Renamed osg::GraphicsContext::OperationQueue typedef to GraphicsOperationQueue to avoid naming conflict with osg::OperationQueue
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@@ -33,7 +33,7 @@ TYPE_NAME_ALIAS(std::vector< osg::GraphicsContext::ScreenSettings >, osg::Graphi
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TYPE_NAME_ALIAS(std::vector< osg::GraphicsContext * >, osg::GraphicsContext::GraphicsContexts)
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TYPE_NAME_ALIAS(std::list< osg::ref_ptr< osg::Operation > >, osg::GraphicsContext::OperationQueue)
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TYPE_NAME_ALIAS(std::list< osg::ref_ptr< osg::Operation > >, osg::GraphicsContext::GraphicsOperationQueue)
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TYPE_NAME_ALIAS(std::list< osg::Camera * >, osg::GraphicsContext::Cameras)
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@@ -113,9 +113,9 @@ BEGIN_ABSTRACT_OBJECT_REFLECTOR(osg::GraphicsContext)
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__void__runOperations,
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"Run the operations. ",
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"");
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I_Method0(osg::GraphicsContext::OperationQueue &, getOperationsQueue,
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I_Method0(osg::GraphicsContext::GraphicsOperationQueue &, getOperationsQueue,
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Properties::NON_VIRTUAL,
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__OperationQueue_R1__getOperationsQueue,
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__GraphicsOperationQueue_R1__getOperationsQueue,
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"Get the operations queue, not you must use the OperationsMutex when accessing the queue. ",
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"");
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I_Method0(OpenThreads::Mutex *, getOperationsMutex,
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@@ -395,8 +395,8 @@ BEGIN_ABSTRACT_OBJECT_REFLECTOR(osg::GraphicsContext)
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I_SimpleProperty(OpenThreads::Mutex *, OperationsMutex,
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__OpenThreads_Mutex_P1__getOperationsMutex,
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0);
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I_SimpleProperty(osg::GraphicsContext::OperationQueue &, OperationsQueue,
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__OperationQueue_R1__getOperationsQueue,
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I_SimpleProperty(osg::GraphicsContext::GraphicsOperationQueue &, OperationsQueue,
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__GraphicsOperationQueue_R1__getOperationsQueue,
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0);
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I_SimpleProperty(osg::GraphicsContext::ResizedCallback *, ResizedCallback,
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__ResizedCallback_P1__getResizedCallback,
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