Added support for using geometry shaders to align the quad diagonals with the local terrain

git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14658 16af8721-9629-0410-8352-f15c8da7e697
This commit is contained in:
Robert Osfield
2015-01-16 11:03:11 +00:00
parent 3e3d7e4dc1
commit 249c0ff208
2 changed files with 69 additions and 11 deletions

View File

@@ -113,6 +113,8 @@ class OSGTERRAIN_EXPORT GeometryPool : public osg::Referenced
protected:
virtual ~GeometryPool();
bool _useGeometryShader;
OpenThreads::Mutex _geometryMapMutex;
GeometryMap _geometryMap;