Added access methods to Serializer to help with using wrappers for other purposes such as script integration.
Added Vec*i and Vec*ui support to serializers
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@@ -535,6 +535,13 @@ ObjectWrapperManager::ObjectWrapperManager()
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arrayTable.add( "Vec3dArray", ID_VEC3D_ARRAY );
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arrayTable.add( "Vec4dArray", ID_VEC4D_ARRAY );
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arrayTable.add( "Vec2iArray", ID_VEC2I_ARRAY );
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arrayTable.add( "Vec3iArray", ID_VEC3I_ARRAY );
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arrayTable.add( "Vec4iArray", ID_VEC4I_ARRAY );
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arrayTable.add( "Vec2uiArray", ID_VEC2UI_ARRAY );
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arrayTable.add( "Vec3uiArray", ID_VEC3UI_ARRAY );
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arrayTable.add( "Vec4uiArray", ID_VEC4UI_ARRAY );
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IntLookup& primitiveTable = _globalMap["PrimitiveType"];
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primitiveTable.add( "DrawArrays", ID_DRAWARRAYS );
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