Updated wrappers
This commit is contained in:
@@ -0,0 +1,42 @@
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// ***************************************************************************
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||||
//
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// Generated automatically by genwrapper.
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||||
// Please DO NOT EDIT this file!
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||||
//
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||||
// ***************************************************************************
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#include <osgIntrospection/ReflectionMacros>
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#include <osgIntrospection/TypedMethodInfo>
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#include <osgIntrospection/StaticMethodInfo>
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#include <osgIntrospection/Attributes>
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#include <osgAnimation/Animation>
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#include <osgAnimation/AnimationUpdateCallback>
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#include <osgAnimation/Channel>
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// Must undefine IN and OUT macros defined in Windows headers
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#ifdef IN
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#undef IN
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#endif
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#ifdef OUT
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#undef OUT
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#endif
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BEGIN_ABSTRACT_OBJECT_REFLECTOR(osgAnimation::AnimationUpdateCallbackBase)
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I_DeclaringFile("osgAnimation/AnimationUpdateCallback");
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I_VirtualBaseType(osg::Object);
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I_Constructor0(____AnimationUpdateCallbackBase,
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"",
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"");
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I_Method1(bool, link, IN, osgAnimation::Channel *, channel,
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Properties::PURE_VIRTUAL,
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__bool__link__Channel_P1,
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"",
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"");
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I_Method1(int, link, IN, osgAnimation::Animation *, animation,
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Properties::PURE_VIRTUAL,
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__int__link__Animation_P1,
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"",
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"");
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END_REFLECTOR
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@@ -0,0 +1,126 @@
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// ***************************************************************************
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||||
//
|
||||
// Generated automatically by genwrapper.
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||||
// Please DO NOT EDIT this file!
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||||
//
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||||
// ***************************************************************************
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||||
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#include <osgIntrospection/ReflectionMacros>
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#include <osgIntrospection/TypedMethodInfo>
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#include <osgIntrospection/StaticMethodInfo>
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#include <osgIntrospection/Attributes>
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#include <osg/CopyOp>
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#include <osg/Matrix>
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#include <osg/Object>
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#include <osgAnimation/StackedMatrixElement>
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#include <osgAnimation/Target>
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// Must undefine IN and OUT macros defined in Windows headers
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#ifdef IN
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#undef IN
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#endif
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#ifdef OUT
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#undef OUT
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#endif
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BEGIN_OBJECT_REFLECTOR(osgAnimation::StackedMatrixElement)
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I_DeclaringFile("osgAnimation/StackedMatrixElement");
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I_BaseType(osgAnimation::StackedTransformElement);
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I_Method0(osg::Object *, cloneType,
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Properties::VIRTUAL,
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__osg_Object_P1__cloneType,
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"Clone the type of an object, with Object* return type. ",
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"Must be defined by derived classes. ");
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I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, x,
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Properties::VIRTUAL,
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__osg_Object_P1__clone__C5_osg_CopyOp_R1,
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"Clone an object, with Object* return type. ",
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"Must be defined by derived classes. ");
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I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
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Properties::VIRTUAL,
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__bool__isSameKindAs__C5_osg_Object_P1,
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"",
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"");
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I_Method0(const char *, libraryName,
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Properties::VIRTUAL,
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__C5_char_P1__libraryName,
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"return the name of the object's library. ",
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"Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. ");
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I_Method0(const char *, className,
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Properties::VIRTUAL,
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__C5_char_P1__className,
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"return the name of the object's class type. ",
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"Must be defined by derived classes. ");
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I_Constructor0(____StackedMatrixElement,
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"",
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"");
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I_Constructor2(IN, const osgAnimation::StackedMatrixElement &, x, IN, const osg::CopyOp &, x,
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____StackedMatrixElement__C5_StackedMatrixElement_R1__C5_osg_CopyOp_R1,
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"",
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"");
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I_Constructor2(IN, const std::string &, name, IN, const osg::Matrix &, matrix,
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____StackedMatrixElement__C5_std_string_R1__C5_osg_Matrix_R1,
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"",
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"");
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I_Constructor1(IN, const osg::Matrix &, matrix,
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Properties::NON_EXPLICIT,
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____StackedMatrixElement__C5_osg_Matrix_R1,
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"",
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"");
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I_Method1(void, applyToMatrix, IN, osg::Matrix &, matrix,
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Properties::VIRTUAL,
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__void__applyToMatrix__osg_Matrix_R1,
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"",
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"");
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I_Method0(osg::Matrix, getAsMatrix,
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Properties::VIRTUAL,
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__osg_Matrix__getAsMatrix,
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"",
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"");
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I_Method0(const osg::Matrix &, getMatrix,
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Properties::NON_VIRTUAL,
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__C5_osg_Matrix_R1__getMatrix,
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"",
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"");
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I_Method1(void, setMatrix, IN, const osg::Matrix &, matrix,
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Properties::NON_VIRTUAL,
|
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__void__setMatrix__C5_osg_Matrix_R1,
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"",
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"");
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I_Method0(bool, isIdentity,
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Properties::VIRTUAL,
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__bool__isIdentity,
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"",
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"");
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I_Method0(void, update,
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Properties::VIRTUAL,
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__void__update,
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"",
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"");
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I_Method0(osgAnimation::Target *, getOrCreateTarget,
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Properties::VIRTUAL,
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__Target_P1__getOrCreateTarget,
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"",
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"");
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I_Method0(osgAnimation::Target *, getTarget,
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Properties::VIRTUAL,
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__Target_P1__getTarget,
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"",
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"");
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I_Method0(const osgAnimation::Target *, getTarget,
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Properties::VIRTUAL,
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__C5_Target_P1__getTarget,
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"",
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"");
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I_SimpleProperty(osg::Matrix, AsMatrix,
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__osg_Matrix__getAsMatrix,
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0);
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I_SimpleProperty(const osg::Matrix &, Matrix,
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__C5_osg_Matrix_R1__getMatrix,
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__void__setMatrix__C5_osg_Matrix_R1);
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I_SimpleProperty(osgAnimation::Target *, Target,
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__Target_P1__getTarget,
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0);
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END_REFLECTOR
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@@ -0,0 +1,127 @@
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||||
// ***************************************************************************
|
||||
//
|
||||
// Generated automatically by genwrapper.
|
||||
// Please DO NOT EDIT this file!
|
||||
//
|
||||
// ***************************************************************************
|
||||
|
||||
#include <osgIntrospection/ReflectionMacros>
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#include <osgIntrospection/TypedMethodInfo>
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#include <osgIntrospection/StaticMethodInfo>
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#include <osgIntrospection/Attributes>
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#include <osg/CopyOp>
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#include <osg/Matrix>
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#include <osg/Object>
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#include <osg/Quat>
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#include <osgAnimation/StackedQuaternionElement>
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#include <osgAnimation/Target>
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// Must undefine IN and OUT macros defined in Windows headers
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||||
#ifdef IN
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#undef IN
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||||
#endif
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||||
#ifdef OUT
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#undef OUT
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#endif
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BEGIN_OBJECT_REFLECTOR(osgAnimation::StackedQuaternionElement)
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I_DeclaringFile("osgAnimation/StackedQuaternionElement");
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I_BaseType(osgAnimation::StackedTransformElement);
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I_Method0(osg::Object *, cloneType,
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||||
Properties::VIRTUAL,
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||||
__osg_Object_P1__cloneType,
|
||||
"Clone the type of an object, with Object* return type. ",
|
||||
"Must be defined by derived classes. ");
|
||||
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, x,
|
||||
Properties::VIRTUAL,
|
||||
__osg_Object_P1__clone__C5_osg_CopyOp_R1,
|
||||
"Clone an object, with Object* return type. ",
|
||||
"Must be defined by derived classes. ");
|
||||
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
|
||||
Properties::VIRTUAL,
|
||||
__bool__isSameKindAs__C5_osg_Object_P1,
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"",
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||||
"");
|
||||
I_Method0(const char *, libraryName,
|
||||
Properties::VIRTUAL,
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||||
__C5_char_P1__libraryName,
|
||||
"return the name of the object's library. ",
|
||||
"Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. ");
|
||||
I_Method0(const char *, className,
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||||
Properties::VIRTUAL,
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||||
__C5_char_P1__className,
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||||
"return the name of the object's class type. ",
|
||||
"Must be defined by derived classes. ");
|
||||
I_Constructor0(____StackedQuaternionElement,
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"",
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||||
"");
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I_Constructor2(IN, const osgAnimation::StackedQuaternionElement &, x, IN, const osg::CopyOp &, x,
|
||||
____StackedQuaternionElement__C5_StackedQuaternionElement_R1__C5_osg_CopyOp_R1,
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||||
"",
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||||
"");
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I_ConstructorWithDefaults2(IN, const std::string &, x, , IN, const osg::Quat &, q, osg::Quat(0, 0, 0, 1),
|
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____StackedQuaternionElement__C5_std_string_R1__C5_osg_Quat_R1,
|
||||
"",
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||||
"");
|
||||
I_Constructor1(IN, const osg::Quat &, x,
|
||||
Properties::NON_EXPLICIT,
|
||||
____StackedQuaternionElement__C5_osg_Quat_R1,
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||||
"",
|
||||
"");
|
||||
I_Method1(void, applyToMatrix, IN, osg::Matrix &, matrix,
|
||||
Properties::VIRTUAL,
|
||||
__void__applyToMatrix__osg_Matrix_R1,
|
||||
"",
|
||||
"");
|
||||
I_Method0(osg::Matrix, getAsMatrix,
|
||||
Properties::VIRTUAL,
|
||||
__osg_Matrix__getAsMatrix,
|
||||
"",
|
||||
"");
|
||||
I_Method0(bool, isIdentity,
|
||||
Properties::VIRTUAL,
|
||||
__bool__isIdentity,
|
||||
"",
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||||
"");
|
||||
I_Method0(void, update,
|
||||
Properties::VIRTUAL,
|
||||
__void__update,
|
||||
"",
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||||
"");
|
||||
I_Method0(const osg::Quat &, getQuaternion,
|
||||
Properties::NON_VIRTUAL,
|
||||
__C5_osg_Quat_R1__getQuaternion,
|
||||
"",
|
||||
"");
|
||||
I_Method1(void, setQuaternion, IN, const osg::Quat &, x,
|
||||
Properties::NON_VIRTUAL,
|
||||
__void__setQuaternion__C5_osg_Quat_R1,
|
||||
"",
|
||||
"");
|
||||
I_Method0(osgAnimation::Target *, getOrCreateTarget,
|
||||
Properties::VIRTUAL,
|
||||
__Target_P1__getOrCreateTarget,
|
||||
"",
|
||||
"");
|
||||
I_Method0(osgAnimation::Target *, getTarget,
|
||||
Properties::VIRTUAL,
|
||||
__Target_P1__getTarget,
|
||||
"",
|
||||
"");
|
||||
I_Method0(const osgAnimation::Target *, getTarget,
|
||||
Properties::VIRTUAL,
|
||||
__C5_Target_P1__getTarget,
|
||||
"",
|
||||
"");
|
||||
I_SimpleProperty(osg::Matrix, AsMatrix,
|
||||
__osg_Matrix__getAsMatrix,
|
||||
0);
|
||||
I_SimpleProperty(const osg::Quat &, Quaternion,
|
||||
__C5_osg_Quat_R1__getQuaternion,
|
||||
__void__setQuaternion__C5_osg_Quat_R1);
|
||||
I_SimpleProperty(osgAnimation::Target *, Target,
|
||||
__Target_P1__getTarget,
|
||||
0);
|
||||
END_REFLECTOR
|
||||
|
||||
@@ -0,0 +1,139 @@
|
||||
// ***************************************************************************
|
||||
//
|
||||
// Generated automatically by genwrapper.
|
||||
// Please DO NOT EDIT this file!
|
||||
//
|
||||
// ***************************************************************************
|
||||
|
||||
#include <osgIntrospection/ReflectionMacros>
|
||||
#include <osgIntrospection/TypedMethodInfo>
|
||||
#include <osgIntrospection/StaticMethodInfo>
|
||||
#include <osgIntrospection/Attributes>
|
||||
|
||||
#include <osg/CopyOp>
|
||||
#include <osg/Matrix>
|
||||
#include <osg/Object>
|
||||
#include <osg/Vec3>
|
||||
#include <osgAnimation/StackedRotateAxisElement>
|
||||
#include <osgAnimation/Target>
|
||||
|
||||
// Must undefine IN and OUT macros defined in Windows headers
|
||||
#ifdef IN
|
||||
#undef IN
|
||||
#endif
|
||||
#ifdef OUT
|
||||
#undef OUT
|
||||
#endif
|
||||
|
||||
BEGIN_OBJECT_REFLECTOR(osgAnimation::StackedRotateAxisElement)
|
||||
I_DeclaringFile("osgAnimation/StackedRotateAxisElement");
|
||||
I_BaseType(osgAnimation::StackedTransformElement);
|
||||
I_Method0(osg::Object *, cloneType,
|
||||
Properties::VIRTUAL,
|
||||
__osg_Object_P1__cloneType,
|
||||
"Clone the type of an object, with Object* return type. ",
|
||||
"Must be defined by derived classes. ");
|
||||
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, x,
|
||||
Properties::VIRTUAL,
|
||||
__osg_Object_P1__clone__C5_osg_CopyOp_R1,
|
||||
"Clone an object, with Object* return type. ",
|
||||
"Must be defined by derived classes. ");
|
||||
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
|
||||
Properties::VIRTUAL,
|
||||
__bool__isSameKindAs__C5_osg_Object_P1,
|
||||
"",
|
||||
"");
|
||||
I_Method0(const char *, libraryName,
|
||||
Properties::VIRTUAL,
|
||||
__C5_char_P1__libraryName,
|
||||
"return the name of the object's library. ",
|
||||
"Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. ");
|
||||
I_Method0(const char *, className,
|
||||
Properties::VIRTUAL,
|
||||
__C5_char_P1__className,
|
||||
"return the name of the object's class type. ",
|
||||
"Must be defined by derived classes. ");
|
||||
I_Constructor0(____StackedRotateAxisElement,
|
||||
"",
|
||||
"");
|
||||
I_Constructor2(IN, const osgAnimation::StackedRotateAxisElement &, x, IN, const osg::CopyOp &, x,
|
||||
____StackedRotateAxisElement__C5_StackedRotateAxisElement_R1__C5_osg_CopyOp_R1,
|
||||
"",
|
||||
"");
|
||||
I_Constructor3(IN, const std::string &, name, IN, const osg::Vec3 &, axis, IN, double, angle,
|
||||
____StackedRotateAxisElement__C5_std_string_R1__C5_osg_Vec3_R1__double,
|
||||
"",
|
||||
"");
|
||||
I_Constructor2(IN, const osg::Vec3 &, axis, IN, double, angle,
|
||||
____StackedRotateAxisElement__C5_osg_Vec3_R1__double,
|
||||
"",
|
||||
"");
|
||||
I_Method1(void, applyToMatrix, IN, osg::Matrix &, matrix,
|
||||
Properties::VIRTUAL,
|
||||
__void__applyToMatrix__osg_Matrix_R1,
|
||||
"",
|
||||
"");
|
||||
I_Method0(osg::Matrix, getAsMatrix,
|
||||
Properties::VIRTUAL,
|
||||
__osg_Matrix__getAsMatrix,
|
||||
"",
|
||||
"");
|
||||
I_Method0(bool, isIdentity,
|
||||
Properties::VIRTUAL,
|
||||
__bool__isIdentity,
|
||||
"",
|
||||
"");
|
||||
I_Method0(void, update,
|
||||
Properties::VIRTUAL,
|
||||
__void__update,
|
||||
"",
|
||||
"");
|
||||
I_Method0(const osg::Vec3 &, getAxis,
|
||||
Properties::NON_VIRTUAL,
|
||||
__C5_osg_Vec3_R1__getAxis,
|
||||
"",
|
||||
"");
|
||||
I_Method0(const double, getAngle,
|
||||
Properties::NON_VIRTUAL,
|
||||
__C5_double__getAngle,
|
||||
"",
|
||||
"");
|
||||
I_Method1(void, setAxis, IN, const osg::Vec3 &, x,
|
||||
Properties::NON_VIRTUAL,
|
||||
__void__setAxis__C5_osg_Vec3_R1,
|
||||
"",
|
||||
"");
|
||||
I_Method1(void, setAngle, IN, const double &, x,
|
||||
Properties::NON_VIRTUAL,
|
||||
__void__setAngle__C5_double_R1,
|
||||
"",
|
||||
"");
|
||||
I_Method0(osgAnimation::Target *, getOrCreateTarget,
|
||||
Properties::VIRTUAL,
|
||||
__Target_P1__getOrCreateTarget,
|
||||
"",
|
||||
"");
|
||||
I_Method0(osgAnimation::Target *, getTarget,
|
||||
Properties::VIRTUAL,
|
||||
__Target_P1__getTarget,
|
||||
"",
|
||||
"");
|
||||
I_Method0(const osgAnimation::Target *, getTarget,
|
||||
Properties::VIRTUAL,
|
||||
__C5_Target_P1__getTarget,
|
||||
"",
|
||||
"");
|
||||
I_SimpleProperty(const double &, Angle,
|
||||
0,
|
||||
__void__setAngle__C5_double_R1);
|
||||
I_SimpleProperty(osg::Matrix, AsMatrix,
|
||||
__osg_Matrix__getAsMatrix,
|
||||
0);
|
||||
I_SimpleProperty(const osg::Vec3 &, Axis,
|
||||
__C5_osg_Vec3_R1__getAxis,
|
||||
__void__setAxis__C5_osg_Vec3_R1);
|
||||
I_SimpleProperty(osgAnimation::Target *, Target,
|
||||
__Target_P1__getTarget,
|
||||
0);
|
||||
END_REFLECTOR
|
||||
|
||||
@@ -0,0 +1,127 @@
|
||||
// ***************************************************************************
|
||||
//
|
||||
// Generated automatically by genwrapper.
|
||||
// Please DO NOT EDIT this file!
|
||||
//
|
||||
// ***************************************************************************
|
||||
|
||||
#include <osgIntrospection/ReflectionMacros>
|
||||
#include <osgIntrospection/TypedMethodInfo>
|
||||
#include <osgIntrospection/StaticMethodInfo>
|
||||
#include <osgIntrospection/Attributes>
|
||||
|
||||
#include <osg/CopyOp>
|
||||
#include <osg/Matrix>
|
||||
#include <osg/Object>
|
||||
#include <osg/Vec3>
|
||||
#include <osgAnimation/StackedScaleElement>
|
||||
#include <osgAnimation/Target>
|
||||
|
||||
// Must undefine IN and OUT macros defined in Windows headers
|
||||
#ifdef IN
|
||||
#undef IN
|
||||
#endif
|
||||
#ifdef OUT
|
||||
#undef OUT
|
||||
#endif
|
||||
|
||||
BEGIN_OBJECT_REFLECTOR(osgAnimation::StackedScaleElement)
|
||||
I_DeclaringFile("osgAnimation/StackedScaleElement");
|
||||
I_BaseType(osgAnimation::StackedTransformElement);
|
||||
I_Method0(osg::Object *, cloneType,
|
||||
Properties::VIRTUAL,
|
||||
__osg_Object_P1__cloneType,
|
||||
"Clone the type of an object, with Object* return type. ",
|
||||
"Must be defined by derived classes. ");
|
||||
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, x,
|
||||
Properties::VIRTUAL,
|
||||
__osg_Object_P1__clone__C5_osg_CopyOp_R1,
|
||||
"Clone an object, with Object* return type. ",
|
||||
"Must be defined by derived classes. ");
|
||||
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
|
||||
Properties::VIRTUAL,
|
||||
__bool__isSameKindAs__C5_osg_Object_P1,
|
||||
"",
|
||||
"");
|
||||
I_Method0(const char *, libraryName,
|
||||
Properties::VIRTUAL,
|
||||
__C5_char_P1__libraryName,
|
||||
"return the name of the object's library. ",
|
||||
"Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. ");
|
||||
I_Method0(const char *, className,
|
||||
Properties::VIRTUAL,
|
||||
__C5_char_P1__className,
|
||||
"return the name of the object's class type. ",
|
||||
"Must be defined by derived classes. ");
|
||||
I_Constructor0(____StackedScaleElement,
|
||||
"",
|
||||
"");
|
||||
I_Constructor2(IN, const osgAnimation::StackedScaleElement &, x, IN, const osg::CopyOp &, x,
|
||||
____StackedScaleElement__C5_StackedScaleElement_R1__C5_osg_CopyOp_R1,
|
||||
"",
|
||||
"");
|
||||
I_ConstructorWithDefaults2(IN, const std::string &, name, , IN, const osg::Vec3 &, scale, osg::Vec3(1, 1, 1),
|
||||
____StackedScaleElement__C5_std_string_R1__C5_osg_Vec3_R1,
|
||||
"",
|
||||
"");
|
||||
I_Constructor1(IN, const osg::Vec3 &, scale,
|
||||
Properties::NON_EXPLICIT,
|
||||
____StackedScaleElement__C5_osg_Vec3_R1,
|
||||
"",
|
||||
"");
|
||||
I_Method1(void, applyToMatrix, IN, osg::Matrix &, matrix,
|
||||
Properties::VIRTUAL,
|
||||
__void__applyToMatrix__osg_Matrix_R1,
|
||||
"",
|
||||
"");
|
||||
I_Method0(osg::Matrix, getAsMatrix,
|
||||
Properties::VIRTUAL,
|
||||
__osg_Matrix__getAsMatrix,
|
||||
"",
|
||||
"");
|
||||
I_Method0(bool, isIdentity,
|
||||
Properties::VIRTUAL,
|
||||
__bool__isIdentity,
|
||||
"",
|
||||
"");
|
||||
I_Method0(void, update,
|
||||
Properties::VIRTUAL,
|
||||
__void__update,
|
||||
"",
|
||||
"");
|
||||
I_Method0(const osg::Vec3 &, getScale,
|
||||
Properties::NON_VIRTUAL,
|
||||
__C5_osg_Vec3_R1__getScale,
|
||||
"",
|
||||
"");
|
||||
I_Method1(void, setScale, IN, const osg::Vec3 &, scale,
|
||||
Properties::NON_VIRTUAL,
|
||||
__void__setScale__C5_osg_Vec3_R1,
|
||||
"",
|
||||
"");
|
||||
I_Method0(osgAnimation::Target *, getOrCreateTarget,
|
||||
Properties::VIRTUAL,
|
||||
__Target_P1__getOrCreateTarget,
|
||||
"",
|
||||
"");
|
||||
I_Method0(osgAnimation::Target *, getTarget,
|
||||
Properties::VIRTUAL,
|
||||
__Target_P1__getTarget,
|
||||
"",
|
||||
"");
|
||||
I_Method0(const osgAnimation::Target *, getTarget,
|
||||
Properties::VIRTUAL,
|
||||
__C5_Target_P1__getTarget,
|
||||
"",
|
||||
"");
|
||||
I_SimpleProperty(osg::Matrix, AsMatrix,
|
||||
__osg_Matrix__getAsMatrix,
|
||||
0);
|
||||
I_SimpleProperty(const osg::Vec3 &, Scale,
|
||||
__C5_osg_Vec3_R1__getScale,
|
||||
__void__setScale__C5_osg_Vec3_R1);
|
||||
I_SimpleProperty(osgAnimation::Target *, Target,
|
||||
__Target_P1__getTarget,
|
||||
0);
|
||||
END_REFLECTOR
|
||||
|
||||
@@ -0,0 +1,49 @@
|
||||
// ***************************************************************************
|
||||
//
|
||||
// Generated automatically by genwrapper.
|
||||
// Please DO NOT EDIT this file!
|
||||
//
|
||||
// ***************************************************************************
|
||||
|
||||
#include <osgIntrospection/ReflectionMacros>
|
||||
#include <osgIntrospection/TypedMethodInfo>
|
||||
#include <osgIntrospection/StaticMethodInfo>
|
||||
#include <osgIntrospection/Attributes>
|
||||
|
||||
#include <osg/CopyOp>
|
||||
#include <osg/Matrix>
|
||||
#include <osgAnimation/StackedTransform>
|
||||
|
||||
// Must undefine IN and OUT macros defined in Windows headers
|
||||
#ifdef IN
|
||||
#undef IN
|
||||
#endif
|
||||
#ifdef OUT
|
||||
#undef OUT
|
||||
#endif
|
||||
|
||||
BEGIN_OBJECT_REFLECTOR(osgAnimation::StackedTransform)
|
||||
I_DeclaringFile("osgAnimation/StackedTransform");
|
||||
I_BaseType(osg::MixinVector);
|
||||
I_Constructor0(____StackedTransform,
|
||||
"",
|
||||
"");
|
||||
I_ConstructorWithDefaults2(IN, const osgAnimation::StackedTransform &, x, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
|
||||
____StackedTransform__C5_StackedTransform_R1__C5_osg_CopyOp_R1,
|
||||
"",
|
||||
"");
|
||||
I_Method0(void, update,
|
||||
Properties::NON_VIRTUAL,
|
||||
__void__update,
|
||||
"",
|
||||
"");
|
||||
I_Method0(const osg::Matrix &, getMatrix,
|
||||
Properties::NON_VIRTUAL,
|
||||
__C5_osg_Matrix_R1__getMatrix,
|
||||
"",
|
||||
"");
|
||||
I_SimpleProperty(const osg::Matrix &, Matrix,
|
||||
__C5_osg_Matrix_R1__getMatrix,
|
||||
0);
|
||||
END_REFLECTOR
|
||||
|
||||
@@ -0,0 +1,78 @@
|
||||
// ***************************************************************************
|
||||
//
|
||||
// Generated automatically by genwrapper.
|
||||
// Please DO NOT EDIT this file!
|
||||
//
|
||||
// ***************************************************************************
|
||||
|
||||
#include <osgIntrospection/ReflectionMacros>
|
||||
#include <osgIntrospection/TypedMethodInfo>
|
||||
#include <osgIntrospection/StaticMethodInfo>
|
||||
#include <osgIntrospection/Attributes>
|
||||
|
||||
#include <osg/CopyOp>
|
||||
#include <osg/Matrix>
|
||||
#include <osgAnimation/StackedTransformElement>
|
||||
#include <osgAnimation/Target>
|
||||
|
||||
// Must undefine IN and OUT macros defined in Windows headers
|
||||
#ifdef IN
|
||||
#undef IN
|
||||
#endif
|
||||
#ifdef OUT
|
||||
#undef OUT
|
||||
#endif
|
||||
|
||||
BEGIN_ABSTRACT_OBJECT_REFLECTOR(osgAnimation::StackedTransformElement)
|
||||
I_DeclaringFile("osgAnimation/StackedTransformElement");
|
||||
I_BaseType(osg::Object);
|
||||
I_Constructor0(____StackedTransformElement,
|
||||
"",
|
||||
"");
|
||||
I_Constructor2(IN, const osgAnimation::StackedTransformElement &, rhs, IN, const osg::CopyOp &, c,
|
||||
____StackedTransformElement__C5_StackedTransformElement_R1__C5_osg_CopyOp_R1,
|
||||
"",
|
||||
"");
|
||||
I_Method1(void, applyToMatrix, IN, osg::Matrix &, matrix,
|
||||
Properties::PURE_VIRTUAL,
|
||||
__void__applyToMatrix__osg_Matrix_R1,
|
||||
"",
|
||||
"");
|
||||
I_Method0(osg::Matrix, getAsMatrix,
|
||||
Properties::PURE_VIRTUAL,
|
||||
__osg_Matrix__getAsMatrix,
|
||||
"",
|
||||
"");
|
||||
I_Method0(bool, isIdentity,
|
||||
Properties::PURE_VIRTUAL,
|
||||
__bool__isIdentity,
|
||||
"",
|
||||
"");
|
||||
I_Method0(void, update,
|
||||
Properties::PURE_VIRTUAL,
|
||||
__void__update,
|
||||
"",
|
||||
"");
|
||||
I_Method0(osgAnimation::Target *, getOrCreateTarget,
|
||||
Properties::VIRTUAL,
|
||||
__Target_P1__getOrCreateTarget,
|
||||
"",
|
||||
"");
|
||||
I_Method0(osgAnimation::Target *, getTarget,
|
||||
Properties::VIRTUAL,
|
||||
__Target_P1__getTarget,
|
||||
"",
|
||||
"");
|
||||
I_Method0(const osgAnimation::Target *, getTarget,
|
||||
Properties::VIRTUAL,
|
||||
__C5_Target_P1__getTarget,
|
||||
"",
|
||||
"");
|
||||
I_SimpleProperty(osg::Matrix, AsMatrix,
|
||||
__osg_Matrix__getAsMatrix,
|
||||
0);
|
||||
I_SimpleProperty(osgAnimation::Target *, Target,
|
||||
__Target_P1__getTarget,
|
||||
0);
|
||||
END_REFLECTOR
|
||||
|
||||
@@ -0,0 +1,127 @@
|
||||
// ***************************************************************************
|
||||
//
|
||||
// Generated automatically by genwrapper.
|
||||
// Please DO NOT EDIT this file!
|
||||
//
|
||||
// ***************************************************************************
|
||||
|
||||
#include <osgIntrospection/ReflectionMacros>
|
||||
#include <osgIntrospection/TypedMethodInfo>
|
||||
#include <osgIntrospection/StaticMethodInfo>
|
||||
#include <osgIntrospection/Attributes>
|
||||
|
||||
#include <osg/CopyOp>
|
||||
#include <osg/Matrix>
|
||||
#include <osg/Object>
|
||||
#include <osg/Vec3>
|
||||
#include <osgAnimation/StackedTranslateElement>
|
||||
#include <osgAnimation/Target>
|
||||
|
||||
// Must undefine IN and OUT macros defined in Windows headers
|
||||
#ifdef IN
|
||||
#undef IN
|
||||
#endif
|
||||
#ifdef OUT
|
||||
#undef OUT
|
||||
#endif
|
||||
|
||||
BEGIN_OBJECT_REFLECTOR(osgAnimation::StackedTranslateElement)
|
||||
I_DeclaringFile("osgAnimation/StackedTranslateElement");
|
||||
I_BaseType(osgAnimation::StackedTransformElement);
|
||||
I_Method0(osg::Object *, cloneType,
|
||||
Properties::VIRTUAL,
|
||||
__osg_Object_P1__cloneType,
|
||||
"Clone the type of an object, with Object* return type. ",
|
||||
"Must be defined by derived classes. ");
|
||||
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, x,
|
||||
Properties::VIRTUAL,
|
||||
__osg_Object_P1__clone__C5_osg_CopyOp_R1,
|
||||
"Clone an object, with Object* return type. ",
|
||||
"Must be defined by derived classes. ");
|
||||
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
|
||||
Properties::VIRTUAL,
|
||||
__bool__isSameKindAs__C5_osg_Object_P1,
|
||||
"",
|
||||
"");
|
||||
I_Method0(const char *, libraryName,
|
||||
Properties::VIRTUAL,
|
||||
__C5_char_P1__libraryName,
|
||||
"return the name of the object's library. ",
|
||||
"Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. ");
|
||||
I_Method0(const char *, className,
|
||||
Properties::VIRTUAL,
|
||||
__C5_char_P1__className,
|
||||
"return the name of the object's class type. ",
|
||||
"Must be defined by derived classes. ");
|
||||
I_Constructor0(____StackedTranslateElement,
|
||||
"",
|
||||
"");
|
||||
I_Constructor2(IN, const osgAnimation::StackedTranslateElement &, x, IN, const osg::CopyOp &, x,
|
||||
____StackedTranslateElement__C5_StackedTranslateElement_R1__C5_osg_CopyOp_R1,
|
||||
"",
|
||||
"");
|
||||
I_ConstructorWithDefaults2(IN, const std::string &, x, , IN, const osg::Vec3 &, translate, osg::Vec3(0, 0, 0),
|
||||
____StackedTranslateElement__C5_std_string_R1__C5_osg_Vec3_R1,
|
||||
"",
|
||||
"");
|
||||
I_Constructor1(IN, const osg::Vec3 &, translate,
|
||||
Properties::NON_EXPLICIT,
|
||||
____StackedTranslateElement__C5_osg_Vec3_R1,
|
||||
"",
|
||||
"");
|
||||
I_Method1(void, applyToMatrix, IN, osg::Matrix &, matrix,
|
||||
Properties::VIRTUAL,
|
||||
__void__applyToMatrix__osg_Matrix_R1,
|
||||
"",
|
||||
"");
|
||||
I_Method0(osg::Matrix, getAsMatrix,
|
||||
Properties::VIRTUAL,
|
||||
__osg_Matrix__getAsMatrix,
|
||||
"",
|
||||
"");
|
||||
I_Method0(bool, isIdentity,
|
||||
Properties::VIRTUAL,
|
||||
__bool__isIdentity,
|
||||
"",
|
||||
"");
|
||||
I_Method0(void, update,
|
||||
Properties::VIRTUAL,
|
||||
__void__update,
|
||||
"",
|
||||
"");
|
||||
I_Method0(const osg::Vec3 &, getTranslate,
|
||||
Properties::NON_VIRTUAL,
|
||||
__C5_osg_Vec3_R1__getTranslate,
|
||||
"",
|
||||
"");
|
||||
I_Method1(void, setTranslate, IN, const osg::Vec3 &, x,
|
||||
Properties::NON_VIRTUAL,
|
||||
__void__setTranslate__C5_osg_Vec3_R1,
|
||||
"",
|
||||
"");
|
||||
I_Method0(osgAnimation::Target *, getOrCreateTarget,
|
||||
Properties::VIRTUAL,
|
||||
__Target_P1__getOrCreateTarget,
|
||||
"",
|
||||
"");
|
||||
I_Method0(osgAnimation::Target *, getTarget,
|
||||
Properties::VIRTUAL,
|
||||
__Target_P1__getTarget,
|
||||
"",
|
||||
"");
|
||||
I_Method0(const osgAnimation::Target *, getTarget,
|
||||
Properties::VIRTUAL,
|
||||
__C5_Target_P1__getTarget,
|
||||
"",
|
||||
"");
|
||||
I_SimpleProperty(osg::Matrix, AsMatrix,
|
||||
__osg_Matrix__getAsMatrix,
|
||||
0);
|
||||
I_SimpleProperty(osgAnimation::Target *, Target,
|
||||
__Target_P1__getTarget,
|
||||
0);
|
||||
I_SimpleProperty(const osg::Vec3 &, Translate,
|
||||
__C5_osg_Vec3_R1__getTranslate,
|
||||
__void__setTranslate__C5_osg_Vec3_R1);
|
||||
END_REFLECTOR
|
||||
|
||||
65
src/osgWrappers/introspection/osgAnimation/UpdateBone.cpp
Normal file
65
src/osgWrappers/introspection/osgAnimation/UpdateBone.cpp
Normal file
@@ -0,0 +1,65 @@
|
||||
// ***************************************************************************
|
||||
//
|
||||
// Generated automatically by genwrapper.
|
||||
// Please DO NOT EDIT this file!
|
||||
//
|
||||
// ***************************************************************************
|
||||
|
||||
#include <osgIntrospection/ReflectionMacros>
|
||||
#include <osgIntrospection/TypedMethodInfo>
|
||||
#include <osgIntrospection/StaticMethodInfo>
|
||||
#include <osgIntrospection/Attributes>
|
||||
|
||||
#include <osg/CopyOp>
|
||||
#include <osg/Node>
|
||||
#include <osg/NodeVisitor>
|
||||
#include <osg/Object>
|
||||
#include <osgAnimation/UpdateBone>
|
||||
|
||||
// Must undefine IN and OUT macros defined in Windows headers
|
||||
#ifdef IN
|
||||
#undef IN
|
||||
#endif
|
||||
#ifdef OUT
|
||||
#undef OUT
|
||||
#endif
|
||||
|
||||
BEGIN_OBJECT_REFLECTOR(osgAnimation::UpdateBone)
|
||||
I_DeclaringFile("osgAnimation/UpdateBone");
|
||||
I_BaseType(osgAnimation::UpdateMatrixTransform);
|
||||
I_Method0(osg::Object *, cloneType,
|
||||
Properties::VIRTUAL,
|
||||
__osg_Object_P1__cloneType,
|
||||
"Clone the type of an object, with Object* return type. ",
|
||||
"Must be defined by derived classes. ");
|
||||
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, x,
|
||||
Properties::VIRTUAL,
|
||||
__osg_Object_P1__clone__C5_osg_CopyOp_R1,
|
||||
"Clone an object, with Object* return type. ",
|
||||
"Must be defined by derived classes. ");
|
||||
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
|
||||
Properties::VIRTUAL,
|
||||
__bool__isSameKindAs__C5_osg_Object_P1,
|
||||
"",
|
||||
"");
|
||||
I_Method0(const char *, libraryName,
|
||||
Properties::VIRTUAL,
|
||||
__C5_char_P1__libraryName,
|
||||
"return the name of the object's library. ",
|
||||
"Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. ");
|
||||
I_Method0(const char *, className,
|
||||
Properties::VIRTUAL,
|
||||
__C5_char_P1__className,
|
||||
"return the name of the object's class type. ",
|
||||
"Must be defined by derived classes. ");
|
||||
I_ConstructorWithDefaults1(IN, const std::string &, name, "",
|
||||
Properties::NON_EXPLICIT,
|
||||
____UpdateBone__C5_std_string_R1,
|
||||
"",
|
||||
"");
|
||||
I_Constructor2(IN, const osgAnimation::UpdateBone &, x, IN, const osg::CopyOp &, x,
|
||||
____UpdateBone__C5_UpdateBone_R1__C5_osg_CopyOp_R1,
|
||||
"",
|
||||
"");
|
||||
END_REFLECTOR
|
||||
|
||||
@@ -0,0 +1,85 @@
|
||||
// ***************************************************************************
|
||||
//
|
||||
// Generated automatically by genwrapper.
|
||||
// Please DO NOT EDIT this file!
|
||||
//
|
||||
// ***************************************************************************
|
||||
|
||||
#include <osgIntrospection/ReflectionMacros>
|
||||
#include <osgIntrospection/TypedMethodInfo>
|
||||
#include <osgIntrospection/StaticMethodInfo>
|
||||
#include <osgIntrospection/Attributes>
|
||||
|
||||
#include <osg/CopyOp>
|
||||
#include <osg/Material>
|
||||
#include <osg/NodeVisitor>
|
||||
#include <osg/Object>
|
||||
#include <osg/StateAttribute>
|
||||
#include <osgAnimation/Channel>
|
||||
#include <osgAnimation/Target>
|
||||
#include <osgAnimation/UpdateMaterial>
|
||||
|
||||
// Must undefine IN and OUT macros defined in Windows headers
|
||||
#ifdef IN
|
||||
#undef IN
|
||||
#endif
|
||||
#ifdef OUT
|
||||
#undef OUT
|
||||
#endif
|
||||
|
||||
BEGIN_OBJECT_REFLECTOR(osgAnimation::UpdateMaterial)
|
||||
I_DeclaringFile("osgAnimation/UpdateMaterial");
|
||||
I_Method0(osg::Object *, cloneType,
|
||||
Properties::VIRTUAL,
|
||||
__osg_Object_P1__cloneType,
|
||||
"Clone the type of an object, with Object* return type. ",
|
||||
"Must be defined by derived classes. ");
|
||||
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, x,
|
||||
Properties::VIRTUAL,
|
||||
__osg_Object_P1__clone__C5_osg_CopyOp_R1,
|
||||
"Clone an object, with Object* return type. ",
|
||||
"Must be defined by derived classes. ");
|
||||
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
|
||||
Properties::VIRTUAL,
|
||||
__bool__isSameKindAs__C5_osg_Object_P1,
|
||||
"",
|
||||
"");
|
||||
I_Method0(const char *, libraryName,
|
||||
Properties::VIRTUAL,
|
||||
__C5_char_P1__libraryName,
|
||||
"return the name of the object's library. ",
|
||||
"Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. ");
|
||||
I_Method0(const char *, className,
|
||||
Properties::VIRTUAL,
|
||||
__C5_char_P1__className,
|
||||
"return the name of the object's class type. ",
|
||||
"Must be defined by derived classes. ");
|
||||
I_ConstructorWithDefaults1(IN, const std::string &, name, "",
|
||||
Properties::NON_EXPLICIT,
|
||||
____UpdateMaterial__C5_std_string_R1,
|
||||
"",
|
||||
"");
|
||||
I_Constructor2(IN, const osgAnimation::UpdateMaterial &, apc, IN, const osg::CopyOp &, copyop,
|
||||
____UpdateMaterial__C5_UpdateMaterial_R1__C5_osg_CopyOp_R1,
|
||||
"",
|
||||
"");
|
||||
I_Method1(void, update, IN, osg::Material &, material,
|
||||
Properties::NON_VIRTUAL,
|
||||
__void__update__osg_Material_R1,
|
||||
"",
|
||||
"");
|
||||
I_Method1(bool, link, IN, osgAnimation::Channel *, channel,
|
||||
Properties::VIRTUAL,
|
||||
__bool__link__Channel_P1,
|
||||
"",
|
||||
"");
|
||||
I_Method0(osgAnimation::Vec4Target *, getDiffuse,
|
||||
Properties::NON_VIRTUAL,
|
||||
__Vec4Target_P1__getDiffuse,
|
||||
"",
|
||||
"");
|
||||
I_SimpleProperty(osgAnimation::Vec4Target *, Diffuse,
|
||||
__Vec4Target_P1__getDiffuse,
|
||||
0);
|
||||
END_REFLECTOR
|
||||
|
||||
@@ -0,0 +1,84 @@
|
||||
// ***************************************************************************
|
||||
//
|
||||
// Generated automatically by genwrapper.
|
||||
// Please DO NOT EDIT this file!
|
||||
//
|
||||
// ***************************************************************************
|
||||
|
||||
#include <osgIntrospection/ReflectionMacros>
|
||||
#include <osgIntrospection/TypedMethodInfo>
|
||||
#include <osgIntrospection/StaticMethodInfo>
|
||||
#include <osgIntrospection/Attributes>
|
||||
|
||||
#include <osg/CopyOp>
|
||||
#include <osg/Node>
|
||||
#include <osg/NodeVisitor>
|
||||
#include <osg/Object>
|
||||
#include <osgAnimation/Channel>
|
||||
#include <osgAnimation/StackedTransform>
|
||||
#include <osgAnimation/UpdateMatrixTransform>
|
||||
|
||||
// Must undefine IN and OUT macros defined in Windows headers
|
||||
#ifdef IN
|
||||
#undef IN
|
||||
#endif
|
||||
#ifdef OUT
|
||||
#undef OUT
|
||||
#endif
|
||||
|
||||
BEGIN_OBJECT_REFLECTOR(osgAnimation::UpdateMatrixTransform)
|
||||
I_DeclaringFile("osgAnimation/UpdateMatrixTransform");
|
||||
I_Method0(osg::Object *, cloneType,
|
||||
Properties::VIRTUAL,
|
||||
__osg_Object_P1__cloneType,
|
||||
"Clone the type of an object, with Object* return type. ",
|
||||
"Must be defined by derived classes. ");
|
||||
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, x,
|
||||
Properties::VIRTUAL,
|
||||
__osg_Object_P1__clone__C5_osg_CopyOp_R1,
|
||||
"Clone an object, with Object* return type. ",
|
||||
"Must be defined by derived classes. ");
|
||||
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
|
||||
Properties::VIRTUAL,
|
||||
__bool__isSameKindAs__C5_osg_Object_P1,
|
||||
"",
|
||||
"");
|
||||
I_Method0(const char *, libraryName,
|
||||
Properties::VIRTUAL,
|
||||
__C5_char_P1__libraryName,
|
||||
"return the name of the object's library. ",
|
||||
"Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. ");
|
||||
I_Method0(const char *, className,
|
||||
Properties::VIRTUAL,
|
||||
__C5_char_P1__className,
|
||||
"return the name of the object's class type. ",
|
||||
"Must be defined by derived classes. ");
|
||||
I_ConstructorWithDefaults1(IN, const std::string &, name, "",
|
||||
Properties::NON_EXPLICIT,
|
||||
____UpdateMatrixTransform__C5_std_string_R1,
|
||||
"",
|
||||
"");
|
||||
I_ConstructorWithDefaults2(IN, const osgAnimation::UpdateMatrixTransform &, apc, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
|
||||
____UpdateMatrixTransform__C5_UpdateMatrixTransform_R1__C5_osg_CopyOp_R1,
|
||||
"",
|
||||
"");
|
||||
I_Method1(bool, link, IN, osgAnimation::Channel *, channel,
|
||||
Properties::VIRTUAL,
|
||||
__bool__link__osgAnimation_Channel_P1,
|
||||
"",
|
||||
"");
|
||||
I_Method0(osgAnimation::StackedTransform &, getStackedTransforms,
|
||||
Properties::NON_VIRTUAL,
|
||||
__StackedTransform_R1__getStackedTransforms,
|
||||
"",
|
||||
"");
|
||||
I_Method0(const osgAnimation::StackedTransform &, getStackedTransforms,
|
||||
Properties::NON_VIRTUAL,
|
||||
__C5_StackedTransform_R1__getStackedTransforms,
|
||||
"",
|
||||
"");
|
||||
I_SimpleProperty(osgAnimation::StackedTransform &, StackedTransforms,
|
||||
__StackedTransform_R1__getStackedTransforms,
|
||||
0);
|
||||
END_REFLECTOR
|
||||
|
||||
Reference in New Issue
Block a user