Added cube and hull rendering support
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@@ -370,10 +370,11 @@ PropertyAdjustmentCallback::PropertyAdjustmentCallback():
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_cyleForwardKey('v'),
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_cyleBackwardKey('V'),
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_transparencyKey('t'),
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_exteriorTransparencyFactorKey('T'),
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_exteriorTransparencyFactorKey('y'),
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_alphaFuncKey('a'),
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_sampleDensityKey('d'),
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_updateTransparency(false),
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_updateExteriorTransparencyFactor(false),
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_updateAlphaCutOff(false),
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_updateSampleDensity(false)
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{
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@@ -387,6 +388,7 @@ PropertyAdjustmentCallback::PropertyAdjustmentCallback(const PropertyAdjustmentC
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_alphaFuncKey(pac._alphaFuncKey),
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_sampleDensityKey(pac._sampleDensityKey),
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_updateTransparency(false),
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_updateExteriorTransparencyFactor(false),
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_updateAlphaCutOff(false),
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_updateSampleDensity(false)
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{
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