Updated wrappers
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@@ -132,6 +132,16 @@ BEGIN_OBJECT_REFLECTOR(osg::Program)
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__bool__removeShader__Shader_P1,
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"Remove osg::Shader from this osg::Program. ",
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"Mark Program as needing relink. Return true for success ");
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I_Method2(void, setParameter, IN, GLenum, pname, IN, GLint, value,
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Properties::NON_VIRTUAL,
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__void__setParameter__GLenum__GLint,
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"Set/get GL program parameters. ",
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"");
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I_Method1(GLint, getParameter, IN, GLenum, pname,
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Properties::NON_VIRTUAL,
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__GLint__getParameter__GLenum,
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"",
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"");
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I_Method2(void, addBindAttribLocation, IN, const std::string &, name, IN, GLuint, index,
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Properties::NON_VIRTUAL,
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__void__addBindAttribLocation__C5_std_string_R1__GLuint,
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@@ -205,6 +215,10 @@ BEGIN_OBJECT_REFLECTOR(osg::Program)
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I_SimpleProperty(const osg::Program::FragDataBindingList &, FragDataBindingList,
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__C5_FragDataBindingList_R1__getFragDataBindingList,
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0);
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I_IndexedProperty(GLint, Parameter,
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__GLint__getParameter__GLenum,
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__void__setParameter__GLenum__GLint,
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0);
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I_ArrayProperty(osg::Shader *, Shader,
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__Shader_P1__getShader__unsigned_int,
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0,
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