Windows build fixes
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14590 16af8721-9629-0410-8352-f15c8da7e697
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@@ -16,10 +16,6 @@
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#include <osg/Texture>
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#ifndef GL_MAX_3D_TEXTURE_SIZE
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#define GL_MAX_3D_TEXTURE_SIZE 0x8073
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#endif
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namespace osg {
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/** Encapsulates OpenGL 3D texture functionality. Doesn't support cube maps,
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