->getButton()<<" x="<<event->getX()<<" y="<<event->getY()<<std::endl;
|
||||
break;
|
||||
case(osgGA::GUIEventAdapter::RELEASE):
|
||||
osg::notify(osg::NOTICE)<<" RELEASE "<<event->getButton()<<" x="<<event->getX()<<" y="<<event->getY()<<std::endl;
|
||||
break;
|
||||
case(osgGA::GUIEventAdapter::DRAG):
|
||||
osg::notify(osg::NOTICE)<<" DRAG "<<event->getButtonMask()<<" x="<<event->getX()<<" y="<<event->getY()<<std::endl;
|
||||
break;
|
||||
case(osgGA::GUIEventAdapter::MOVE):
|
||||
osg::notify(osg::NOTICE)<<" MOVE "<<event->getButtonMask()<<" x="<<event->getX()<<" y="<<event->getY()<<std::endl;
|
||||
break;
|
||||
case(osgGA::GUIEventAdapter::SCROLL):
|
||||
osg::notify(osg::NOTICE)<<" SCROLL "<<event->getScrollingMotion()<<std::endl;
|
||||
break;
|
||||
case(osgGA::GUIEventAdapter::KEYDOWN):
|
||||
osg::notify(osg::NOTICE)<<" KEYDOWN '"<<(char)event->getKey()<<"'"<<std::endl;
|
||||
break;
|
||||
case(osgGA::GUIEventAdapter::KEYUP):
|
||||
osg::notify(osg::NOTICE)<<" KEYUP '"<<(char)event->getKey()<<"'"<<std::endl;
|
||||
break;
|
||||
case(osgGA::GUIEventAdapter::FRAME):
|
||||
// osg::notify(osg::NOTICE)<<" FRAME "<<std::endl;
|
||||
break;
|
||||
default:
|
||||
// osg::notify(osg::NOTICE)<<" Event not handled"<<std::endl;
|
||||
break;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
ActionAdapter aa;
|
||||
|
||||
for(osgGA::EventQueue::Events::iterator itr = events.begin();
|
||||
itr != events.end();
|
||||
++itr)
|
||||
{
|
||||
osgGA::GUIEventAdapter* event = itr->get();
|
||||
|
||||
bool handled = false;
|
||||
|
||||
if (_cameraManipulator.valid())
|
||||
{
|
||||
_cameraManipulator->handle( *event, aa);
|
||||
}
|
||||
|
||||
for(EventHandlers::iterator hitr = _eventHandlers.begin();
|
||||
hitr != _eventHandlers.end() && !handled;
|
||||
++hitr)
|
||||
{
|
||||
handled = (*hitr)->handle( *event, aa, 0, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Viewer::frameUpdateTraversal()
|
||||
{
|
||||
osg::notify(osg::NOTICE)<<"Viewer::frameUpdateTraversal() not implemented yet."<<std::endl;
|
||||
if (_cameraManipulator.valid())
|
||||
{
|
||||
_camera->setViewMatrix(_cameraManipulator->getInverseMatrix());
|
||||
}
|
||||
|
||||
updateSlaves();
|
||||
}
|
||||
|
||||
void Viewer::frameCullTraversal()
|
||||
|
||||
Reference in New Issue
Block a user