Improved ParticleEffects

This commit is contained in:
Robert Osfield
2005-04-04 07:54:52 +00:00
parent e4580f2028
commit 22e446dbc9
25 changed files with 917 additions and 289 deletions

View File

@@ -18,44 +18,99 @@
using namespace osgParticle;
ParticleEffect::ParticleEffect(const ParticleEffect& copy, const osg::CopyOp& copyop):
osg::Group(copy,copyop)/*,
osg::Group(copy,copyop),/*,
_particleSystem(copy._particleSystem.valid()?copy._particleSystem->clone():0)*/
_useLocalParticleSystem(copy._useLocalParticleSystem),
_scale(copy._scale),
_intensity(copy._intensity),
_startTime(copy._startTime),
_emitterDuration(copy._emitterDuration),
_particleDuration(copy._particleDuration),
_wind(copy._wind)
{
}
void ParticleEffect::setUseLocalParticleSystem(bool local)
{
if (_useLocalParticleSystem==local) return;
_useLocalParticleSystem = local;
buildEffect();
}
void ParticleEffect::setPosition(const osg::Vec3& position)
{
if (_position==position) return;
_position = position;
setUpEmitterAndProgram();
}
void ParticleEffect::setScale(float scale)
{
if (_scale==scale) return;
_scale = scale;
setUpEmitterAndProgram();
}
void ParticleEffect::setIntensity(float intensity)
{
if (_intensity==intensity) return;
_intensity = intensity;
setUpEmitterAndProgram();
}
void ParticleEffect::setStartTime(double startTime)
{
_startTime = startTime;
if (_startTime==startTime) return;
_startTime =startTime;
setUpEmitterAndProgram();
}
void ParticleEffect::setDuration(double duration)
void ParticleEffect::setEmitterDuration(double duration)
{
_duration = duration;
if (_emitterDuration==duration) return;
_emitterDuration = duration;
setUpEmitterAndProgram();
}
void ParticleEffect::setParticleDuration(double duration)
{
if (_particleDuration==duration) return;
_particleDuration = duration;
setUpEmitterAndProgram();
}
void ParticleEffect::setWind(const osg::Vec3& wind)
{
if (_wind==wind) return;
_wind = wind;
setUpEmitterAndProgram();
}
void ParticleEffect::setParticleSystem(ParticleSystem* ps)
{
if (_particleSystem==ps) return;
_particleSystem = ps;
buildEffect();
}
void ParticleEffect::setDefaults()
{
_useLocalParticleSystem = true;
_scale = 1.0f;
_intensity = 1.0f;
_startTime = 0.0;
_duration = 1.0;
_direction.set(0.0f,0.0f,1.0f);
_emitterDuration = 1.0;
_particleDuration = 1.0;
_wind.set(0.0f,0.0f,0.0f);
}
void ParticleEffect::buildEffect()
@@ -83,9 +138,12 @@ void ParticleEffect::buildEffect()
psu->addParticleSystem(particleSystem);
addChild(psu);
// add the geode to the scene graph
osg::Geode *geode = new osg::Geode;
geode->addDrawable(particleSystem);
addChild(geode);
if (_useLocalParticleSystem)
{
// add the geode to the scene graph
osg::Geode *geode = new osg::Geode;
geode->addDrawable(particleSystem);
addChild(geode);
}
}