Improved ParticleEffects
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28
src/osgPlugins/osgParticle/IO_ExplosionEffect.cpp
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28
src/osgPlugins/osgParticle/IO_ExplosionEffect.cpp
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#include <osgParticle/ExplosionEffect>
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#include <osgDB/Registry>
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#include <osgDB/Input>
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#include <osgDB/Output>
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bool ExplosionEffect_readLocalData(osg::Object &obj, osgDB::Input &fr);
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bool ExplosionEffect_writeLocalData(const osg::Object &obj, osgDB::Output &fw);
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osgDB::RegisterDotOsgWrapperProxy ExplosionEffect_Proxy
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(
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new osgParticle::ExplosionEffect,
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"ExplosionEffect",
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"Object Node ParticleEffect ExplosionEffect",
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ExplosionEffect_readLocalData,
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ExplosionEffect_writeLocalData
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);
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bool ExplosionEffect_readLocalData(osg::Object &, osgDB::Input &)
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{
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return false;
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}
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bool ExplosionEffect_writeLocalData(const osg::Object &, osgDB::Output &)
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{
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return false;
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}
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