Improved ParticleEffects
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145
src/osgParticle/ExplosionDebriEffect.cpp
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145
src/osgParticle/ExplosionDebriEffect.cpp
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#include <osgParticle/ExplosionDebriEffect>
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#include <osgParticle/ExplosionDebriEffect>
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#include <osgParticle/ModularEmitter>
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#include <osgParticle/ModularProgram>
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#include <osgParticle/RandomRateCounter>
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#include <osgParticle/SectorPlacer>
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#include <osgParticle/RadialShooter>
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#include <osgParticle/AccelOperator>
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#include <osgParticle/FluidFrictionOperator>
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#include <osgParticle/ParticleSystemUpdater>
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#include <osg/Geode>
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using namespace osgParticle;
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ExplosionDebriEffect::ExplosionDebriEffect(const osg::Vec3& position, float scale, float intensity)
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{
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setDefaults();
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_position = position;
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_scale = scale;
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_intensity = intensity;
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_emitterDuration = 0.1;
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_particleDuration = 1.0+0.6*_scale;
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buildEffect();
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}
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ExplosionDebriEffect::ExplosionDebriEffect(const ExplosionDebriEffect& copy, const osg::CopyOp& copyop):
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ParticleEffect(copy,copyop)
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{
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}
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void ExplosionDebriEffect::setDefaults()
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{
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ParticleEffect::setDefaults();
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_emitterDuration = 0.1;
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_particleDuration = 1.0+0.6*_scale;
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}
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void ExplosionDebriEffect::setUpEmitterAndProgram()
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{
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// set up particle system
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if (!_particleSystem)
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{
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_particleSystem = new osgParticle::ParticleSystem;
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}
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if (_particleSystem.valid())
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{
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_particleSystem->setDefaultAttributes("Images/particle.rgb", false, false);
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osgParticle::Particle& ptemplate = _particleSystem->getDefaultParticleTemplate();
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ptemplate.setLifeTime(_particleDuration);
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float radius = 0.05f*_scale;
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float density = 1000.0f; // 1000.0kg/m^3
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// the following ranges set the envelope of the respective
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// graphical properties in time.
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ptemplate.setSizeRange(osgParticle::rangef(radius*0.75f, radius*3.0f));
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ptemplate.setAlphaRange(osgParticle::rangef(0.0f, 1.0f));
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ptemplate.setColorRange(osgParticle::rangev4(
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osg::Vec4(0.5f, 0.5f, 0.0f, 1.0f),
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osg::Vec4(0.2f, 0.2f, 0.2f, 0.5f)));
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// these are physical properties of the particle
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ptemplate.setRadius(radius); // 5 cm wide particles
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ptemplate.setMass(density*osg::PI*4.0f*radius*radius*radius/3.0f);
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}
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// set up emitter
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if (!_emitter)
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{
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_emitter = new osgParticle::ModularEmitter;
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_emitter->setCounter(new osgParticle::RandomRateCounter);
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_emitter->setPlacer(new osgParticle::SectorPlacer);
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_emitter->setShooter(new osgParticle::RadialShooter);
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}
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if (_emitter.valid())
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{
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_emitter->setParticleSystem(_particleSystem.get());
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_emitter->setReferenceFrame(_useLocalParticleSystem?
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osgParticle::ParticleProcessor::ABSOLUTE_RF:
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osgParticle::ParticleProcessor::RELATIVE_RF);
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_emitter->setStartTime(_startTime);
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_emitter->setLifeTime(_emitterDuration);
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_emitter->setEndless(false);
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osgParticle::RandomRateCounter* counter = dynamic_cast<osgParticle::RandomRateCounter*>(_emitter->getCounter());
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if (counter)
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{
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counter->setRateRange(2000*_intensity,2000*_intensity);
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}
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osgParticle::SectorPlacer* placer = dynamic_cast<osgParticle::SectorPlacer*>(_emitter->getPlacer());
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if (placer)
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{
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placer->setCenter(_position);
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placer->setRadiusRange(0.0f*_scale,0.25f*_scale);
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}
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osgParticle::RadialShooter* shooter = dynamic_cast<osgParticle::RadialShooter*>(_emitter->getShooter());
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if (shooter)
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{
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shooter->setThetaRange(0.0f, osg::PI_2);
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shooter->setInitialSpeedRange(1.0f*_scale,5.0f*_scale);
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}
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}
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// set up program.
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if (!_program)
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{
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_program = new osgParticle::FluidProgram;
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}
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if (_program.valid())
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{
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_program->setParticleSystem(_particleSystem.get());
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_program->setWind(_wind);
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}
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}
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