split requiresUpdateSceneGraph() into requires update and requires redraw (wip)
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@@ -49,6 +49,7 @@ class OSGVIEWER_EXPORT Scene : public osg::Referenced
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virtual void updateSceneGraph(osg::NodeVisitor& updateVisitor);
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virtual bool requiresRedraw() const;
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/** Get the Scene object that has the specified node assigned to it.
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* return 0 if no Scene has yet been assigned the specified node.*/
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