Checked in Macro Jez's additions to osgText to support .osg IO make it
a fully functioning NodeKit. Also reimplement notify() to try an prevent a crash which has been caused by to objects in notify.cpp being initiliazed twice, the second time the auto_ptr holding the dev/null ofstream was being initilized to 0.
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@@ -210,6 +210,10 @@ SOURCE=..\..\..\src\osgPlugins\osg\PolygonOffset.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\osg\Projection.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\osg\ReaderWriterOSG.cpp
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# End Source File
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@@ -169,6 +169,18 @@ SOURCE=..\..\src\osgText\FTVectoriser.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\osgText\IO_Font.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\osgText\IO_Paragraph.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\osgText\IO_Text.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\osgText\Paragraph.cpp
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# End Source File
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# Begin Source File
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