Renamed ExplosionDebriEffect to ExplosionDebrisEffect

This commit is contained in:
Robert Osfield
2005-05-25 16:42:36 +00:00
parent 2b08f729f3
commit 24849f3c70
13 changed files with 55 additions and 57 deletions

View File

@@ -11,9 +11,7 @@
* OpenSceneGraph Public License for more details.
*/
#include <osgParticle/ExplosionDebriEffect>
#include <osgParticle/ExplosionDebriEffect>
#include <osgParticle/ExplosionDebrisEffect>
#include <osgParticle/ModularEmitter>
#include <osgParticle/ModularProgram>
#include <osgParticle/RandomRateCounter>
@@ -27,7 +25,7 @@
using namespace osgParticle;
ExplosionDebriEffect::ExplosionDebriEffect(const osg::Vec3& position, float scale, float intensity)
ExplosionDebrisEffect::ExplosionDebrisEffect(const osg::Vec3& position, float scale, float intensity)
{
setDefaults();
@@ -41,12 +39,12 @@ ExplosionDebriEffect::ExplosionDebriEffect(const osg::Vec3& position, float scal
buildEffect();
}
ExplosionDebriEffect::ExplosionDebriEffect(const ExplosionDebriEffect& copy, const osg::CopyOp& copyop):
ExplosionDebrisEffect::ExplosionDebrisEffect(const ExplosionDebrisEffect& copy, const osg::CopyOp& copyop):
ParticleEffect(copy,copyop)
{
}
void ExplosionDebriEffect::setDefaults()
void ExplosionDebrisEffect::setDefaults()
{
ParticleEffect::setDefaults();
@@ -64,7 +62,7 @@ void ExplosionDebriEffect::setDefaults()
}
void ExplosionDebriEffect::setUpEmitterAndProgram()
void ExplosionDebrisEffect::setUpEmitterAndProgram()
{
// set up particle system
if (!_particleSystem)

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@@ -4,7 +4,7 @@ include $(TOPDIR)/Make/makedefs
CXXFILES =\
Emitter.cpp\
ExplosionEffect.cpp\
ExplosionDebriEffect.cpp\
ExplosionDebrisEffect.cpp\
SmokeEffect.cpp\
FireEffect.cpp\
FluidFrictionOperator.cpp\

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@@ -26,7 +26,7 @@ CXXFILES =\
IO_SmokeEffect.cpp\
IO_FireEffect.cpp\
IO_ExplosionEffect.cpp\
IO_ExplosionDebriEffect.cpp\
IO_ExplosionDebrisEffect.cpp\
IO_VariableRateCounter.cpp\

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@@ -1,28 +0,0 @@
#include <osgParticle/ExplosionDebriEffect>
#include <osgDB/Registry>
#include <osgDB/Input>
#include <osgDB/Output>
bool ExplosionDebriEffect_readLocalData(osg::Object &obj, osgDB::Input &fr);
bool ExplosionDebriEffect_writeLocalData(const osg::Object &obj, osgDB::Output &fw);
osgDB::RegisterDotOsgWrapperProxy ExplosionDebriEffect_Proxy
(
new osgParticle::ExplosionDebriEffect,
"ExplosionDebriEffect",
"Object Node ParticleEffect ExplosionDebriEffect",
ExplosionDebriEffect_readLocalData,
ExplosionDebriEffect_writeLocalData
);
bool ExplosionDebriEffect_readLocalData(osg::Object &, osgDB::Input &)
{
return false;
}
bool ExplosionDebriEffect_writeLocalData(const osg::Object &, osgDB::Output &)
{
return false;
}

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@@ -0,0 +1,28 @@
#include <osgParticle/ExplosionDebrisEffect>
#include <osgDB/Registry>
#include <osgDB/Input>
#include <osgDB/Output>
bool ExplosionDebrisEffect_readLocalData(osg::Object &obj, osgDB::Input &fr);
bool ExplosionDebrisEffect_writeLocalData(const osg::Object &obj, osgDB::Output &fw);
osgDB::RegisterDotOsgWrapperProxy ExplosionDebrisEffect_Proxy
(
new osgParticle::ExplosionDebrisEffect,
"ExplosionDebrisEffect",
"Object Node ParticleEffect ExplosionDebrisEffect",
ExplosionDebrisEffect_readLocalData,
ExplosionDebrisEffect_writeLocalData
);
bool ExplosionDebrisEffect_readLocalData(osg::Object &, osgDB::Input &)
{
return false;
}
bool ExplosionDebrisEffect_writeLocalData(const osg::Object &, osgDB::Output &)
{
return false;
}

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@@ -14,7 +14,7 @@
#include <osg/Object>
#include <osg/Vec3>
#include <osgParticle/Emitter>
#include <osgParticle/ExplosionDebriEffect>
#include <osgParticle/ExplosionDebrisEffect>
#include <osgParticle/Program>
// Must undefine IN and OUT macros defined in Windows headers
@@ -25,10 +25,10 @@
#undef OUT
#endif
BEGIN_OBJECT_REFLECTOR(osgParticle::ExplosionDebriEffect)
BEGIN_OBJECT_REFLECTOR(osgParticle::ExplosionDebrisEffect)
I_BaseType(osgParticle::ParticleEffect);
I_ConstructorWithDefaults3(IN, const osg::Vec3 &, position, osg::Vec3(0.0f, 0.0f, 0.0f), IN, float, scale, 1.0f, IN, float, intensity, 1.0f);
I_ConstructorWithDefaults2(IN, const osgParticle::ExplosionDebriEffect &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY);
I_ConstructorWithDefaults2(IN, const osgParticle::ExplosionDebrisEffect &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY);
I_Method0(osg::Object *, cloneType);
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop);
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj);

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@@ -7,7 +7,7 @@ CXXFILES =\
CenteredPlacer.cpp\
Counter.cpp\
Emitter.cpp\
ExplosionDebriEffect.cpp\
ExplosionDebrisEffect.cpp\
ExplosionEffect.cpp\
FireEffect.cpp\
FluidFrictionOperator.cpp\