Refactored the handling of use of the osgDB::ObjectCache in the DatabasePager to use a local thread specific ObjectCache to handle new additions and

then have these additions merged with the main Registry ObjectCache during the main loop.


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14474 16af8721-9629-0410-8352-f15c8da7e697
This commit is contained in:
Robert Osfield
2014-11-13 09:40:11 +00:00
parent ed28ec97c7
commit 25cfb81a09
7 changed files with 127 additions and 64 deletions

View File

@@ -22,14 +22,27 @@ using namespace osgDB;
ObjectCache::ObjectCache():
osg::Referenced(true)
{
OSG_NOTICE<<"Constructed ObjectCach"<<std::endl;
// OSG_NOTICE<<"Constructed ObjectCach"<<std::endl;
}
ObjectCache::~ObjectCache()
{
OSG_NOTICE<<"Destructed ObjectCach"<<std::endl;
// OSG_NOTICE<<"Destructed ObjectCach"<<std::endl;
}
void ObjectCache::addObjectCache(ObjectCache* objectCache)
{
// don't allow a cache to be added to itself.
if (objectCache==this) return;
// lock both ObjectCache to prevent their contents from being modified by other threads while we merge.
OpenThreads::ScopedLock<OpenThreads::Mutex> lock1(_objectCacheMutex);
OpenThreads::ScopedLock<OpenThreads::Mutex> lock2(objectCache->_objectCacheMutex);
// OSG_NOTICE<<"Inserting objects to main ObjectCache "<<objectCache->_objectCache.size()<<std::endl;
_objectCache.insert(objectCache->_objectCache.begin(), objectCache->_objectCache.end());
}
void ObjectCache::addEntryToObjectCache(const std::string& filename, osg::Object* object, double timestamp)
@@ -50,7 +63,11 @@ osg::ref_ptr<osg::Object> ObjectCache::getRefFromObjectCache(const std::string&
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_objectCacheMutex);
ObjectCacheMap::iterator itr = _objectCache.find(fileName);
if (itr!=_objectCache.end()) return itr->second.first;
if (itr!=_objectCache.end())
{
// OSG_NOTICE<<"Found "<<fileName<<" in ObjectCache "<<this<<std::endl;
return itr->second.first;
}
else return 0;
}